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Old 13 June 2017, 18:40   #21
Lemming880
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Cheers then. Ok thanks for the warning.
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Old 02 July 2017, 20:55   #22
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Thanks to Christopher(Drakon), who decided to sponsor our release, stickers and magnets now included in Box version!

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There's limited number of magnets so first 80 pre-orders will have it included.
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Old 12 July 2017, 10:07   #23
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Received my copy yesterday, tried both the floppy and cd version and they both seem to have a gfx glitch on my Amiga: when the lumberjack chops the tree, there's a trunk weirdly overlaid on the bottom left of the screen. I've got an a1200/060, could it be that my configuration is the source of the problem here?
Other than that, great packaging all around as expected coming from Adam, and the game is fun and addictive as hell, especially in drunk mode!

Great work, Cobe & all the others involved!
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Old 12 July 2017, 10:47   #24
DamienD
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Oh wow, you received your physical copy yesterday funK?

Us digital copy people need to wait until the 20th

...it's only another week really so.
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Old 12 July 2017, 13:20   #25
Cobe
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Thanks funK! Great to hear it arrived already and that you like it.
Not so great is that 060 glitch... try disabling caches.
Our focus was to keep it work on stock A500 and most testings were done on A500, 1200, CD32. During development at one point Koyot reported similar glitch on 040 but I think it was gone later and at the time disabling cache helped. Sorry for inconvenience.
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Old 13 July 2017, 10:14   #26
funK
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Quote:
Originally Posted by DamienD View Post
Oh wow, you received your physical copy yesterday funK?

Us digital copy people need to wait until the 20th

...it's only another week really so.
Yeah, I still love my old physical boxes/disks/vinyls/whatever: being grown up in the eighties, digital still seems a blasphemy to me!

Quote:

Quote:
Originally Posted by Cobe View Post
Thanks funK! Great to hear it arrived already and that you like it.
Not so great is that 060 glitch... try disabling caches.
Our focus was to keep it work on stock A500 and most testings were done on A500, 1200, CD32. During development at one point Koyot reported similar glitch on 040 but I think it was gone later and at the time disabling cache helped. Sorry for inconvenience.
Do you mean disabling the caches in the early boot menu? Being accustomed to WHDLoad I only start my games from the WB, but the glitch is not a game breaking bug, so I can patiently wait for the Lumberjack Reloaded WHDLoad patch!
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Old 13 July 2017, 11:12   #27
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Quote:
Originally Posted by funK View Post
Yeah, I still love my old physical boxes/disks/vinyls/whatever: being grown up in the eighties, digital still seems a blasphemy to me!
Hehehehehe; I have way too much vinyl... over 3000
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Old 13 July 2017, 17:55   #28
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Do you mean disabling the caches in the early boot menu?
Yes, that's what I meant.
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