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Old 28 December 2013, 11:05   #61
NovaCoder
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Originally Posted by LoadWB View Post
I'm bumping this thread because I would like to do more DOSbox on my classic equipment. And running Windows 95 is pretty funny.
Sorry this is a 'dead' project. I spent months on it (as did Matt). It's actually released and on AmiNet but it's too slow to be of much use.

There's nothing else I can do to optimize it using C++, it needs some very cool 68060 ASM to make it faster.
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Old 19 March 2014, 23:43   #62
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Fired up Championship Manager 97/98 on my A1200, it's not actually that much slower than the Champ Manager 2 port we got all those years ago!

Of course, I'm only messing around, both are unfortunately unplayable. But, just like mame, it's fun loading up the games/ROMs and seeing how far you can get.

Last edited by Reido; 20 March 2014 at 09:39.
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Old 13 June 2014, 12:30   #63
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Theres a fake86 - portable open-source SDL-based PC 8086 emulator on the net, which probably would run better than DosBox on Amigas. Even it is only a PC-XT emu, it contains soundblaster+adlib emulation, which other Amiga emulators does not, so I think there is a question for NovaCoder what he thinks, if this would be worth to try to make an Amiga-port of this.
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Old 13 June 2014, 12:59   #64
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Is there a way to make the emulation work with some kind of hardware midi emulation? Is a midi player which we can plug into the midi out port of a midi interface?
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Old 03 December 2014, 17:05   #65
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If we get Vampire apollo boards for A1200 soon, maybe this project could have happy end... Lightning speed on demos published.
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Old 03 December 2014, 23:47   #66
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Is there a way to make the emulation work with some kind of hardware midi emulation? Is a midi player which we can plug into the midi out port of a midi interface?
Yes, possible, someone I know very well just brought an MT-32

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If we get Vampire apollo boards for A1200 soon, maybe this project could have happy end... Lightning speed on demos published.
It think it would take more than the Vampire......a bigger FPGA and it's possible, 400 MIPS would do wonders. I tired it under WinUAE on a fast PC and it ran very nicely.

There's also a port called DosBox Turbo which has been optimised, maybe this would be a better fit for 68K.

Last edited by NovaCoder; 04 December 2014 at 05:26.
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Old 04 December 2014, 12:11   #67
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Hi Nova, compiling fake86 is very easy and fast.
I took me 5 minutes. But it doesn't work for me. Only black window opens.
Maybe it will work for you?
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Old 04 December 2014, 12:51   #68
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Hi Nova, compiling fake86 is very easy and fast.
I took me 5 minutes. But it doesn't work for me. Only black window opens.
Maybe it will work for you?
Yep OK, I'll give it a go.

Is it SDL based?

I've got some new SDL builds for you to try BTW
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Old 04 December 2014, 15:14   #69
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Yep OK, I'll give it a go.
Nice.
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Is it SDL based?
Yes.
Note: It uses threads from libx11. I coudn't find it so I commented XInitThread().
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I've got some new SDL builds for you to try BTW
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Old 05 December 2014, 04:15   #70
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Theres a fake86 - portable open-source SDL-based PC 8086 emulator on the net, which probably would run better than DosBox on Amigas. Even it is only a PC-XT emu, it contains soundblaster+adlib emulation, which other Amiga emulators does not, so I think there is a question for NovaCoder what he thinks, if this would be worth to try to make an Amiga-port of this.
I'll create a new thread..
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Old 26 November 2015, 12:12   #71
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I thought I'd release my final version of DOSBox AGA, this version has been further optimized by removing support for 486 and 586 CPU's.

It's still very slow but it might be possible to play some of the older PC games.

[ Show youtube player ]

When we get a super fast FPGA CPU then this emulator will be totally awesome for Amiga users

I also added CAMD MIDI support to this release but I'm not sure if it's working properly.

Last edited by NovaCoder; 01 December 2015 at 20:48.
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Old 26 November 2015, 20:04   #72
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Great work, it will be very useful when FPGA accelerators will be in our Amigas.
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Old 27 November 2015, 22:36   #73
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Seems fast
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Old 03 December 2015, 23:09   #74
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I tried changing the 'frame skip' option to 10 and was able to get Eye of the Beholder running (slowly)

[ Show youtube player ]
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Old 04 December 2015, 01:28   #75
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Could you try something like Prestorik 2, Blues Brothers 2, Pinball Dreams 2?
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Old 04 December 2015, 02:19   #76
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It works better with slow moving games like Dungeon games, strategy games, adventure games and golf games.

It's not going to be much fun with fast moving games like platform games, driving games or pinball games.

Last edited by NovaCoder; 04 December 2015 at 03:32.
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Old 04 December 2015, 13:05   #77
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Ill have to do some speed tests some time, seems fast and Pc-Task and Pcx were meant to have some kind of jit?.?
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Old 20 February 2016, 19:50   #78
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Great work, it will be very useful when FPGA accelerators will be in our Amigas.
Anyone with a Vampire v2 tried it yet?
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Old 20 February 2016, 21:52   #79
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I am also interested in a Vampire II feedback.
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Old 03 July 2016, 20:43   #80
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This is exactly what I am doing now - go go internet download!!

I miss nova, where has he hidden himself these days?
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