14 May 2007, 18:03 | #61 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
Quote:
|
|
14 May 2007, 18:28 | #62 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
|
If you play on something better than 68000 scroll is smooth in those SEUCK games. It's nothing special, but I know worse PD games.
|
14 May 2007, 18:33 | #63 |
Banned
Join Date: Oct 2004
Location: ...
Age: 45
Posts: 3,313
|
Wish this would exist on my a500 512kb:
BIG screenshot, I don't care what the mods say ... BTW.. doens't that red hud guy look like Prince Adam?? (especially the head and posture) |
14 May 2007, 18:55 | #64 |
Amiga Games Historian
Join Date: Aug 2005
Location: Vienna
Age: 51
Posts: 302
|
i would have loved to see an amiga version of
Sundog (from the guys who made Dungeon Master) and Wasteland (my all time rpg on the C-64). And there was a game from Dynamix... what was it called? |
14 May 2007, 19:54 | #65 | |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,167
|
Quote:
|
|
14 May 2007, 20:24 | #66 | |
.:Part-Time Winner:.
Join Date: Dec 2001
Location: UK
Posts: 531
|
Quote:
I also would have liked: Skate or Die 720 |
|
14 May 2007, 20:55 | #67 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,079
|
I sooo wanted these two.
Splatterhouse Aliens And for these two it would have been nice with some good conversions instead of that crap we got. Turbo Outrun RoboCop |
14 May 2007, 20:59 | #68 | |
Something
Join Date: Feb 2006
Location: Amigaland, Nostalgia
Age: 48
Posts: 757
|
Quote:
|
|
14 May 2007, 21:13 | #69 | |
uber cool demi god
Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
|
Quote:
|
|
14 May 2007, 21:34 | #70 |
CaptainM68K-SPS France
|
Yes, there must be a possibility to convert them on our machines ^^ !
and then rip music in a perfect way. amiga especially 1200 can push 20 khz music !!! |
14 May 2007, 23:39 | #71 | |
Registered User
Join Date: Jul 2006
Location: Colchester Essex
Age: 44
Posts: 822
|
Quote:
Agreed, I remember being scared playing the first Resi Evil on the PSX. |
|
15 May 2007, 04:53 | #72 |
Posts: n/a
|
Scared!? I remember absolutely shitting myself
Specifically when those damn dogs first burst through the window.. what a great game. Resident Evil 060.. I would LOVE to have seen this. |
15 May 2007, 11:19 | #73 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
|
Quote:
|
|
15 May 2007, 11:40 | #74 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 862
|
agreed about the dogs in resi - Jeezus!!
Hmmm, games I'd have liked on the miggy. Yeah Oids, Slap Fight, Super Turrican II, Sonic Older games, Park Patrol (loved it), Elektraglide, Stella Shuttle, Saboteur - basically that's why I kept my old machines too amongst many other games, |
15 May 2007, 12:40 | #75 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
|
Quote:
|
|
15 May 2007, 12:41 | #76 |
Registered User
|
Warlords 2 (1993) We got the first in the series but it stopped there.
Alone in the Dark 1 & 2 (1992, 1993) Succesfull action horror adventure series on the pc. Return Fire (1995) I used to play this alot in multiplayer, simple awesome little game! |
15 May 2007, 12:53 | #77 | |
Ya' like it Retr0?
Join Date: Jul 2005
Location: United Kingdom
Age: 49
Posts: 9,768
|
Quote:
|
|
15 May 2007, 16:20 | #78 |
Into the Wonderful
Join Date: Jul 2001
Location: Earthrealm
Age: 42
Posts: 1,426
|
I yearned for Mortal Kombat 3, King of Fighters...and just more fighters, really. I was disappointed that the Amiga had poor tournament fighters. And poor First Person Shooters. I really wanted Doom to come out on my Amiga.
|
15 May 2007, 20:36 | #79 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,602
|
A game doesn't just "need to be ported to Amiga". It needs to make proper use of the hardware too. I think the problem of most games on Amiga was that they didn't make full use of the hardware. I'd rather play a game with a proprietary idea that suits the Amiga than some laggy crap that is exactly like the original.
Slap Fight... didn't think it was fun to play on C64. But the Amiga had a fair share of excellent shoot'em-ups... Hybris, Battle Squadron, Datastorm... X-Out, I discover now, has more depth when you try stuff out than when I first tried it and just started it and began shooting. And very well programmed. I'm a fan of Graftgold ever since I visited them, so I wouldn't mind seeing a Gribbly's Day Out. Apparently they were going for the US market on Amiga as well, so all (?) their games were half framerate. GDO should be fully possible at full framerate though BTW, looking for work. Anyone wanna pay me to code Amiga games? hehe Would be a sweet job |
16 May 2007, 00:01 | #80 | |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
|
Quote:
The Amiga couldn't do decent FPS because it didn't have good enough hardware, and it couldn't do decent fighters because it's default control scheme sucked arse. You can't have a decent beat-em-up planned around a 1 button system. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Amiga games (WIP / Released) index | funK | Amiga scene | 302 | 07 January 2023 13:24 |
German Amiga games that you wish were released in English | mk1 | Amiga scene | 19 | 19 September 2016 02:31 |
Amiga games you want released on the DS or any other platform. | seuden | Amiga scene | 17 | 06 February 2008 07:49 |
Commodore 64, Amiga, Spectrum Games to be Re-Released | killergorilla | Amiga scene | 9 | 19 July 2005 22:11 |
How Many Amiga Games Released Over The Years ? | xamigax | request.Old Rare Games | 9 | 30 March 2002 00:46 |
|
|