30 July 2007, 23:15 | #21 |
Zone Friend
Join Date: Jan 2004
Location: Waterford / Ireland
Age: 49
Posts: 88
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1. WinUAE - No need to elaborate
2. Winvice - My past relived! 3. Spectaculator - lovely bright speccy colors (and clash ugh!) and so much choice. 4. DOSBox - Oh wow - since 0.70 came out.. this is amazingly speedy 5. Mame - sheer size, accuracy and lovely history detail frontends. |
30 July 2007, 23:26 | #22 |
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
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Hmm, isn't there an old thread about this? anyways
Dosbox Ultima, EOTB, full Mt32 support, sbpro.. It's worth some €500 in hardware setup but runs better. AdvanceMAME - Running great in my arcade cab. Such a cool concept to even emulate a 15hz output of the original arcade screen. Ran my neo-geo next to it and couldn't see any difference. Even the bios boot crap was the same. NebulaModel 2 - Daaaytooonaaaaaaa, sega rally championship (new in this edition) winUAE - Great a500 emulation, but will only run on my XP system :/ I'd love 15hz support, nix and all the updates. VMware - compile, swap environment, get files, get back.. in under 30 seconds. OK, not really emlulation, but close enough. Last edited by spiff; 30 July 2007 at 23:31. |
30 July 2007, 23:33 | #23 |
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Yeah, but it's still cool
You can't have too many emulation threads Last edited by Graham Humphrey; 31 July 2007 at 09:55. Reason: Sobered up ;) |
30 July 2007, 23:44 | #24 |
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
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Nothing like thread emulation to relive those nostalgic old posts
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30 July 2007, 23:48 | #25 |
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Erm, indeed.... I'm sorry that previous post by me is nonsensical and rather pointless.... I blame the vodka myself...
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30 July 2007, 23:51 | #26 |
Amiga User
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Age: 47
Posts: 562
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In no particular order.
1. Atari800Win PLus 2. VICE 3. WinUAE 4. The STeem Engine 5. Kega Fusion |
30 July 2007, 23:55 | #27 |
Missile Command Champion
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31 July 2007, 00:02 | #28 |
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They were reluctant to accept my ID in the pub... I may look about 12 but honestly...
Am I rambling again? |
31 July 2007, 10:31 | #29 |
Lesser Talent
Join Date: Jan 2003
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Age: 42
Posts: 7,957
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1. WinUAE/WinUAEX
2. NeoGenesis 3. MameOX 4. ZSnexbox 5. FBA-XXX Pro That is all. |
31 July 2007, 11:09 | #30 |
Registered User
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Age: 48
Posts: 5,562
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i got it wrong the first time around...
- Atari800WinPLus / Stella / Emu7800 / - O2EM (through the VideopacBase) i like others too, but not so much as these 2 lightweights |
31 July 2007, 11:21 | #31 |
Gets there in the end...
Join Date: Sep 2005
Location: Wales
Posts: 863
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Mine at the moment (ie, the ones I'm using at the moment!) are
1.WinUAE 2.pSX 3.Kega Fusion 4.Steem 5.ZXSpin (love the "find a game" option!) |
31 July 2007, 13:16 | #32 |
Amigamaniac
Join Date: Mar 2005
Location: Neheim / Germany
Age: 50
Posts: 564
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1. WinUAE
2. WinVICE 3. Stella 4. VcolecoWin 5. epsxe |
31 July 2007, 14:09 | #33 |
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31 July 2007, 14:31 | #34 |
Missile Command Champion
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But the PSX emulator compatibility is very high, straight from the first release. Pete's execellent GPU plugins doesn't work proper with all games. Both are great. If you have problems with some games in ePSXe, try the PSX emulator.
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31 July 2007, 16:01 | #35 | |
Retro Gamer
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Quote:
Why can't they just focus on default plugins like PJ64 folks?? |
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31 July 2007, 20:47 | #36 |
Banned
Join Date: Aug 2006
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PSX and EPSXE are really good...I have both
however I always use EPSXE with PETE opengl plugin 2.8 because games looks better.... I setup a 1600x1200 screen there....with texture fiilters and fullscreen filters+2XSAI..+ pixelshaders.......yes....that's nice Just finished Spyro 1 and now Im playing Spyro 2 (great games!) I use also "Eternal" sound plugin because is lot better that one included on EPSXE bye |
31 July 2007, 20:53 | #37 |
HOL Team Member
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Location: Manchester
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I still use epsxe simply because I could never get psx to detect my cd drive
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31 July 2007, 21:56 | #38 |
. . Mouse . .
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Ah, just given pSX a go.
Very, VERY good. ePSXe is a pain to set up but as I've gotten used to it I'll stick with it. I couldn't do without all those extra goodies - esp on the GFX front. Maybe a future pSX could have the option of using the GFX plugins? . . What do you mean that would defeat the point? |
31 July 2007, 22:48 | #39 |
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01 August 2007, 00:35 | #40 |
Gets there in the end...
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Only reason I keep EPSXE on there is cos of the analogue controller support which I've never got working in pSX and the improved GFX which does help some games. Otherwise it would have gone ages ago.
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