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Old 23 June 2015, 18:18   #1
Samurai_Crow
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FBlit source now open.

It's under the MIT license. The portions written in Blitz BASIC are not up but you may fork the assembly portions on my GitHub.
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Old 23 June 2015, 20:38   #2
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Is there a need of develop new features or bugfixing?
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Old 23 June 2015, 20:40   #3
Thorham
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It's under the MIT license. The portions written in Blitz BASIC are not up but you may fork the assembly portions on my GitHub.
A link to the files would be nice.
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Old 24 June 2015, 05:21   #4
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I am on vacation until Thursday and typed this with my phone. I will drop the link once I get back home.
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Old 24 June 2015, 08:29   #5
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I am on vacation until Thursday and typed this with my phone. I will drop the link once I get back home.
Cool, and have fun
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Old 24 June 2015, 09:36   #6
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link?
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Old 24 June 2015, 10:13   #7
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link?
Read all ...
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Old 24 June 2015, 18:52   #8
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lmgtfy (Let me Githubsearch that for you)
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Old 24 June 2015, 21:32   #9
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I got another email attachment from Stephen, the author. I should be able to get that other stuff posted when I get home.
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Old 24 June 2015, 21:44   #10
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Is it possible to get all that stuff in one archive ?
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Old 25 June 2015, 04:10   #11
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Great news. Someone could tweak it and make it a monitor driver like CGXAGA is. This way it could be configured using the tooltypes method or any other method like MUI, and it would work based on screens, and not task names.

FBlit is a fantastic tool, Commodore should have done a similar API for Kickstart 3.0, and make it work transparently for all programs.
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Old 25 June 2015, 04:54   #12
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FBlit depends on tasks which are able to handle blits in FastMem. That's why it uses an include list for tasks that work or an exclude list for those that will fail with FastMem.

Btw, did you fix your FBlit.cfg problem meanwhile ?
http://eab.abime.net/showthread.php?...56#post1026456
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Old 25 June 2015, 08:09   #13
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@PeterK: No, it continues. When I drag the "virtual" icons that DefIcons create, they disappear during the dragging. I guess is because Workbench "ghosts" the dragged icons and your Iconlib "ghosts" the DefIcons too (both are XOR'ed)... But is only a guess.

About the FBlit tasks subject, the idea for the FBlit monitor driver is really to get rid of this list of task names FBlit need to hold. Or, seen from another view, would not be possible to get the task names associated with a screen opened with the FBlit monitor driver?

@huepper: on github is possible to download the entire archive (click Download ZIP). But would be nice a LHA archive on Aminet, too. After all it should belong to there.
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Old 25 June 2015, 09:54   #14
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I guess is because Workbench "ghosts" the dragged icons and your Iconlib "ghosts" the DefIcons too (both are XOR'ed)... But is only a guess.
Ok, it seems you're right.
When I invert the ghosting mask then dragged icons don't disapper any longer with FBlit on WB 3.9. But now they disappear with P96 on WB 3.9. I will fix it ...

Quote:
About the FBlit tasks subject, the idea for the FBlit monitor driver is really to get rid of this list of task names FBlit need to hold. Or, seen from another view, would not be possible to get the task names associated with a screen opened with the FBlit monitor driver?
How should a monitor driver fix a task that doesn't like CPU blitting in FastMem ?
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Old 25 June 2015, 12:06   #15
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Ok, it seems you're right.
When I invert the ghosting mask then dragged icons don't disapper any longer with FBlit on WB 3.9. But now they disappear with P96 on WB 3.9. I will fix it ...


How should a monitor driver fix a task that doesn't like CPU blitting in FastMem ?
Well, it cant fix the task in the FBlit way, really. Instead, it will simply work in the same way as CGXAGA/CyberBugfix monitor driver, if you want to run a program with them you simply run the task on a screen opened with the monitor driver, and the monitor driver is responsible for patching the tasks that run on it.

What I meant is turn FBlit in a AGA monitor driver and to use the AmigaOS 3.x RTG features to patch the tasks... See the CGXAGA monitor driver again, you can try to load it into memory and open a screen mode requester and you will see the CGX modes are only a "mirror" of the PAL/NTSC modes but with the FastRAM patch.

Last edited by Leandro Jardim; 25 June 2015 at 12:28.
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Old 25 June 2015, 12:52   #16
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Alright, if you know how to do it, then you should write such a monitor driver.
(Btw, the new icon.library is out now.)
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Old 25 June 2015, 16:12   #17
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Is it possible to get all that stuff in one archive ?
Go to the fblit repository, then click "Download ZIP" at the bottom of the right column.
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Old 26 June 2015, 02:25   #18
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https://github.com/SamuraiCrow/fblit is the link and the Blitz sources are posted now as well.

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Is there a need of develop new features or bugfixing?
Bugfixing is welcome and this may help to develop better AROS 68k drivers for those with Amiga chipsets.
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Old 26 June 2015, 08:01   #19
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@Samurai_Crow, I looked at the code briefly looking for a sort of blitter emulator but I was not able to find it. I mean a routine that parses a structure with the same layout of the Amiga registered and performs the blit. I think it is useful for debugging purpose when hitting the metal (read games).
Is it there somewhere in fblit code? Do you know if something like this exists?
Thanks.
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Old 26 June 2015, 17:22   #20
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There are many blit routines in FBlit.library. It patches graphics.library so its routines won't be very helpful for hardware banging without using the equivalent OS functions.
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