17 August 2008, 23:55 | #1 |
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Strange hangs while running WinUAE
Recently I've been getting some strange hangs while in WinUAE. I thought it might have been something in my setup, but can't find anything there. I then switched to a 1.5.0 beta (this was before 1.5.1 came out), but that didn't change things. I now have 1.5.1 installed, and it's doing the same thing.
Basically, here's what happens: At random, but not very often, the entire emulation just "stops" (mouse pointer hangs, and anything running in the emulation is also stopped). However, it's not a complete lockup, as all I have to do to "unlock" it is to hit F12 to open the WinUAE config window and then cancel it. Once the config window is gone, the emulation is back to normal, everything running like nothing was wrong. Has anyone else had this happen? I tried searching the forums for this but couldn't find anything like this. |
18 August 2008, 07:48 | #2 |
WinUAE developer
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Not much information..
PC specs? Same with or without sound? In windowed and fullscreen? AMD dualcore? (=some older bioses have common bug in timer routines) Attach winuaebootlog.txt. |
18 August 2008, 09:33 | #3 |
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Have had this happen to me as well at some point though I couldn't "unlock" it, I had to shut it down through the task manager. Was running 1.5.0 in windowed mode on Windows XP SP2 on a C2D.
I've also had the emulator break down after loading a save state from an older version of WinUAE. Running the save state worked perfectly and since it didn't complain I thought there was backwards compatibility, but afterwards it would just reboot repeatedly whatever machine configuration I chose. I couldn't even get rid of it by restarting the emulation, and the only way of fixing it was to shut it down and start a new instance. |
18 August 2008, 10:46 | #4 | |
WinUAE developer
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Quote:
About statefiles: Old state files usually work (if they aren't ancient) but some require correct configuration loaded before state file works. Also currently state files that include 32-bit RAM (Z3/RTG) require memory configuration set to same or higher amount. |
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18 August 2008, 11:56 | #5 |
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Yeah you're right, it has probably more to do with Window's excellent task scheduler.
If you're interested, the state file I used was the one attached here, from April 2007, which I loaded directly from the WinUAE default configuration: http://eab.abime.net/showpost.php?p=314437&postcount=13 |
18 August 2008, 16:15 | #6 | |
WinUAE developer
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Quote:
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18 August 2008, 16:42 | #7 | |||
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AMD Mobile AthlonXP 2500 overclocked to 2300 MHz with 400 MHz FSB (rock stable in everything I've got, including games like Quake 4)
Motherboard: DFI Infinity NF2 Ultra Video: ATI Radeon x700 256 MB RAM: 1 GB PC3200 Quote:
For example, I went in this morning to check my email in Thor and didn't have one problem with it. Nothing was changed in the config as compared to yesterday when it happened once, just before I started this thread. Quote:
Could there still be a timer issue with my older setup, even though I'm not running a multi-core system? Quote:
The attached file is from this morning's run mentioned above. Since I didn't have any troubles with it this time around, not sure if it will help any. The next time it happens, I'll save off this file so I can post it here if you need it. |
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18 August 2008, 18:28 | #8 |
Zone Friend
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Greetings, I do not have this problem, but quite a similar setup:
MSI K7N2 Delta ILSR [nForce2 too] Athlon XP 2200+ (Thoroughbred), [currently clocked down a bit because I'm too lazy to dismantle everything for a new layer of heatsink compound ] ASUS V9520/TD (GeForce FX5200-compatible) Nice to see there are still people around with less than quad-core CPUs :P (what would I need them for anyway? ) Thanks to you I'm not feeling so old anymore now BTW, beware I'm a profound ATI hater! This means I would be both happy and full of schadenfreude if your ATI card is the culprit Seriously even, try with a gfx card from another vendor. Last edited by andreas; 18 August 2008 at 18:34. |
18 August 2008, 20:03 | #9 | |
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Quote:
If you understood this from the beginning then just ignore this post |
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18 August 2008, 20:54 | #10 | |
WinUAE developer
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Quote:
Step-by-step instructions, always or I prefer just guessing my own that are 99.9% surely something that does not cause the problem |
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18 August 2008, 21:07 | #11 |
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1. I started up WinUAE 1.5.0 windowed mode on Windows XP SP2 on a C2D.
2. I loaded the state file without changing any settings and started playing the game. 3. The game played perfectly, I brought up the GUI and reloaded the state file several times, again without changing any settings. At some point I brought up the built in debugger to check some register values and closed it without editing any memory or register contents. 4. I brought up the GUI and pressed restart, loaded one of my other configurations which are in perfect working condition, but when I pressed start again I got an empty screen alternating between black and gray every second, much like repeatedly rebooting the machine during its boot procedure. I tried all my other configurations but they all did the same thing. I shut WinUAE down and started it up again, loaded my configurations and everything worked like it should. |
21 August 2008, 04:36 | #12 | |
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Cool!
Quote:
Toni, if you think I need to try a different video card, I do have an old nVidia Vanta card I could plug in. It's about the only spare card I have right now. |
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21 August 2008, 04:36 | #13 |
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Oh, and no hangs so far. The only thing that has changed in the config is the logging setting. Everything else is the same.
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02 September 2008, 04:53 | #14 |
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Well, it finally did it again. Only this time it doesn't seem to be recovering. WinUAE is still running, as I can hit F12 and the config UI comes up. Mouse pointer in emulation is stuck and nothing responds to any key presses. Also, WinUAE is hogging the CPU, even though it's not doing anything.
I told it through the UI to reset, and it came backup just like normal. Got back to the same place in Thor when the hang occurred, and it worked fine. I looked at the log files below. I see some errors about mouse out of range and some other items, but it looks like that is after the hang happened (that happened right around the first "Entering GUI idle loop" entry). Last edited by DWolfman; 02 September 2008 at 04:59. |
02 September 2008, 08:05 | #15 | |
WinUAE developer
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Quote:
Try to do this when it freezes next time: http://eab.abime.net/showpost.php?p=290513&postcount=27 |
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02 September 2008, 12:10 | #16 |
CaptainM68K-SPS France
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@andreas : w00t about quadricores ? mine works like a charm with winuae And no blue screen with my ATI card (the latest ones are just excellent, better than the latest NVIDIA you fanboi !
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03 September 2008, 00:52 | #17 | |
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Quote:
One question, though. You mention in that other thread to "freeze" Winuae before running userdump.exe. There's nothing about that in the linked Microsoft pages. How would I go about doing that, as I've never done that in Windows before? |
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03 September 2008, 08:40 | #18 | |
WinUAE developer
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Quote:
(Windows process = one or more threads) |
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04 September 2008, 01:39 | #19 |
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06 September 2008, 02:09 | #20 |
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OK, it finally did it again.
However, it didn't lock completely like the last time (where opening and closing the GUI would not unlock it). I had it happen three times while checking email in Thor. At the time there was no network activity within WinUAE that I'm aware of (emails go out after I leave the system, but it was still in the "email" system in Thor). Anyway, I grabbed the dump file the first time while the GUI was opened. When it did it again, I didn't bring up the GUI but just hit Alt-Tab to go back to Windows and run the dump again. In all three cases, I was looking at an email in Thor and opening and closing the GUI cleared the hang. I haven't attached the dump file, because it's 388 MB in size. I compressed it into a RAR archive, but that is still about 24 MB. How do you want me to get the dump file to you, Toni? |
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