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Old 03 November 2014, 22:04   #681
Greyfox
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A great start to the week

Many thanx Blazer
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Old 04 November 2014, 00:56   #682
DH
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Can't get any mp3's to play with it bLAZER mate, it just freezes with the usual Win7 "BZR Player has stopped working, Windows is checking for a solution to the problem..." etc.

Other than that, work
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Old 04 November 2014, 01:43   #683
jimmy2x2x
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Really nice update, thanks!

Been enjoying it all night

Im not sure if tfx files are supported yet, they crash the player here, like this

http://i.imgur.com/mOs0C4z.png

Thanks again for all your hard work and dedication
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Old 04 November 2014, 09:11   #684
Crown
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Thanks Blazer. you have a large community of fans now!

Mate, I still have the problem when playing a song from my laptop's loudspeaker then plugin my eadphones jack, the sound still comes out of my laptop's loudspeakers. As if it would not detect the headphones.

The only cure is to close BZR then launch it again. Only then will it play through my headphones.

I don't have that problem with any other programs.

Cheers

Last edited by Crown; 04 November 2014 at 09:17.
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Old 04 November 2014, 10:21   #685
tomcat666
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Hi

GREAT Addition Blazer... it is really good. However some songs have problems with sub-tunes it seems. They don't play the first tune in the sub-tune list but play the rest OK. Some, that have only 1 subtune, of course don't play at all. Here are some of these (I can upload all the rest if needed too) :

http://pc.sux.org/tomcat/nw.zip
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Old 04 November 2014, 17:08   #686
kkgarbod
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seems there is a few that tries to play but doesn't, using the latest build.

All of them uses UADE. tw.ingame loads, but doesn't play, and crashes the player. Most load but there is no sound.

Another thing I found is that sometimes the Player will crash going from one format to the next, Especially from AHX to another format

Last edited by kkgarbod; 12 January 2020 at 09:09.
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Old 04 November 2014, 20:20   #687
bLAZER
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Hi guys. Thanks for the feedback!

@kkgarbod I don't get any crashes with those files here. FlimbosQuest and PostmanPat plays, although the first subsong is silent. The other files are silent.

@tomcat666 Yes, there is something wrong with subsongs. Many files gets an extra silent subsong. And sometimes all are silent.

@Crown I'll look into that. It's just that it's a boring feature... and to test it I'll have to plug in and out my own headphones = lot of work

@jimmy2x2x: Tfx, or rather TFMX files are supported, all of them I think. It's just that UADE is very picky about the file names when it comes to some formats. So at the moment to be sure that TFMX works they have to be named mdat.titlemusic_blabla and smpl.title_music_blabla

@DH: Works fine for me. Probably something I f-ed up, usually memory leaks. Might be the same thing that crashes when switching among formats.

So I'll dig around some and when I have fixed some thing I can let you guys test it.
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Old 04 November 2014, 21:24   #688
Retroplay
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This is one helluva update Blazer. Thank you.

Btw is anyone else having problems with Tim Follin format ?
Ghouls 'n' Ghosts downloaded from Exotica doesn't seem to play ball.

[edit]
Nevermind, I had to select a different subsong.

Last edited by Retroplay; 04 November 2014 at 21:58.
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Old 04 November 2014, 22:00   #689
acd2001
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Music Files

I try Amiga Music Collection All Crack Tunes v2.0
These files are not working/crash BZR Player.
Thanks for your great player
Attached Files
File Type: zip not_working.zip (178.3 KB, 98 views)
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Old 04 November 2014, 22:04   #690
bLAZER
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I think I fixed most of the subsongs and silent songs issues. So try the new codec_uade.dll and tell me if there's anything that doesn't work.

@kkgarbod: All of your attached files should now work, except tw.ingame, and that crashes in UADE too.

@acd2001: Thanks, some of those files work now though. I'll take a look at the rest.
Attached Files
File Type: zip codec_uade.zip (313.4 KB, 109 views)
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Old 04 November 2014, 23:46   #691
bLAZER
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@acd2001 Most of those songs doesn't work in UADE either. Some of them plays in xmplay though, I'm guessing most of them are corrupt. Do you know what kind of format .sam is?
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Old 05 November 2014, 07:38   #692
kkgarbod
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Quote:
Originally Posted by bLAZER View Post
I think I fixed most of the subsongs and silent songs issues. So try the new codec_uade.dll and tell me if there's anything that doesn't work.

@kkgarbod: All of your attached files should now work, except tw.ingame, and that crashes in UADE too.

.
Thanx.
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Old 05 November 2014, 13:23   #693
Retroplay
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I can't get NoisePacker v1 modules to play, the attached mod is tested working in EaglePlayer 2.01, but no dice in BZRPlayer (libxmp).
NoisePacker v2 modules works great though (e.g Miami Chase).

Last edited by Retroplay; 11 September 2016 at 00:17.
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Old 05 November 2014, 14:14   #694
wanderer
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Settings text is cropped in Medium - 125% DPI mode.
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Old 05 November 2014, 16:58   #695
jimmy2x2x
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Silent first track in Battle Squadron now fixed with new codec_uade.dll

Do you have realtime recording and seemless looping planned for the future?

Many thanks
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Old 05 November 2014, 17:12   #696
tomcat666
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Wow Blazer - that was a great fix - almost everything works now.... only a few ones dont:

.MA files (Monty On the run 2, Thanatos)
.JPND files (Uridium 2 - these crash BZR Player completely)
SuperHangOn_Loader - cust song

Here they are zipped:

http://pc.sux.org/tomcat/nw2.zip

Note: Only Uridium2 ones don't play in XMPlay others play fine there.

Last edited by tomcat666; 05 November 2014 at 17:26.
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Old 05 November 2014, 18:58   #697
kkgarbod
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Quote:
Originally Posted by tomcat666 View Post
Wow Blazer - that was a great fix - almost everything works now.... only a few ones dont:

.MA files (Monty On the run 2, Thanatos)
.JPND files (Uridium 2 - these crash BZR Player completely)
SuperHangOn_Loader - cust song

Here they are zipped:

http://pc.sux.org/tomcat/nw2.zip

Note: Only Uridium2 ones don't play in XMPlay others play fine there.
uridium 2 from here works (except jpn.LOADMUS does nothing :P)
http://www.exotica.org.uk/wiki/Uridium_2

EDIT: your Uridium 2 file will work, but you need to rename them to
jpnd.Uridium2
jpns.Uridium2

THe jpnd.Uridium2-loader didn't want to work :P

Last edited by kkgarbod; 05 November 2014 at 19:08.
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Old 05 November 2014, 22:14   #698
Simmo76
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Hey bLAZER!
This is a great bit of software - I've downloaded a few old favourites from exotica and thoroughly enjoyed listening to them again. Thanks!

Two quick questions for you, if I may:
1. When I load a song/file using the 'eject' icon (says Open file, when you hover over it) or if I load a song/file via the 'add' button in the playlist window, BZR Player crashes with the message 'BZR Player has stopped working. Windows can check online for a solution to the problem.'
The odd thing is when I drag and drop the exact same files onto BZR Player, they work perfectly... Has anyone else seen this? Or is it just my PC..?! I'm on Windows 7 Home Premium 64-bit, if that helps?

2. Have you any plans to implement outputting to mp3 or maybe wav format? I'd love to be able to convert some of these non-mod formats to mobile phone ringtones.
Just a thought, and thanks again!
Simon.
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Old 05 November 2014, 22:40   #699
bLAZER
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Thanks again for all the feedback.

Here's a new update that fixes subsongs even more (Music Assembler now works again etc.)

There is already output to wave in real time. In Settings/General change output to WAV Writer and restart program and play.
Attached Files
File Type: zip codec_uade.zip (313.4 KB, 98 views)
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Old 05 November 2014, 23:15   #700
bLAZER
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Quote:
Originally Posted by Retroplay View Post
I can't get NoisePacker v1 modules to play, the attached mod is tested working in EaglePlayer 2.01, but no dice in BZRPlayer (libxmp).
NoisePacker v2 modules works great though (e.g Miami Chase).
I don't think I've ever tested any NoisePacker v1 before, obviously this one doesn't work very well. I've submitted an error report to the author of libxmp.
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