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Old 31 August 2018, 23:55   #1
Zilog
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3D Pci Virge/DX Support?!?

Hy Tony,
for now Voodoo 3 don't emulate into Pcem, but 3D Virge and 3d VirgeDx yes.

I Read that the Pci Bridge support this card:
http://amiga.resource.cx/exp/grex4000t
  • drivers
  • CyberGFX 4 and Warp3D drivers for Voodoo3, Voodoo4, Voodoo5, Permedia2, ViRGE, ViRGE/DX and SiS6326 graphics cards
Possibile???
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Old 01 September 2018, 09:00   #2
Toni Wilen
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I have said in other threads that there are 2 requirements:

- I am not going to implement multiple cards that have totally different architecture (all currently implement hardware emulated cards are based on various Cirrus Logic chips with minimal differences)

- it must have at least 8M VRAM. 4M is not enough for high resolutions.

Virge/DX is yet another 4M max display card.
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Old 01 September 2018, 10:14   #3
Zilog
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Quote:
Originally Posted by Toni Wilen View Post
I have said in other threads that there are 2 requirements:

- I am not going to implement multiple cards that have totally different architecture (all currently implement hardware emulated cards are based on various Cirrus Logic chips with minimal differences)

- it must have at least 8M VRAM. 4M is not enough for high resolutions.

Virge/DX is yet another 4M max display card.
Ok Tony, i understood.

Ultimate bold question:


_Into Winaue you are implement uae.gfx for use to max the video pc card.

_Recently you have implement support for hardware directx 11.

_The Library warp3d, have "only" , 84-85 api/function

....Do you think ....is only the question....it possibile add Warp3d suppor to uae.gfx card?

Thanks for you patience.
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Old 01 September 2018, 10:24   #4
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Warp3D is not implemented by the P96 driver.

A backend driver for Warp3D might be possible but i doubt the API for that was ever public and also way pointless as a Warp3D reimplementation already exists that works.

http://aminet.net/package/driver/video/Wazp3D

I'm sure Alain will pitch in on this :-)

And lastly, never judge the complexity of a API on the amount of function calls it exposes thats a extremely deceiving and pointless metric.
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Old 01 September 2018, 10:30   #5
Toni Wilen
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Short answer: No. I don't do Amiga 3D APIs.
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Old 01 September 2018, 10:35   #6
Zilog
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Quote:
Originally Posted by Toni Wilen View Post
Short answer: No. I don't do Amiga 3D APIs.
Ok, As usual, I tried.
Thanks.
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Old 02 September 2018, 14:57   #7
Michael Sykes
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There was a hardware wrapper for 3D stuff on the host gfx card. I forgot the name (quarktex maybe quartex) and iirc it stopped working after I switched to win7. Maybe something like that can be revived with Wazp3D wich is software only so far. I remember Quake in extremly high resolutions and gl demos in hyperspeed. There was also that raytracer with a nice w3d preview in the editor. I think there was a lib on the amiga side that called a dll on windows side to make the magic happen. It wasn't 100% stable and had lots of other flaws but it was much better than nothing and way faster than Wazp3D. It may still work in a VM with WinXP but I'm not in the mood to test it.

Sent from mTalk on W10M...
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Old 02 September 2018, 15:30   #8
Zilog
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Quote:
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There was a hardware wrapper for 3D stuff on the host gfx card. I forgot the name (quarktex maybe quartex)

Sent from mTalk on W10M...
Hi Machael,
thanks for info....it's this projet?

http://aminet.net/driver/video/QuarkTex.readme
https://github.com/RobDangerous/QuarkTex

Thanks.
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Old 02 September 2018, 17:53   #9
James
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Quote:
Originally Posted by Toni Wilen View Post
4M is not enough for high resolutions.

Virge/DX is yet another 4M max display card.
For 3D usage you will be limited to 15 bit screens, so the resolution can be bumped up a bit... but the Virge has plenty more limitations that make it not worthwhile.

Quote:
Originally Posted by Zilog View Post
Hi Machael,
thanks for info....it's this projet?

http://aminet.net/driver/video/QuarkTex.readme
https://github.com/RobDangerous/QuarkTex

Thanks.
That would be the one, and it works on all Windows versions here.
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Old 02 September 2018, 20:03   #10
Zilog
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...............

That would be the one, and it works on all Windows versions here.
Thanks James for info.
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Old 03 September 2018, 09:35   #11
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Quote:
Originally Posted by Locutus View Post
Wazp3DI'm sure Alain will pitch in on this :-)

Not so much you already said all ;-)



Wazp3D also have hardware support for Aros, Morphos and WinUAE/68k versions exactly like Quarktex (in fact contain 1% code of Quarktex)


About WinUAE/ppc: here Wazp3D is software only (sloooow) as there is no ppc -> x86 public interface
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Old 03 September 2018, 12:20   #12
Zilog
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Originally Posted by thellier View Post
Not so much you already said all ;-)



Wazp3D also have hardware support for Aros, Morphos and WinUAE/68k versions exactly like Quarktex (in fact contain 1% code of Quarktex)


About WinUAE/ppc: here Wazp3D is software only (sloooow) as there is no ppc -> x86 public interface
Thanks Thellier,
for answer and,mostly, for you incredible work with Wazp3D!
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Old 04 September 2018, 10:50   #13
AMIGASYSTEM
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Quote:
Originally Posted by Michael Sykes View Post
There was a hardware wrapper for 3D stuff on the host gfx card. I forgot the name (quarktex maybe quartex) and iirc it stopped working after I switched to win7.
Sent from mTalk on W10M...
Ciao Michael Sykes i use Win7 and everything works perfectly with Warpz3D, see test

Test Demo
[ Show youtube player ]

WinUAE AfA-OS: Quake3-68k Beta3 (Picasso IV 4MB RAM)
[ Show youtube player ]

Last edited by AMIGASYSTEM; 04 September 2018 at 11:01.
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Old 04 September 2018, 11:00   #14
Zilog
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Quote:
Originally Posted by AMIGASYSTEM View Post
Ciao Michael Sykes i use Win7 and everything works perfectly with Warpz3D, see test

Test Demo
[ Show youtube player ]

Quake3-68k Beta3 (Picasso IV 4MB RAM)
[ Show youtube player ]
Amigasystem,
can post attach file with Wazp3d Pref please?
Probably you use Wazp3D in software mode.

Thanks.

Last edited by Zilog; 04 September 2018 at 11:14.
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