21 August 2016, 21:20 | #1 |
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Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
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Speed increase Vs less colours?
Is there much of a speed increase using (say) 16 colour lowres as opposed to 32 colour lowres?
When using small (16x16) Bobs instead of sprites. I don't seem to be able to fathom a way to calc the time (per vbl) left over to compare them, but no doubt someone will have a great idea for me |
22 August 2016, 17:01 | #2 |
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Join Date: Sep 2007
Location: Stockholm
Posts: 4,332
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Yes, there is much of a speed increase.
The old and proven way of measuring speed on the Amiga is to wait vbl, di your stuff, and then change the background colour. You can then look at the position where the colour is changed. |
22 August 2016, 18:51 | #3 |
Glastonbridge Software
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
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yes, as above... put this just before your Wait Vbl
Code:
doke $dff180,$ff0 it also depends on whether you are using autoback or not (3 blits vs 2, as well as some book-keeping overhead), or using a mask or not (although this latter should make a relatively small difference). |
25 August 2016, 22:52 | #4 |
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Join Date: Oct 2014
Location: Europe
Posts: 470
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Just try to add more and more bobs and you can easily compare when it starts to slow down.
So 16 colour bobs on 4planes vs. 32 colour bobs on 5planes. |
07 October 2016, 21:31 | #5 | |
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Quote:
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