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Old 14 November 2017, 13:42   #1
vagrant
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Trouble with autofire in gameports/custom

I want to temporarily enable autofire using my custom config in gameports panel, but the global option is greyed out (see pic), so any changes made to autofire within remap/test do not stay active.

Btw it's been a very long time since I've used autofire (gameport handling has been updated a few times since).
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Old 15 November 2017, 09:04   #2
Toni Wilen
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Remap/Test -> Autofire works for me, it stays active and gets stored in config file. Greyed out Autofire in gameports panel is normal when using custom mapping. (It was moved to remap/test window some time ago)
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Old 15 November 2017, 09:55   #3
vagrant
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Ok, what happens here is; I select remap/test, enable autofire on a button. [Autofire] appears next to to it. Then I click exit, and can see "AF" next to the button in custom list. But when I click remap/test again, [Autofire] has vanished and it never works in game.

Btw it is only the custom setups that aren't working, autofire works with 'keyboard' or 'wireless controller' no problem.
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Old 15 November 2017, 20:07   #4
Toni Wilen
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Fixed. Joystick gameports panel custom mapping autofire setting used wrong flags when config was read/parsed.
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Old 16 November 2017, 01:51   #5
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Excellent, thanks Toni!
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