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Old 05 March 2009, 16:48   #1
hexaae
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I still can't play Lionheart WHD without gfx glitches in the 1st level.
Parallax background (sky or mountains) somtimes flickers and the water leaves gfx trials on right screen border...
I tried to change all settings but I can't find a decent solution to play it with smooth parallax scrolling without glitches. Everything else (I have a lot of WHD games) works fine...
Is it a complex chipset/cpu-timing issue or there's some secret trick?
It's the same using old WUAE 1.4- or latest 1.6b14.

I love Lionheart
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Old 05 March 2009, 17:02   #2
TCD
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Quote:
Todo:
- blitter errors to fix
- 2-button joystick control to fix
- gfx glitch at game start
From the readme of the slave. Seems like there is no way to make it work regardless of the config in WinUAE
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Old 05 March 2009, 17:34   #3
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Quote:
Originally Posted by TheCyberDruid View Post
From the readme of the slave. Seems like there is no way to make it work regardless of the config in WinUAE
This is only a minor problem, you notice it only in the first second of level 1 on a real Amiga. But I know the graphic glitches that hexaae decribes. Don't use JIT and level 1 works nearly glitch-free in WinUAE.
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Old 05 March 2009, 17:37   #4
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Tried it without JIT here and there is quite a bit of graphic glitches left The sky 'flickers' every 1-2 seconds.
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Old 05 March 2009, 17:37   #5
Ironclaw
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WTF, more people using JIT and shit?.... arghh... when will they learn...... so many posts about errors in games because of it...
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Old 05 March 2009, 17:38   #6
viddi
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Check out the Zone!

I uploaded two WHDload versions. Both without gfx glitches on my A1200 and A4000.
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Old 05 March 2009, 17:40   #7
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Quote:
Originally Posted by Ironclaw View Post
WTF, more people using JIT and shit?.... arghh... when will they learn...... so many posts about errors in games because of it...
And you should stop posting in WinUAE+WHDLoad threads.


Quote:
Tried it without JIT here and there is quite a bit of graphic glitches left The sky 'flickers' every 1-2 seconds.
Only a flickering? Or white flashes, garbled graphics too? The minor flickering in the sky is normal, it's permanently there on my TV set. Of course you can see it in WinUAE too.

Last edited by Retro-Nerd; 05 March 2009 at 17:50.
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Old 05 March 2009, 18:12   #8
killergorilla
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I thought you could get rid of the flickering by pressing 'i' on a normal TV to turn on/off interlaced backgrounds?
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Old 05 March 2009, 18:20   #9
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Is it any better if you use the Thalion HD installer which is present on the original disks (available on my website)?

That way you could rule out (or in) WHDload as the culprit?

Never quite understood why they did a WHDload installer for this game as the Thalion one works fine on my A4000/040
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Old 05 March 2009, 18:21   #10
TCD
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Quote:
Originally Posted by Retro-Nerd View Post
Only a flickering? Or white flashes, garbled graphics too? The minor flickering in the sky is normal, it's permanently there on my TV set. Of course you can see it in WinUAE too.
Well, there is a flicker with garbled graphics for one or two frames. Nothing too bad, but it doesn't happen in the disk version.
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Old 05 March 2009, 18:22   #11
Retro-Nerd
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Quote:
Originally Posted by killergorilla View Post
I thought you could get rid of the flickering by pressing 'i' on a normal TV to turn on/off interlaced backgrounds?
Oops, never known this. Just checked the manual carefully for the first time. Works fine here. But then you get worser color shifts.

Quote:
Well, there is a flicker with garbled graphics for one or two frames. Nothing too bad, but it doesn't happen in the disk version.
Works without glitches here.

Last edited by Retro-Nerd; 05 March 2009 at 18:33.
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Old 05 March 2009, 18:34   #12
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Works without glitches here.
Interesting. Which quickstart do you use? A1200 4MB Fastram?
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Old 05 March 2009, 18:38   #13
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Nope, Gamebase Amiga settings from Belg. Try it with adjustable cpu/chip setting, 3-4 steps from the left.
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Old 05 March 2009, 18:43   #14
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Indeed much better With this setting and the interlace mode turned off no more glitches
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Old 05 March 2009, 18:44   #15
Retroplay
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I use a 68000/Cycle exact config and there's no glitches whatsoever.
That goes for WinUAE (PC) and WinUAEX (XBOX).
If I use 68020 or above I get glitches in the background/sky.

Last edited by Retroplay; 05 March 2009 at 19:34. Reason: fixed a typo
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Old 05 March 2009, 18:47   #16
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Do you use the WHDLoad version Retroplay? Interesting to use it with a 68000 config How much ram have you configured?
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Old 05 March 2009, 19:32   #17
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Yes, WHDLoad.
Kick 3.1 (A500, A600, A2000) and 2 MB Chip/8MB Fast.
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Old 05 March 2009, 19:39   #18
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Should make such a setup myself for testing purposes
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Old 05 March 2009, 20:03   #19
Retroplay
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I always use this setting for WHD games in WinUAEX for OCS/ECS games if the slave support quitkey with a 68000.
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Old 05 March 2009, 20:40   #20
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I have a cd32 version of lionheart trained ..works perfect on winuae without glitches or problems..I will zone it if anyone is interested
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