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Old 25 August 2008, 19:48   #1
Shoonay
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Cool Linger in Shadows on PS Store

News from UK.Playstation.com

Does a tentacle robot, a flying dog, a lazy cat, and a dark cloud of evil ring a bell?
I'm sure it does for anyone who watched the Breakpoint 2008.
It's the Linger in Shadows demo, made by the polish group named Plastic that remembers the good old Amiga scene days...
[ Show youtube player ] --- Pouet.net --- scene.org --- DemoScene.tv

Soon (this thursday?), it'll be available as a game, for download to everyone with a PS3.

Quote:
A dreamlike, seemingly random sequence unfolds before your eyes; then it stops, spools back and starts again. Can you influence it? Can you alter or extend what you have already seen?
A collaboration of hypnotic art, subtle gameplay and invigorating music, there are no rules or traditions in Linger in Shadows. The laws of physics and time are irrelevant. This is not a game in the traditional sense, rather an abstract, interactive experience designed to challenge and captivate your inquisitive mind.
  • Discover the five hidden sigils and unlock the path forward
  • Take control of time and realise the full potential of each scene as it unravels
  • Watch, enjoy, experiment and let the experience wash over you
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Old 26 August 2008, 01:27   #2
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ooh - sounds like fun! Will grab that and have a look! Cheers!
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Old 29 August 2008, 09:50   #3
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The Amiga spirit is strong with this one...

Release date changed to September 2008!

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Old 23 October 2008, 14:57   #4
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So, it's out for some time now, my friend who got it (hi Kokos!) for his PS3 loves it, tho it is VERY short. Even for "console standards" (I dare to say).
Awesome design and graphics (that most of us saw already at the Breakpoint 2008), great music, a few trophies (achievements ) to collect, save the doggy and... end.

Gameplay: [ Show youtube player ]
Reviews: IGN: Linger in Shadows Impressions ----- Wrażenia: Linger in Shadows | Polygamia.pl
Muzak: 30MB zipped archive
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Old 23 October 2008, 18:00   #5
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that tech demo is ace!
it's all what the modern games aren't
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