22 July 2010, 20:27 | #1 | |
The Headstrong
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WHDLoad 17.0.4846 crashes installs?
CONCLUSION (EDIT):
v17.0.4846 adds information last in the .info file, it adds PreloadSize=xxxx where xxxx is a number, when trying to start this game again WHDLoad crashes next time you start the same game again unless you open the info file (Amiga+I) and remove that row again. At least on my 2MB A600... These games start OK unedited with v16.9, v16.9 also does not add that information in the info-file. I was recommended to try v.17 of WHDLoad here http://eab.abime.net/showthread.php?t=53963 to get around the Error #205 problem as described there. I decided to go through my installs and check which ones would run and which ones would not on my 2MB A600. Airborne Ranger: Exception Address Error after intro pic... Another World: Not enough memory... So I tried changing the PRELOAD options and ran them again. This time I got a WHDLoad crash on both of them "Program Failed Error" and guru after that. Over and over again, so I tried Buggy Boy - a small game I have been using to test the install with - started just fine the first time. Second time - same error... It crashes after the popup appears, and the pop-up also has a full row showing the background color about the third or second row from the bottom. Seems something is corrupted somewhere, is it the v17 of WHDLoad that does something strange or could it be something else? I tried re-copying the WHDLoad 17 files in case something was broken, that didn't help. I'll try and re-copy these three installs and see if they'll work again - and perhaps change back to WHDLoad 16.9... Could it be the .slave-file that is being corrupted? EDIT: I re-copied the Buggy Boy files and it started working again, three times in a row, no problem. Second time trying to start Another World (getting the same missing memory message first time) though - without changing anything - I get the same crash again. Quote:
I shut the power off and rebooted between errors. I re-copied the file and checked a little more closely what had been changed, there's an extra row added last in the AnotherWorld.info-file after all the IM1= xxxxxx stuff, that changes the size from 6994 to 7015. It says:PreLoadSize=1000 After this addition it crashes WHDLoad when attempting to start it again. Is this supposed to happen? Last edited by e5frog; 22 July 2010 at 21:45. |
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22 July 2010, 20:48 | #2 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Do you have a whdload.key file?
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22 July 2010, 21:17 | #3 |
The Headstrong
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I edited the file above, yes I have the key-file, I'm a registered user.
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22 July 2010, 21:19 | #4 |
The Headstrong
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Removing the PreloadSize=1000 line last in the info-file (when watching Icon Information) made v17 not crash - is it supposed to be last in the info? Why is it added at all - things apparently crash.
Same goes for BuggyBoy, removing the added line PreloadSize=409672 last in that info-file prevents it from crashing... I'm probably changing back to 16.9 - I can't edit the icon-information every time I have run a game before. If I move the PreloadSize row to before the "Don't edit these lines"-field it starts up fine. Perhaps v17 adds it in the wrong place? However, after I moved it that row was erased after the next run and a new row was added last in the information again. :-( Last edited by e5frog; 22 July 2010 at 21:29. |
22 July 2010, 21:38 | #5 |
The Headstrong
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I changed back to 16.9 - it doesn't change the info-file after running... and I'll see how many games have the Error #205 problem. North&South would be nice to be able to run, but the amount of time it takes before it starts doesn't really make it playable.
16.9 does not crash with the row PreloadSize=xxxx last in the information. |
22 July 2010, 21:43 | #6 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
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Mmh, i've never seen "PreloadSize=1000" or something else in the game icon informations, only "Preload". I have no problems with WHDLoad 17.0 beta.
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22 July 2010, 21:47 | #7 |
The Headstrong
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Which version are you running?
I'm using the 17.0.4846 and it edits the .info-file after quitting a game - or after quitting via an error. It's added last in the information. |
22 July 2010, 21:53 | #8 |
Moderator
Join Date: Nov 2001
Location: Germany
Posts: 866
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that's a division by zero, sorry I thought I fixed that already
with preloadsize whdload remembers the size of the preloaded files to calc the progress bar please try updated http://whdload.de/whdload/whd170.lha should be 17.0.4874 |
22 July 2010, 21:54 | #9 |
The Headstrong
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Thanks Wepl, I'll try it - you're really fast!
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22 July 2010, 22:06 | #10 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
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Just tried 17.0.4846 and can confirm this entry Preloadsize=xxxx, but no crashes here.
@Wepl: Your beta archive still includes 17.0.4846, not the latest 17.0.4874. |
22 July 2010, 22:21 | #11 | |
Moderator
Join Date: Nov 2001
Location: Germany
Posts: 866
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Quote:
it should be there please recheck |
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22 July 2010, 22:31 | #12 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
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A strange Firefox issue, yes 17.0.4876 is included. Anyway, this version still adds a PreloadSize=XXXX entry. No crashes on my 68030 though.
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22 July 2010, 22:32 | #13 |
The Headstrong
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I have a 68000 - an A600...
It adds the PreloadSize-row and it still crashes the same way with Airborne Ranger, Another World and Buggy Boy unless you remove it before next start-attempt. The version is 4874, at least it says so in the pop-up window. So, no change. I guess I'll either have to reset between each game (not returning to WB and get the info-file changed), edit the info file each time or continue using 16.9. ;-) |
22 July 2010, 22:47 | #14 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
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Try the attached WHDLoad 17.0.4759. It doesn't add this preloadsize line.
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22 July 2010, 22:54 | #15 |
The Headstrong
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Thanks R.N. I'll give it a go.
(I guess I'll also get another version from Wepl eventually) |
22 July 2010, 22:56 | #16 |
Moderator
Join Date: Nov 2001
Location: Germany
Posts: 866
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please try this
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22 July 2010, 23:08 | #17 |
The Headstrong
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It seems to work but the pop-up is still messed up after the first run (after the row is added) now there's a wide grey line on the second row from the bottom that changes into lt blue before it disappears and the game starts.
So - no crash but messed up pop-up. |
22 July 2010, 23:09 | #18 |
The Headstrong
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Ahh... it's a progress-bar.
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