03 September 2009, 00:36 | #1 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
Oil Imperium office in 3D recreation
Hi all,
I got an idea that I should try to recreate one of the offices in Oil Imperium in 3D, using Maya. I just started so there's not much to see. I'll use this thread to show how it progresses though. |
03 September 2009, 02:28 | #2 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
|
Cool idea
|
03 September 2009, 22:29 | #3 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
|
04 September 2009, 00:52 | #4 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
|
04 September 2009, 00:56 | #5 |
Global Moderator
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
|
Looks very nice, bLAZER!
|
04 September 2009, 11:35 | #6 |
Zone Friend
Join Date: May 2003
Location: Germany
Age: 48
Posts: 967
|
Cool
|
04 September 2009, 23:08 | #7 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
Some detaling on the phone.
Next, I'm gonna rough out the Amiga 2000, will have to search for some good reference images and measurements. In other news I saw a 6-year old kid fell out of a building from the 6:th floor a couple of hours ago... he apparently didn't die, but had severe injuries... |
05 September 2009, 02:55 | #8 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
|
05 September 2009, 04:40 | #9 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
|
Looking nice! Would it be possible to create an animation of a camera sweeping across the room or something like that when you're done?
I have very little idea how stuff like that works. |
05 September 2009, 15:37 | #10 |
Join Date: Jul 2008
Location: Sweden
Posts: 2,269
|
Looking real good. I've always liked messing about with renderers since I first tried Real 3D 1.3 on the Amiga, but I was more into materials and lighting and have never had the patience to do detailed models like these.
Are you rendering with an unbiased renderer or does Maya calculate a radiance map or some other general GI solution? How long does the calculation pass take, and how long for rendering successive frames after that? |
05 September 2009, 16:26 | #11 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
Laffer, sure I could do a camera sweep animation when I'm done.
Leffman: I played around with Real 3D aswell on the Amiga, but it wan't until I started watching a lot of instruction videos for Maya around 2004 I got really good. I'm using an unbiased render, Maxwell. It takes a little longer to render but you can concentrate on the materials and don't have to fiddle with tons of parameters and try to fake stuff. The time varies a lot, it heavyli depends on the materials, also indoor renders (a closed space) take a lot longer. That A2000 took about 15 minutes (there are no walls or ceiling) , but a complex indoors scene usually takes tens of hours. |
05 September 2009, 19:48 | #12 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
|
05 September 2009, 19:50 | #13 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,613
|
I don't know how you make it, but it looks almost as if you can touch it Great work so far bLAZER
|
05 September 2009, 19:51 | #14 |
Zone Friend
Join Date: Apr 2005
Location: Cider is best In The West
Posts: 1,238
|
looks stunning blazer.
|
06 September 2009, 03:09 | #15 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
Thanks dudes,
made some books, pen holder and pens and also blocked out the buildings outside. I'm wondering what the white thing lying to the left on the desk is... first I thought it was some kind of document holder, but now I think it's a folded newspaper, since the newspaper is one of the icons in the ser interface. |
06 September 2009, 13:58 | #16 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
I'm trying to guess what kind of monitor it is.... as you can see it has that round adjustment thing under and in the closeup it says "Amiga" to the left. The only one with an "Amiga" logo I could find is the 1081, but that one is monochrome and doesn't have the adjustment thing under it. I found a version of the 1084 that looks sort of like it, but it doesn't have the amiga-logo.
So anyone knows if this is actually a real monitor that exists, or did they just blend two monitors together? |
06 September 2009, 19:43 | #17 |
A4000T owner :)
Join Date: Jan 2006
Location: California, USA
Age: 49
Posts: 498
|
The 1081 wasn't a monocrome monitor... I had one for my first miggy... a second hand A1000
|
07 September 2009, 00:08 | #18 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
Really? Acoording to this http://www.amiga-hardware.com/showha...cgi?HARDID=847 it was monochrome.... I probably go for that one then since I almost finished a 3D model of a 1084 some year ago.
|
07 September 2009, 17:40 | #19 |
A4000T owner :)
Join Date: Jan 2006
Location: California, USA
Age: 49
Posts: 498
|
I am 99.99999% sure I had a 1081 (I lived in Denmark back then) and I know for sure it was not monochrome... and I know it was a Commodore monitor and it was not a 1084
|
08 September 2009, 22:36 | #20 |
Awesome to the max
Join Date: Mar 2007
Location: Gothenburg / Sweden
Age: 48
Posts: 1,006
|
I'm not finished with the modeling but I needed a break from it and started some material tests. Some look like crap at the moment though, but they'll get there in time.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Oil Imperium error | 1time | project.WHDLoad | 23 | 24 May 2017 11:04 |
Oil Imperium Error w/Speedlink Competition Pro | showview | support.WinUAE | 15 | 25 April 2013 01:41 |
Oil Imperium: Differences in TOSEC Versions? | high-5 | support.Games | 5 | 02 April 2010 19:25 |
Oil Imperium Codes | frogfoot24 | Retrogaming General Discussion | 4 | 10 March 2006 15:26 |
Oil Imperium | Kelju Ivan | support.Games | 16 | 02 February 2003 22:54 |
|
|