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Old 01 October 2009, 02:12   #1
NovaCoder
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Calling all C coders, help me finish an Amiga game! - Game now finished!

Ok I've almost finished an updated port of DOTT, the only problem is that the original PC game uses MIDI files for it's music whereas I only have a MUS file player. MUS and MIDI are almost identical (MUS is just a cut-down MIDI format) so it should be relatively easy for a competent C coder to knock something out for me

I want to do this in runtime (during startup), so pre-converting them is not an option.


References:

MUS format
MIDI format

MUS libs included source

MIDI Spec

I'm coding in GCC BTW.

Last edited by NovaCoder; 02 April 2010 at 23:07.
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Old 30 March 2010, 14:11   #2
andreas
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Lemme bump this again, otherwise it might get drowned in all those other posts...
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Old 30 March 2010, 14:36   #3
Zetr0
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@Nova

you could look at reviewing MIDI2MUS source code it is in most the DooM Ports including the Amiga I believe.

just watch out for the Big-Endian
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Old 31 March 2010, 23:35   #4
hit
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at Koders.com i found mus_to_midi.c. maybe it can help you somehow.
- here is another: EDGE MUS to Midi conversion
there is also google's code-search

Last edited by hit; 31 March 2010 at 23:43.
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Old 01 April 2010, 18:28   #5
wawa
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thought he is being assisted on utilitybase already. guess, forgot this thread..
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Old 01 April 2010, 21:39   #6
hit
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you are right wawa. I found the thread
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Old 02 April 2010, 23:07   #7
NovaCoder
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Wow this is an old thread

I had to give up on doing this in realtime as the only MIDI2MUS convertor that I could find was written in (badly) in assembler for MSDOS.
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