15 November 2014, 03:33 | #41 |
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Mmmhhh, so strange: it works on CD32 of my friend... which problem do you have?
To play it on workbench, try this: http://amigaanimecd.wordpress.com/20...for-cd32-only/ Let me know. |
15 November 2014, 19:50 | #42 |
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I was trying it under Emulation
Maybe I selected the wrong ISO But on a real CD32 it works Though the first time I mouse clicked and was stuck on a White workbench type screen. Last edited by Nobby_UK; 15 November 2014 at 20:12. |
18 November 2014, 13:34 | #43 |
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25 November 2014, 17:48 | #44 |
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Double release!
Highschool of the Dead ep.3 and ep.4 are available: https://amigaanimecd.wordpress.com/2...ouble-release/ in the new download section: https://amigaanimecd.wordpress.com/downloads/ Bye! |
02 December 2014, 11:54 | #45 |
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Double release again!
https://amigaanimecd.wordpress.com/2...release-again/ I just want to conclude the whole serie in late december, in early new year I promise a great surprise! Keep to comment: it's very important to me. |
03 December 2014, 20:44 | #46 |
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FYI:
Under Workbench Emulation On: The same on 8 or 32 bit modes Last edited by Nobby_UK; 04 December 2014 at 01:56. |
04 December 2014, 15:35 | #47 |
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Did you have setpatch v43.6 installed?
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04 December 2014, 19:02 | #48 |
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Yes
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04 December 2014, 23:19 | #49 |
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Uhm, strange issue... It seems that your system cannot open screen: it doesn't matter which resolution you use, RTG or not, cdgsxl ever try to open a new native screen.
Did you have PAL and/or NTSC in your devs:monitors? Try to copy the command line on the script in a new cli shell and add the parameter "pal" or "ntsc" or "defmon" and see what happens. In addition, you can try to add the parameter "view" and/or "nopromote" at the end of the command line. Let me know. Last edited by ziovax; 05 December 2014 at 00:05. |
05 December 2014, 18:35 | #50 |
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Yes I have PAL and NTSC in Devs:Monitors
"NTSC or PAL or DEFMON or NOPROMOTE" = The same "VIEW" = Sound Only ?!?! Last edited by Nobby_UK; 05 December 2014 at 18:40. |
06 December 2014, 01:29 | #51 |
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If you get only sound with "view" parameter, means that your system cannot open native screen.
Maybe it's due by block transfer or screen doubling: try to remove "blit" or "sdbl" parameters. If you remove sdbl, you must add a 2x vertical filter in your emulator config to get correct proportions. Let me know. |
06 December 2014, 21:01 | #52 |
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Blit removed = No difference SDBL removed = Works ! But as you say = Widescreen/Half Height Last edited by Nobby_UK; 06 December 2014 at 21:15. |
07 December 2014, 11:41 | #53 |
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Can you send me on pm your uae config file for further investigations?
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07 December 2014, 22:08 | #54 |
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Here it is.
Last edited by Nobby_UK; 06 June 2019 at 20:52. |
09 December 2014, 12:55 | #55 |
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Thanks for feedback.
I discovered that in order to use sdbl mode, the chipset must be AGA, in your config there's only "Full ECS". Another little thing: why did you use directdraw? direct 3d is a lot faster (in miscellaneous - graphics api). Thank you again! |
09 December 2014, 19:18 | #56 |
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That was the 'Amiga In A Box' default and I never changed it. Just tried and it said something about a RunTime component needing update. |
09 December 2014, 22:48 | #57 | |
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Quote:
Anyway, AGA chipset is mandatory to use sdbl mode. Last edited by ziovax; 09 December 2014 at 22:56. |
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10 December 2014, 18:26 | #58 |
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I thought AGA would stop the Hi-Color Modes --- but it did not.
DirectDraw is plenty fast enough --- the only problem I have is Audio Clipping but that is with everything on WinUAE Tried to install the DirectX RunTime Update but it locked up the PC (twice) Last edited by Nobby_UK; 10 December 2014 at 18:27. Reason: spelling |
23 December 2014, 11:59 | #59 |
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I’ve got some problems while making iso for the 11th episode...
to build the iso, I had to change bitrate for the videos, let me know if it works on real CD32: https://amigaanimecd.wordpress.com/2...damn-those-cd/ Thanks! |
24 December 2014, 11:50 | #60 |
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