15 October 2009, 04:35 | #1 |
Posts: n/a
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Sculpt3DXL Image format help
Feeling nostalgic I imaged my A1200's hard drive and got it booting with winUAE.
My original sculpt3DXL install from 1992 was still there along with some scenes and images. My intention is to re-render these scenes in hi-res 24bit but sculpt3d's image output has me stumped. It saves the 24bit data in 3 separate red green blue files and I can't find a way to convert them to something usable. Cliffs: Does anyone know how to convert/display sculpt3dxl's red green blue image output or can point me in a direction that will allow me to convert/display these images? It can be either amiga, unix, or windows. Thanks MTEC1200 |
31 October 2009, 22:07 | #2 |
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Join Date: Jun 2008
Location: planet earth
Posts: 1,115
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hi & welcome,
i didnt tested it myself, but maybe you have some luck with ImageFX 2.0. found this page ( http://www.faqs.org/faqs/graphics/fi...section-9.html ) which says ImageFX import/exports Sculpt3D/4D. if you dont have ImageFX, have a look here: http://eab.abime.net/showthread.php?...tosec.amiga.me |
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