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Old 01 July 2007, 14:30   #1
Mick_AKA
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Super Nintendo Games Being Developed on Amigas and Ataris

http://uk.youtube.com/watch?v=vzOeA7jEoCY

Spot the miggys
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Old 01 July 2007, 15:03   #2
Shoonay
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Cool one!
Such magicly nostalgic...
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Old 01 July 2007, 15:08   #3
Dr. Dude
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This ones again proves Amiga keeps the world turning
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Old 01 July 2007, 15:28   #4
FromWithin
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There wasn't any viable other choice back then for doing artwork. Deluxe Paint was king for a long time. And I did all of my SNES music on Protracker, then entered hex data based on that. Everything musically from that point onwards between me and Tim was written using Bars & Pipes on the Amiga (including Wipeout, Formula 1, Colony Wars, Tenka, Psybadek). On Wipeout 2097 we managed to get the Amiga 1200 a credit in the manual for "computer speech".
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Old 01 July 2007, 16:23   #5
Shoonay
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In other words FW, a bunch/all/some/few voices in WO2097 *are* actually "made" on Amiga?
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Old 01 July 2007, 16:53   #6
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LEAOELOLLLOLL!!!

You seen the speeds that starfox was being played at in the first video of that craig charles thing? curazy!
http://uk.youtube.com/watch?v=unBip8Qe6Hg

So the new Wipeout games arent made on amiga anymore?
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Old 01 July 2007, 18:30   #7
blade002
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It was a great video up until the point it went to Mario "AGAIN" !!.. #$#@%@!!
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Old 01 July 2007, 19:01   #8
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The SNES demo 2.68Mhz was developed on Amiga too.
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Old 01 July 2007, 19:45   #9
FromWithin
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Quote:
Originally Posted by Shoonay
In other words FW, a bunch/all/some/few voices in WO2097 *are* actually "made" on Amiga?
All of the "Missile Lock" and "3, 2, 1, Go" and all that are, yes. I found a program on Aminet (I think that it was speechtoy2) that let's you change the voice parameters. They wouldn't spend any money on audio (besides the licensed tracks for which there soul-destroyingly seemed to be no budgetary limit), so there was no way we could have got a voice actor. On the first Wipeout, Tim did those voices himself for that very reason, and we couldn't do that again. By the way, on the first Wipeout, when all of the licensing stuff fell apart, we were left with only three tracks and a deadline of about two weeks or something ridiculous like that. Tim was forced into writing the rest of the Wipeout music in a mere ten days, and had never written any dance music before (I was busy doing Tenka at the time). So anyway, on the second Wipeout, computer speech was really the only way to go, and the Amiga was good for it thanks to the uniqueness of its voice.
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Old 01 July 2007, 20:02   #10
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WOW! Cool! Thanks for the info! I'm pretty much shocked!
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Old 01 July 2007, 22:45   #11
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What a retard that show host guy is
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Old 01 July 2007, 22:50   #12
Shoonay
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Haven't seen the "Red Dwarf" yet, did you, laffer?
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Old 01 July 2007, 23:47   #13
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Hehe Craig's cool enough
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Old 02 July 2007, 10:27   #14
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Nice Atari ST doing the MIDI.
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