English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 21 July 2014, 11:58   #541
Megamix
Registered User
 
Megamix's Avatar
 
Join Date: Aug 2009
Location: St.Helens, Merseyside UK
Age: 63
Posts: 184
Don't if this has already been put on here, but I would love to see the settlers 2 converted to the Amiga loved this game..
Megamix is offline  
Old 05 March 2015, 12:48   #542
Twiggy
\m/
 
Twiggy's Avatar
 
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 573
C-Dogs or Jill of the Jungle. They'd be fantastic on the Amiga. I guess Extreme Violence is close enough for multiplayer C-Dogs dogfight.
Twiggy is offline  
Old 05 March 2015, 14:31   #543
Gzegzolka
Registered User
 
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,859
I'm sure I write about Prehistoric2 and Raptor, I also think it would be cool to have more pinball games eventualy Commander Keen, Hallowen Harry, Hocus Pocus, Gex (first one), Lomax (could be very tricky since it's also PSX game), World Rally Fever (manga style racer), the lion king (pc version got more levels)... also there is lot of cool 2d indie games, some will need to be scaled down, but still it could be cool if they have amiga version - broforce, spelunky (orginal one, not HD edition), Cave Story, ... Inferno (aka Epic 2, there is not much info about this one in net), biomenace, that's all for now
Gzegzolka is offline  
Old 05 March 2015, 15:19   #544
Firthy2002
2nd era...
 
Firthy2002's Avatar
 
Join Date: Sep 2004
Location: Leeds, England
Age: 40
Posts: 288
Send a message via ICQ to Firthy2002 Send a message via AIM to Firthy2002 Send a message via MSN to Firthy2002 Send a message via Yahoo to Firthy2002
Syndicate Wars could have been doable on the Amiga.
Would not have played so well on stock A1200/CD32 but 030+ could have handled it I think.
Firthy2002 is offline  
Old 06 March 2015, 10:26   #545
Twiggy
\m/
 
Twiggy's Avatar
 
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 573
Quote:
Originally Posted by Gzegzolka View Post
I'm sure I write about Prehistoric2 and Raptor, I also think it would be cool to have more pinball games eventualy Commander Keen, Hallowen Harry, Hocus Pocus, Gex (first one), Lomax (could be very tricky since it's also PSX game), World Rally Fever (manga style racer), the lion king (pc version got more levels)... also there is lot of cool 2d indie games, some will need to be scaled down, but still it could be cool if they have amiga version - broforce, spelunky (orginal one, not HD edition), Cave Story, ... Inferno (aka Epic 2, there is not much info about this one in net), biomenace, that's all for now
A lot of Apogee games would have been great on the Amiga; Keen, Duke, Dave, Hocus Pocus, Cosmo, Crystal Caves, Secret Agent etc.
Twiggy is offline  
Old 06 March 2015, 10:46   #546
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Yes, some of them just need better sound than PC Speaker.
s2325 is offline  
Old 08 March 2015, 06:47   #547
lurch
Registered User
 
Join Date: Jun 2012
Location: New Zealand
Posts: 104
Saboteur - Amstrad CPC
Skate or Die - Loved this on the C64
Dynamite Dan I and II would be fantastic too :-)
lurch is offline  
Old 08 March 2015, 06:54   #548
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Project Y from Mega Drive http://www.retrocollect.com/News/fir...-projecty.html
s2325 is offline  
Old 08 March 2015, 07:07   #549
lurch
Registered User
 
Join Date: Jun 2012
Location: New Zealand
Posts: 104
Quote:
Originally Posted by s2325 View Post
Yes, some of them just need better sound than PC Speaker.
With a sound blaster card the sfx and music are pretty good in Commander Keen. 6 being my favourite version :-)
lurch is offline  
Old 08 March 2015, 07:09   #550
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Yes, but I think Cosmo, Crystal Caves, Secret Agent are for PC Speaker only.
s2325 is offline  
Old 08 March 2015, 15:33   #551
Gordon Bennett
 
Posts: n/a
Cholo. Wonderful ideas in there but a bit ambitious for 8 bit hardware. Could have been quite nice with the Amiga's power behind it.
 
Old 09 March 2015, 10:07   #552
Twiggy
\m/
 
Twiggy's Avatar
 
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 573
Rastan would be a great one to have on the Amiga.
Twiggy is offline  
Old 09 March 2015, 20:26   #553
saimon69
J.M.D - Bedroom Musician
 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,540
Still struggling in learning Blitz but am going to tell some of my favorites that was waiting for an Amiga version at the time:

- taxi (data east)
- Cadash
- Flash Point (if i manage to make that blitz basic source work i could work on it)
- Raimais (nice Taito arcade game, the japanese version also had story mode - [ Show youtube player ] ) this one should be not too hard to port
- Of course better versions of Strider and OutRun
saimon69 is offline  
Old 12 March 2015, 12:27   #554
Zerotech
Registered User
 
Zerotech's Avatar
 
Join Date: Jul 2013
Location: Melbourne, Australia
Age: 43
Posts: 59
Was Head over Heels been released on the amiga? I know it exists in the C64, I was wondering.

I remember a game like that on the NES called Solstice and later in the SNES Equinox.
Zerotech is offline  
Old 12 March 2015, 12:51   #555
CodyJarrett
Global Moderator
 
CodyJarrett's Avatar
 
Join Date: Mar 2001
Location: UK
Age: 46
Posts: 6,160
Amiga Head Over Heels.
CodyJarrett is offline  
Old 12 March 2015, 13:30   #556
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,923
I said it in another thread and I'll say it here again: Toejam & Earl really should have lived on the Amiga.

http://en.wikipedia.org/wiki/ToeJam_%26_Earl
gimbal is offline  
Old 14 March 2015, 11:24   #557
Twiggy
\m/
 
Twiggy's Avatar
 
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 573
Something like Toejam & Earl would be amazing, is there anything near that?

Torvak The Warrior is the nearest thing I've found to Rastan.
Twiggy is offline  
Old 24 April 2015, 03:29   #558
Shatterhand
Warhasneverbeensomuchfun
 
Shatterhand's Avatar
 
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
There were lots of Arcade games I would like to see ported on Amiga... as long as they were made by teams like Storm or Ocean France or Graftgold, not Tiertex or Software Creations etc

First, Most toaplan games shooters could had been done on Amiga... at least the ones that were ported to Mega-Drive, could hade been done. Someone mentioned Slap Fight, which should had been ported (the C64 has a pretty solid version of it). But we could had have Truxton, Hellfire, Grind Storm, Fire Shark... geez, even some games that were only ported to more superior hardware could have had some good scaled down amiga ports like Truxton 2 and Batsugun (Now that would be really interesting to see someone trying, it would need a LOT of scaling-down to make it work). Fixeight and Outzone would be good games on Amiga too. No need of Zero Wing, "All your Base" aside it was a pretty mediocre game.

Power Spikes would be perfect for Amiga, the arcade game uses only 1 button and it could have been easily ported IMO. I would have played the hell out of it. Also a game that didn't get one decent home port (The SNES version is just too slow, while the Mega Drive only got the previous game on the series, Super Volleyball)

Puyo Puyo would be an easy one to do too, and a very good game.

Some Konami arcade games would be good... Gradius I and II, Turtles in Time so the Amiga could have at least one good Teenage Mutant Ninja Turtles game. Also I would KILL to see a well-made port of Sunset Riders.. I really think Amiga could pull it off by scaling down graphics and nothing else.

Someone said Captain Commando, and that's another one I'd like to see, as long as it wasn't produced by US Gold and not coded by Richard Aplin King of Dragons, Knights of the Round and the arcade version of The Punisher would be pretty cool too. And one that didn't get any home ports ever and its one of the best games ever on this genre: Cadillacs & Dinosaurs.

I really think all those games could be ported to Amiga, if the right compromises were done and good solutions for 1-button controllers were aplied. I *really* think they could be done.
Shatterhand is offline  
Old 17 November 2015, 13:37   #559
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Quote:
Originally Posted by nickynoo View Post
- Tempest 2000 (Jaguar)
Amiga have Temperstorm/Thunderstorm in high/med resolution [ Show youtube player ]
s2325 is offline  
Old 17 November 2015, 15:04   #560
ReadOnlyCat
Code Kitten
 
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
Quote:
Originally Posted by Shatterhand View Post
There were lots of Arcade games I would like to see ported on Amiga... as long as they were made by teams like Storm or Ocean France or Graftgold, not Tiertex or Software Creations etc

First, Most toaplan games shooters could had been done on Amiga... at least the ones that were ported to Mega-Drive, could hade been done. Someone mentioned Slap Fight, which should had been ported (the C64 has a pretty solid version of it). But we could had have Truxton, Hellfire, Grind Storm, Fire Shark... geez, even some games that were only ported to more superior hardware could have had some good scaled down amiga ports like Truxton 2 and Batsugun (Now that would be really interesting to see someone trying, it would need a LOT of scaling-down to make it work).
Lots of compromises needed for many Toaplan games: too many colors or objects on screen. Multiple layers, etc. But I agree that many are worth a try.

Quote:
Originally Posted by Shatterhand View Post
Some Konami arcade games would be good... Gradius I and II, Turtles in Time so the Amiga could have at least one good Teenage Mutant Ninja Turtles game. Also I would KILL to see a well-made port of Sunset Riders.. I really think Amiga could pull it off by scaling down graphics and nothing else.
You would be a much horrible person if you were willing to kill for a video game.
But would you be willing to pay for it? ^^

Quote:
Originally Posted by Shatterhand View Post
Someone said Captain Commando, and that's another one I'd like to see, as long as it wasn't produced by US Gold and not coded by Richard Aplin King of Dragons, Knights of the Round and the arcade version of The Punisher would be pretty cool too. And one that didn't get any home ports ever and its one of the best games ever on this genre: Cadillacs & Dinosaurs.

I really think all those games could be ported to Amiga, if the right compromises were done and good solutions for 1-button controllers were aplied. I *really* think they could be done.
Well, Richard Aplin is a pretty good coder and you have to consider the constraints he was working with before blaming him for the ports he worked on.
Also you seem to easily brush off the monstrous size of sprites in Cadillacs and Dinosaurs.

But before getting new ports, if we could redo properly the bad ones we were sold in the days that would be already quite nice.

Also, I think wishing for something without doing anything is counterproductive because it breeds and maintains helplessness and guarantees nothing gets done. Putting even a few modest stones of the edifice is more useful and demonstrates to others that they too can learn and code.

Be the change you want to see in the (Amiga) world.
Everyone can code/draw/compose if they put the needed efforts into it.
ReadOnlyCat is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Amiga games (WIP / Released) index funK Amiga scene 302 07 January 2023 13:24
German Amiga games that you wish were released in English mk1 Amiga scene 19 19 September 2016 02:31
Amiga games you want released on the DS or any other platform. seuden Amiga scene 17 06 February 2008 07:49
Commodore 64, Amiga, Spectrum Games to be Re-Released killergorilla Amiga scene 9 19 July 2005 22:11
How Many Amiga Games Released Over The Years ? xamigax request.Old Rare Games 9 30 March 2002 00:46

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 22:39.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.12633 seconds with 14 queries