10 October 2019, 14:04 | #41 | |
Registered Abuser
Join Date: Oct 2013
Location: Valencia / Spain
Posts: 363
|
Quote:
Now, compare this to the Amiga era when quite a lot of our game purchases had to be based purely on the box art and/or the IP. Some bad/ill-adviced investments were made, no doubt about it. Like mentioned before, I personally find the common drawback of many Amiga games the way they copied bad game design conventions from western 8-bit machines and the arcade. While the games got better towards early 90s, it was already the era when Genesis and SNES took much bigger evolutionary leaps forward and build upon best conventions from the Japanese 8-bit consoles (playability, frame rate, level codes, controllers with multiple buttons). As someone who missed SNES when it launched, I'm in hindsight amazed by the quality of the titles, and how well they have fared the test of time compared to, say, early PSX games. Ruinashiro's list is pretty much spot on. While Amiga was the swiss knife of home computer and gaming device, the best titles of various genres are to be found on other platforms – excluding the pinball games, which I still love to bits. Last edited by jizmo; 10 October 2019 at 14:42. |
|
11 October 2019, 02:43 | #42 | |
Registered User
Join Date: Jan 2017
Location: Tokyo, Japan
Posts: 51
|
Quote:
Yep. What was great about the amiga to me was the compromise of power over price and mixture of computer+gaming. The X68000 game library destroyed the Amiga for every game genre I care about, but my first X68000 in 1990 cost me $3,000 (with 4MB ram and HDD). My first Amiga (1MB A500) in 1989 cost me $500. |
|
11 October 2019, 08:15 | #43 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,773
|
Quote:
X68000 was completely unheard of here in Europe, and the Megadrive/Genesis and SNES didn't really appear before 91/92 here... After that, and with the synchronous onslaught of VGA PCs taking the Amigas cake within the simulator, adventure game and RPG space, it was really over for the Amiga. It couldn't compete with these far better machines. The Amigas greatest time was 87 to 90, imo. |
|
11 October 2019, 10:07 | #44 | |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,334
|
Quote:
|
|
11 October 2019, 11:05 | #45 |
Registered Abuser
Join Date: Oct 2013
Location: Valencia / Spain
Posts: 363
|
Pointing out that the genre bests are to be found on other platforms doesn't naturally mean that Amiga games are bad – actually far from it. Many of the games are completely enjoyable, and definitely better than what there was on market for Atari ST and Hercules/CGA/EGA PCs (although some C64 versions are superior in playability to Amiga ones).
For me as a person who didn't buy Amiga for games, but to compose music and to draw/animate, it was particularly the shareware/PD side of Amiga (Space Taxi, Masterblaster, Rocketz, Viper, Megaball, Klondike AGA, Superworm, Bratwurst) that offered numerous titles that made – and still do make – Amiga uniquely awesome. Considering that games were always secondary for me, I always felt I got quite a sweet gaming machine in the same bargain that landed me a home computer ahead everything available in the European market at the time. Even if SNES or X68000 had been available at the time, it wouldn't have crossed my mind to make the switch. Last edited by jizmo; 11 October 2019 at 13:51. |
11 October 2019, 11:09 | #46 |
The Old Fart!
Join Date: Oct 2019
Location: Last Seen In Purgatory!
Age: 57
Posts: 122
|
|
11 October 2019, 12:16 | #47 | ||
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
Quote:
Quote:
|
||
11 October 2019, 15:01 | #48 |
Registered User
Join Date: Sep 2006
Location: New Sandusky
Posts: 942
|
The really funny thing was that even after gaming on VGA became a big deal, applications were never as usable on x86 systems until Win95 came out. It was only at that point that I became impressed with what you could do in Microsoft land.
|
11 October 2019, 16:26 | #49 | |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,604
|
Quote:
Games are compared to the range on offer each year. I think this is primarily what made the Amiga sell so well, but it has no bearing on the ratio. The games they bought it for would have been the hits that were better than other offers elsewhere at the time. |
|
11 October 2019, 16:27 | #50 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
|
<shrug> almost all 'classic' games aren't all that good.
So yeah, most Amiga games from the 1980's and 1990's are not all that good. Main difference between systems is (IMHO) that for the Amiga this is generally admitted (or at least -correctly- asserted by many people) and for 8/16 bit consoles and 1980's/1990's arcade games we're all still pretending the games for those systems are much, much better than they really are*. *) barring some very small number of exceptions |
11 October 2019, 16:36 | #51 | |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
|
Quote:
No point arguing this any further. Anyone who thinks the Amiga can come close to comparing to a console as a gaming machine is living on another planet. |
|
11 October 2019, 16:46 | #52 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
|
Seems we still have a long way to go until we can accept just how overrated 8 & 16 bit consoles and their games are. Let alone modern consoles, which are basically just a poor mans PC. Oh well.
|
11 October 2019, 16:59 | #53 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,917
|
Quote:
Streamlining is the modern day game's curse IMO. |
|
15 October 2019, 00:57 | #54 |
Resident Nutter...
Join Date: Oct 2019
Location: Norfolk, UK
Age: 46
Posts: 75
|
Dr fruit... back then it was my favourite (hence my forum nick) but looking back now damn the controls were rubbish! Still it was my 2nd a1000 game and I still hold fond memories for it!
Sent from my iPhone using Tapatalk |
15 October 2019, 02:11 | #55 |
Zone Friend
Join Date: Apr 2005
Location: London
Posts: 1,176
|
I did really like New Zealand Story back then, and I suppose some of the early levels are charming, but I realize now it all too soon descends into a horrible and dull maze em up.
Play it for 15 mins and you've seen all there is to see. |
15 October 2019, 10:37 | #56 |
Registered User
Join Date: Jul 2010
Location: sthlm
Posts: 226
|
I always thought amiga fans or worse the amiga press had an deluded idea of what is a good game.
With that said. There are alot of awesome games on amiga. I actually PLAYED(as in beat them) from 2010 and onwards, with fresh eyes. |
15 October 2019, 10:56 | #57 |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
|
|
15 October 2019, 10:57 | #58 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
|
A person can't really be deluded about what constitutes a good game, since a game being good or bad is a purely subjective quality. Apart from measurable technical elements (which are much less important in terms of what is and isn't enjoyable than people tend to think), every single other element of a game is just about personal opinion.
If you like a game, then for you it is a good game. No matter what anyone else says. Similarly, if you dislike a game then for you it's a bad game. No matter what anyone else says. Delusion doesn't come into it. As an example: to this day, I still can't understand how people can defend any game that features the player getting knocked back on a hit. It's such a terrible piece of design, it kills games stone dead for me. Yet many people seem to not mind it much. Some even seem to think games having this are better than those who don't. Such is the way of opinions: what I find terrible design, others like. And vice versa. And no one here is 'correct'. There is only opinion, not fact |
15 October 2019, 11:42 | #59 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,917
|
|
15 October 2019, 18:42 | #60 |
Registered User
Join Date: Aug 2016
Location: Ohio
Posts: 185
|
<puts on flameproof suit> I think the Amiga was the downfall of (electronic) gaming. Prior to it you had to use your imagination since the graphics/sounds were so basic so the game makers focused on play. But with the Amiga it became a contest to see who could do the best graphics, best sounds, etc but game play suffered. Maybe its just me getting older (get off my lawn!) but I've never been able to play any games like I could prior to the Amiga, nothing since the old c64 had been able to hold my attention for very long. Even today I see my own kids playing PS4/XBOX, etc with fancy lifelike graphics but its the same play level after level.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Project: New (colored) case for A1200 | LTAC | Hardware mods | 429 | 24 January 2018 20:28 |
Rose tinted glasses? | Mister-Kyle | Nostalgia & memories | 10 | 27 April 2017 09:45 |
New album by Blue Metal Rose - powered by Amiga and Chris Huelsbeck | viddi | Amiga scene | 13 | 13 December 2013 15:33 |
Station Rose Interaktiv - Amiga/CDTV CD-ROM | mk1 | request.Other | 2 | 21 November 2007 15:40 |
|
|