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Old 09 November 2018, 14:02   #61
Retro-Nerd
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I've got it today. Works perfectly fine with my wired original MD 6-button controller. Also the wireless Joyzz works without any problems. I can highly recommend this adapter. The cherry on top would be a remapping option for some buttons. Anyway, i'm very satisfied with it.
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Old 09 November 2018, 17:10   #62
Gordon
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Nice Im starting to be attracted to this also. Any reason why it wouldnt work with a extention cable so it doesnt stick out the port as it looks quite big?
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Old 09 November 2018, 17:19   #63
Retro-Nerd
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Haven't tried it with a joyport extension cable yet. But it see no reason why it shouldn't work.
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Old 09 November 2018, 17:20   #64
Marle
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Having recently been at PlayExpo in Blackpool, and played on the CD32 there, I've remembered the other reason I don't like this pad, it feels really big in my smaller hands. Not so much the spacing of the action buttons, but the width of the controller feels really quite big, compared to say the SNES controller. Even though it can't be much bigger than a Playstation Dual Shock controller, that still manages to feel more comfortable and smaller due to the better ergonomics.
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Old 09 November 2018, 21:10   #65
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the worst part is rotating gamepad. Another reason NOT to use a bad gamepad like this with amiga games is that most jump games use "UP" to jump, so you need a lot of diagonal moves, unlike console games which have a dedicated jump button.
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Old 09 November 2018, 21:32   #66
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Ah, i forgot about it. The above adapter has also mapped the Sega Mega Drive "Mode" button to JoyUp. Pretty nice for WHDLoad platformer games which haven't a patched jump button.
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