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Old 19 February 2020, 23:47   #1
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Amiga Speedruns

Hi all,

In the last couple of years I was speedrunning various Amiga games, which is still today great fun for me.

There are several reasons why I did start this Thread:

1. I am constantly looking for games to run and I am pretty sure this is the right place to be to get some decent suggestions. The gerne does not really matter I am open for most games.

2. I wanted to raise awareness for the still small Amiga speedrunning scene, if anybody is interessted in joing but did not know how to start I am here to help you out.

You can check out my speedrun.com profile to get a better overview about my current achievments for the Amiga community:

I also have a small YT channel with more runs (most are Amiga, but I also do some old DOS games)

Additonal to that if you are on Twitch you can watch me practicing or performing most of my speedrun attempts:
(at the moment I am practicing Shadow of the Beast, Indy 4 & Dune)

I am looking forward to some neat game suggestions and also fingers crossed somebody of you will join this very fun hobby.

Best Regards
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Old 20 February 2020, 00:00   #2
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Hi welcome to EAB.
Just subscribed to your channel and will watch a few runs now.
Amiga speed running is hugely dependent on the system used/emulated/real media/WHDLoad. How are the standards set?

I have always wondered if anyone did speed runs of old text adventures like those from Magnetic Scrolls.

Last edited by DDNI; 20 February 2020 at 00:12.
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Old 20 February 2020, 01:28   #3
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thanks for subscribing I hope you found something you liked

Finding the best setup is a complicated topic. In general you try to find the fastest setup in which the game is still playable. The goal should be the reduction of loading times which can really slow down your attempt on the long run.
A good example is Monkey Island 2:
The top runners all play the Amiga Version, because it runs the fastest of all available version. They also use a special custom made ScummVM version to run the game even faster. So finding the fastest setup is common.
Personally I use most of the time the WHDLoad of a game using WinUAE.
It might even be better to use FS-WINUAE, but I have not really used and tested it.
Due to the very small number of Amiga runners there is not much research done finding the best setups, most of the time I am on my own trying to find out what works best for me.
Sure you can always agree on a setup with others runners thats no problem.
My main competitors are DOS/PC gamers, so I can look at their runs and compare if I can match their speed. Of course the Amiga version is most of the times slower so it gets its own Leaderboard (with some exceptions of course, but this does not matter to me)
So the answer your question:
There are no real standards set, as long as they are not written down in the rules for the game (like Paperboy i.e.).

Really funny that you are wondering about Text Adventures, because I am running one at the moment. I always wanted to do one, which does have some nice graphics and is not that long.
On speedrun.com there are some Zork games submitted.

Cheers MilkToast
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