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Old 25 June 2019, 14:54   #181
roondar
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I'm not offended
Simply wanted to give my perspective, that's all.
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Old 27 June 2019, 10:56   #182
saimo
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One day I woke up with the song The Man with the Gun by Press Play On Tape playing in my mind. Somehow, a mental connection was born: how cool would it have been to have a piece of that song as the music for SkillGrid's Music Mode? So, I spent a little time to cut/mix excerpts from the song and to add them to the game. And then I didn't stop there: also all the other music pieces were replaced with parts I extracted and adapted from the same song. This video shows the result - and how good the audio engine of the game is

[ Show youtube player ]

Important:
* this version of the game is not publicly available;
* the game has its own original soundtrack.

Last edited by saimo; 27 June 2019 at 11:33.
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Old 07 September 2019, 01:46   #183
klx300r
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Thumbs up

just read the great article about SkillGrid in the latest Amiga Future and I fully agree with what the auther (Graham Humphrey) pleads all Amiga users with AGA systems to do & that is buy it and support the developer (Simone Bevilaqua/ RETREAM) for creating such an "extremely impressive piece of design and coding by an accomplished developer, and is exactly the sort of effort that deserves support and enthusiasm.."

Bravo Mr. Humphrey
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Old 07 September 2019, 01:57   #184
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I didn't know about this. Thanks klx300r for reporting it and, of course, thanks to Graham Humphrey for such nice words!
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Old 06 December 2019, 16:08   #185
saimo
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@all

Just a quick heads-up to let you know that, after some months, the deluxe edition is back in stock on the RGCD store!


Last edited by saimo; 06 December 2019 at 16:29.
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Old 14 December 2019, 15:01   #186
meckert
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Quote:
Originally Posted by saimo View Post
@all

Just a quick heads-up to let you know that, after some months, the deluxe edition is back in stock on the RGCD store!

Hi Saimo ! I've bought you rgame a while ago, play it now and then, and I think it's really missing a saveable high score table. Any chance for an update ?
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Old 14 December 2019, 16:18   #187
saimo
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Quote:
Originally Posted by meckert View Post
Hi Saimo ! I've bought you rgame a while ago, play it now and then,
Thank you for buying it, and glad to hear you play it

Quote:
and I think it's really missing a saveable high score table. Any chance for an update ?
Sorry, not possible for several reasons:
* RGCD doesn't like updates after the physical copies are produced;
* when I wrote the game, I've been paranoid about RAM consumption in order to get the game to run on a A1200s without RAM expansion; I used almost all the available RAM, and while there is probably RAM for a table (and the code to handle it and allow the entering of names), using it could cause the game not to run on those A1200 who have a few hardware devices attached (e.g. an hard disk with several partitions), as those steal some RAM right at boot - and I wouldn't want anyone to start experiencing problems;
* I'm busy with other stuff (yes, for classic Amiga) at the moment

BTW, wanting to save as much RAM as possible is the reason why the title screen is so static. I would have liked to animate/cycle the RETREAM and RGCD logos, but the I decided to leave that gimmick out and reduce the risk of causing issues on particular setups.

Probably you have noticed already, but, for who doesn't know, let me point out that the best highscore does get saved and displayed.
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