11 October 2009, 11:47 | #301 |
Registered User
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Thorham maybe you just don't know about use of right mouse button Without it movement really sucks...
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11 October 2009, 12:34 | #302 | |
Bad Taste Development
Join Date: Jul 2008
Location: Bonn / Germany
Age: 52
Posts: 48
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Quote:
Use the mouse in the 2d/3d window instead, it's by far the fastest method. |
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13 October 2009, 20:07 | #303 | ||
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 47
Posts: 3,751
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Quote:
Quote:
The cursor keys actually do produce proper, fluid movement, but my keyboard controller (or keyboard ?) can't handle two of them being pressed at the same time |
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18 January 2010, 18:50 | #304 |
Posts: n/a
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Hi mates.
Does anybody know where to find S´krel? I heared about an aditional ending screen if you give S´krel some water, would love to see it. Greetings. |
22 January 2010, 16:42 | #305 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,323
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I don't remember the coordinates, but it is somewhere to the north. You'll have to scan the desert a bit.
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22 January 2010, 17:06 | #306 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,332
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Isn't he in S'Angrila? (22, 138)
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22 January 2010, 17:26 | #307 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,323
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No. There is a tower at some place around 18,12.
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22 January 2010, 19:52 | #308 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,332
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Yeah, just read my notes, the tower is almost where you said it would be, [18,13]
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01 February 2010, 03:21 | #309 |
Banned
Join Date: Jan 2010
Location: Antic
Age: 45
Posts: 11
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damn, my first and only game i had been playing for 25 hours constant(no breaks).
food and fluids around(and on..and in) Amy..ahh...memories. or it was..amberstar..uh. |
20 April 2010, 11:33 | #310 |
Registered User
Join Date: Oct 2009
Location: Belgium
Age: 50
Posts: 42
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Hi,
Sorry to revive this old thread but it seems there are many AM fans out there Are you aware of any recent AM remake activities? I found several dead websites and announcements from 2004/2005 but that's all. The "amberworld" project on sourceforge left some useful source code at least. Anything else? |
20 April 2010, 11:36 | #311 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,332
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Nope.
With Amiga emulation being so easy to use these days I cannot really see the point of a remake which uses the original gfx, maps etc. |
20 April 2010, 12:55 | #312 |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
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Recreation of game engines is not generally a bad idea. It often resurfaces lost content and such. Plus, there can be a level editor.
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20 April 2010, 13:34 | #313 |
OT Whore
Join Date: Nov 2008
Location: Switzerland
Age: 41
Posts: 290
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It's official, reading this thread you made me want to try that game Sounds great!
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26 May 2010, 15:29 | #314 |
Registered User
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Long time ago someone mentioned fan-made "patch" for english version... Any progress yet?
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26 May 2010, 15:50 | #315 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,332
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The source code and binaries are sitting on my hard drive. Just needed testing before release. Then someone joined the thread and listed 20+ other issues they had found and so I put the patches I had to one side.
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26 May 2010, 20:11 | #316 |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
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You really have the sources? Wow!
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26 May 2010, 23:50 | #317 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,332
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The source code & binaries to the "fan-made" patches.
The source to Ambermoon was lost in ~2002 when Bluebyte threw away the Amiga B2000 with all the Thalion games source code on. |
27 May 2010, 08:57 | #318 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,323
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Perhaps you could just release what you have now. With the sources someone (e.g. myself) could resume the work.
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27 May 2010, 20:36 | #319 |
Registered User
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27 May 2010, 20:44 | #320 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,332
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The reason I never released them years ago has not changed. At the moment the Ambermoon English game files are fully playable and completable with only a couple of niggly bugs. I'd hate for broken replacement Ambermoon files to start circulate making things worse.
One day I'll sit down with someone I trust and is a reasonable coder and work out if all the changes are safe. I had thought that person would be the guy who started talking technical details about the bugs and fixes but things went quiet. |
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