23 October 2009, 19:29 | #101 |
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so we must ask... please can you post full versions of Double Battle and Scavanger in this thread? thanks
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23 October 2009, 22:39 | #102 |
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We already have Scavenger and Scavenger 2 on the server in the "Games/PD (full versions)' area.
I don't understand what is being said here about "Double Battle" Andreas - can we have a full copy uploaded to our server... ? Or can you give us the link to it so we can download it please. Thank You.... |
23 October 2009, 22:41 | #103 |
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I am afraid I have had no luck trying to find a full version of Plat-Man - I will post a clip of it on Youtube when I get a moment tomorrow - maybe someone might watch it and give the author a shout... will post back here with a link to the clip.
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24 October 2009, 00:36 | #104 |
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No worries Peter, its one of those games that stayed under the radar and hence the author got little feedback and never progressed into releasing a "level2" version (thats my guess anyway). Its a shame because i think its a solid fun little platformer, quite linear, but has some hidden bonus rooms and pitfalls to watch out for... Quite easy to complete after a few tries.
I was hoping to remake it faithfully and then extend it to 144 rooms (rooms are bigger (more tiles) so could be more complicated, i even designed a full drawn out map for the game. Sadly my coding isn't good enough to figure out how to do some of the things i need Maybe one day. |
24 October 2009, 11:19 | #105 | ||
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Quote:
Quote:
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24 October 2009, 16:07 | #106 |
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OK Andreas - It would be great if you could find the game files and create a link for us so as we could download a copy of the full version of Double Battle...
I have contacted Southern Lake about getting a full Amiga copy of the game (a good job they spoke English as my German is not good) unfortunately they do not have the Amiga version available anymore... Hope you can help... |
24 October 2009, 16:18 | #107 | |
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same problem with the other Southern Lake games. the developer have no data for us |
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27 October 2009, 22:49 | #108 |
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I'm interested in full registered Weapon Masters and Digital Ninja's Gory Xmas. If you registered they gave you the source.
The author of PD game Knights gave out the source to the game. Have any developers released ancient source code or data files for shareware or commercial games in this manner? |
28 October 2009, 09:40 | #109 | |
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Quote:
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30 October 2009, 00:10 | #110 | |
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I will have a check when I get a minute... Digital Ninja is Lee Bamber isn't it? |
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30 October 2009, 01:12 | #111 |
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Yes, Digital Ninja is Lee Bamber.
Gory Xmas (PDSOFT-4186) is a gory snowball fight game for up to four players. If you hit someone in the chest with a snowball they're knocked over, and in the head they're decapitated. There are special powerups including a big snowball. Weapon Masters (PDSOFT-4158) is a two-player swordfighting game. Weapons include swords and clubs. Kind of clunky. According to this index, Both appear on the Hottest 5 CD, but unfortunately I only have Hottest 4. |
30 October 2009, 09:22 | #112 |
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Oh yeah - I remember Gory Xmas now - I think that was on a cover disk... I will see if I can do some dig up some more info on both games and their availability when I get some time.
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30 October 2009, 15:54 | #113 | |
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Quote:
... Hottest 4 Professional (1994)(WPD)[!].zip (580.49 MB) ... Hottest 5 (1995)(PDSoft)[!].zip (621.60 MB) ... Hottest 6 (1996)(PDSoft)[!].zip (533.03 MB) |
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06 November 2009, 01:01 | #114 |
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I finally got around to up-loading a video of Plat-Man to Youtube...
[ Show youtube player ] to take a look It's basically another of my videos where I beg for someone who may either have a full version of the game or knows the author to get in touch... I think the author of Plat-Man has stated that there was a full version of the game somewhere in his possession - maybe this may prompt him to find it for us.... As ever fingers crossed! Anyway my video's are getting a little better - not up to Matt's standards... just yet! |
06 November 2009, 16:37 | #115 |
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The videos fine, apart from microphoned audio... But dude, your gameplaying skills suck. Was you playing with 1 eye closed and facing the wrong way lol.
Well, i hope someone or John steps up. Out of interest, what did you think to the game ? |
06 November 2009, 17:06 | #116 |
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I think the game is pretty good - Yeah, I thought my lack of control may provoke some comments...
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07 November 2009, 11:24 | #117 | |
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Unfortunately I have not heard back from Ben James (Hungryghost) for a while now... Ben did provide the source code for his game Psycheual - could anything be done with this code...?? The question is...Could anyone with the relevant knowledge put the full game together from this code? Is anyone familiar with this code here? |
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09 November 2009, 12:26 | #118 |
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Does anyone know how I could get the game code for Psycheual that Ben has given us turned back into the full game - I don't know anything about this sort of thing - so I am just looking for opinions as to whether it can be done... ideas anyone??
I may start a new thread later about this in an attempt to catch the eye of any coders that may be interested in helpling... Last edited by Peter; 09 November 2009 at 14:14. |
09 November 2009, 17:24 | #119 |
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Without seeing the code i wouldn't know for sure, but demos usually have large chunks of code missing. If the game never progressed beyond a demo then its unlikely to make it a full game. More artwork, sounds, levels etc would be needed.
If the game is unlockable via a key, can we not just get the key and register the game ? If he gave us the code couldn't he provide a key too ? If the demo code is the full game code but locked out due to no key then it should be easy to generate a working key from looking at the code. But that would be a competent coders job, not me |
09 November 2009, 19:27 | #120 |
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looking at some of the text in the code, it's the full game.
Code:
dc.b "This version of Psycheual is not freely",0 dc.b "distributable. Please don't make copies",0 dc.b "for anyone else. Thanks.",0,0 Code:
incdir dh0:psycheual/raw/ |
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