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Old 09 July 2013, 22:22   #1
Pot Noodle
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Help with rip of XJ220

Hi guys having posted with no luck I thought I would try here.
I am trying to rip a save state of XJ220 but am getting no ware fast
here the link to the savestate file

https://dl.dropboxusercontent.com/u/71849177/xj3.uss

Any help would be great thanks
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Old 11 July 2013, 18:23   #2
Joe Maroni
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do you need anything special ???
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Old 11 July 2013, 19:24   #3
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do you need anything special ???
Hi yes I really need the Jag car if poss.
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Old 11 July 2013, 21:55   #4
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The current frame of the Jaguar is copied into low memory as 16-colour sprites, so the sprite ripper can easily rip the current frame in the correct colours (Sprite mode obviously!) But the car itself is not quite so easy to rip sadly. It looks like it's slightly different sizes all through memory to me.
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Old 11 July 2013, 23:59   #5
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Quote:
Originally Posted by Codetapper View Post
The current frame of the Jaguar is copied into low memory as 16-colour sprites, so the sprite ripper can easily rip the current frame in the correct colours (Sprite mode obviously!) But the car itself is not quite so easy to rip sadly. It looks like it's slightly different sizes all through memory to me.
So is it not possible then ?
Is it possible to rib the backgrounds or the trees.
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Old 14 July 2013, 19:28   #6
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It IS possible, but you need to rip each frame of the car anim manually...

and yes...backgrounds and trees are possible to rip...

please send me savestates(uncompressed) with the sprites you like to have ripped...
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Old 14 July 2013, 19:42   #7
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Is the savestate I have in the link no good ?
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Old 21 July 2013, 07:24   #8
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Hi Joe Maroni,
Can you let me know if the savestate here is any good if not I will do another.
Thanks
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Old 21 July 2013, 22:20   #9
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Hi Pot Noodle...

sorry man, but i'm currently busy with other stuff and i'm a father of 2 little boys that need some more time from me than spending my free time for ripping sprites....

you're savestate is good enough, but give me some days to rip the car sprites....


it can´t be done in a rush...every sprite has a different height than the previous one....that´s the problem...

ok, it's not a problem at all, but it is time sensitive to get ALL sprites...please wait some days...i hope to finish the work the common week.....


is this ok for you?

BTW: i'm able to create a new savestate on my own when it would be not good enough...
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Old 22 July 2013, 00:25   #10
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Thats brill, Thanks
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Old 24 July 2013, 04:43   #11
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I cant find palette for that ingame car or its 5 bitmaps but rippers arent able to do it properly and maps are misaligned.

Last edited by zenowik; 24 July 2013 at 05:38.
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Old 25 July 2013, 14:30   #12
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main sprite
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Old 25 July 2013, 14:46   #13
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Idea: maybe it can be used in Fire & Forget-style game but with mouse-controlled crosshair
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Old 26 July 2013, 00:41   #14
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Thanks Zenowik, I tried for ages so this is great.
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Old 26 July 2013, 00:42   #15
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Just what I was looking for Joe Thanks for your time and work.
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Old 26 July 2013, 00:54   #16
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Idea: maybe it can be used in Fire & Forget-style game but with mouse-controlled crosshair
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Old 03 August 2013, 21:48   #17
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Floppy disk Trees

Any chance of ripping the trees out for me Please
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Old 04 August 2013, 21:13   #18
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even if you provide a savestate of the first track (no trees) i´ve found some useful stuff...you just need to recolor them.....
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Old 05 August 2013, 20:08   #19
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Any idea how you could rip the car engine sound
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Old 05 August 2013, 21:21   #20
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Try to use the sound ripper with winUAE.
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