07 February 2009, 17:38 | #41 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
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Quote:
Anyway, I'll create the install package now, thanks for all your testing. |
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07 February 2009, 17:42 | #42 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
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You're welcome. Now back to non-crap games.
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07 February 2009, 18:33 | #43 |
CaptainM68K-SPS France
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i think there is another checksum to remove. There is way too many enemies at a time
that get on you..... gods syndrom to me........ |
07 February 2009, 18:40 | #44 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
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Could be true. I find it unplayable without the energy trainer. Never tried the disk version.
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07 February 2009, 21:16 | #45 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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07 February 2009, 21:46 | #46 |
Missile Command Champion
Join Date: Aug 2005
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Then it's really an unfair game, pah!
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07 February 2009, 22:35 | #47 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
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It indeed is, it was the reason why it got pretty bad reviews back in the day. (Excerpt from the PowerPlay Review (46%): "Die Zaubersprüche schläfern sogar den neugierigsten Spieler ein: Nur wenig Motivation entsteht, sich durch die unfairen Situationen zu hexen.")
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07 February 2009, 22:43 | #48 |
Missile Command Champion
Join Date: Aug 2005
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Yeah, i know these review. This game had potential, but the programmer couldn't find a good balance. Too hard, too boring. Every level is a carbon copy of the level before, only the graphic differs.
Edit: And once again highly overrated by some mags. 86% from "Joystick"... no comment. Last edited by Retro-Nerd; 07 February 2009 at 22:51. |
07 February 2009, 22:53 | #49 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
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Yeah, it could have been a nice game if it wouldn't be so unfair and the levels less boring. I guess good old Lord Blitter made it that hard/unfair to disguise the fact that the levels are all very boring. Final verdict: A lot of wasted potential
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08 February 2009, 15:55 | #50 | |
Going nowhere
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Quote:
more than anything, it showed that Rastan was indeed perfectly possible on the Amiga, shame Lord Blitter wasted his talent on this shite fest of a game. |
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08 February 2009, 18:58 | #51 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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The installer for this game is now available on the WHDLoad page. Another one bites the dust.
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08 February 2009, 19:01 | #52 |
Going nowhere
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08 February 2009, 19:33 | #53 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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08 February 2009, 19:43 | #54 |
Missile Command Champion
Join Date: Aug 2005
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Mmh, i remember an adventure with bad mouse controls and a Space simulation/strategy game, a German Medievil strategy game....
Last edited by Retro-Nerd; 08 February 2009 at 19:49. |
08 February 2009, 19:56 | #55 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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So do I Plus a few more! =)
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10 February 2009, 07:10 | #56 |
CaptainM68K-SPS France
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10 February 2009, 07:54 | #57 |
retro maniac
Join Date: May 2002
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Age: 45
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I've tested first slave only, so far so good but there is strange problem probabaly in game itself. Sometimes when I hit in the air main character it hangs for while in air and I cannot move or even fall for some time. I don't remember if this was in disk version also.
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10 February 2009, 08:10 | #58 |
Going nowhere
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10 February 2009, 08:40 | #59 |
CaptainM68K-SPS France
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well ok then
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10 February 2009, 09:58 | #60 | |||
move.l #$c0ff33,throat
Join Date: Dec 2005
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