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Old 20 May 2017, 21:02   #1
christianlucio
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Sculpt animate 4D raw RGB files conversion

Hi all there, I wanted to make Sculpt Animate 4D renderings in higher resolution and more colours than HAM(old). So i used the bitplane function, set it to 24 bit and got 3 raw RGB files (one green, one red, one blue). Is there a way on an AGA Amiga to join these 3 files to an iff Image with HAM6 or HAM 8 ? I did not find a solution in ADPro 2.5. Also I did not manage this in XNView on the PC. Any idea how to do that with one of these progs or other ? Thanks in advance.
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Old 20 May 2017, 22:38   #2
Psygore
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ImageFX should do the job.
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Old 21 May 2017, 14:18   #3
christianlucio
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Could try Image FX although I did not like it (in many cases the the result was much better in Adpro.)
No chance to do it with that ?
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Old 21 May 2017, 21:40   #4
emufan
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in AdPro 2.5.1 you can load Sculpt images too. Menu -> Loaders -> Open loader list
here you select Sculpt, click on Sculpt will open a window, where you enter image size
next requester will ask for the 3 rgb files.
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Old 22 May 2017, 18:34   #5
christianlucio
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Great, thanks for the help; I will try that !
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Old 23 May 2017, 00:39   #6
emufan
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np.

btw. i was allways looking for the SA4D cover scene file, without luck.
here is a making of, with some details in the description:
Vintage CGI 1987 Sculpt Animate 4D - making of Crystalball logo
[ Show youtube player ]
Quote:
...The first raytrace took 18 DAYS and was done on the stock A2000 system...
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Old 05 January 2019, 19:02   #7
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Sculpt 4D 24bit converter

Does anyone have interest in the converter? It is a win10 program.
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Old 05 January 2019, 19:13   #8
kikems
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Change “bitplanes” option from 6 to 24 an render in iff, you obtain an iff image in 24 bits.
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Old 05 January 2019, 19:33   #9
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It is not an IFF image, but 3 raw rgb files.
 
Old 05 January 2019, 19:38   #10
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It is not an IFF image, but 3 raw rgb files.
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Old 05 January 2019, 19:52   #11
kikems
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Quote:
Originally Posted by Amigabit View Post
It is not an IFF image, but 3 raw rgb files.
I'll check tomorrow, I'd render in 24 bits I think, but not remember how. Maybe with another version of sculpt?

Last edited by kikems; 05 January 2019 at 20:21.
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Old 06 January 2019, 03:46   #12
Rotareneg
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At least for SA4D, it's definitely 3 8 bit raw images, I've converted them manually with GIMP:

24 bit:



HAM:



Here's a link to a 24 bit 4K render for SA4D which unfortunately had some glitches, apparently rendering a 3840x2160 image wasn't something they had planned on for some reason...

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Old 06 January 2019, 19:15   #13
Amigabit
 
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Sculpt 4D 24bit converter

Very Nice
This is an easier way (without gimp). Maybe you try my software.
3 raw files ==> png

There are three possibilities.
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ID:	61480   Click image for larger version

Name:	Sculpt 4D Poss 2.png
Views:	234
Size:	35.3 KB
ID:	61481   Click image for larger version

Name:	Sculpt 4D Poss 3.png
Views:	233
Size:	17.4 KB
ID:	61482  
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File Type: 7z Sculpt4D24bit.7z (2.16 MB, 183 views)
 
Old 11 December 2021, 14:07   #14
BillyHGLGR
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Thank you so much for the Windows-Program. I recently made a lot of Sculpt4D-scenes and always had a problem with ADPro crashing on me. Be safe.
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