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Old 14 September 2013, 18:50   #1
kamelito
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68000 minimal list of opcodes to know

Hi, Is there a minimal list of 68000 opcodes to know available ? I don't know if WinUAE is able to display opcodes used by a given program to build such list if it doesn't exist. That way maybe it can be easier to learn 68000, avoiding learning unecessary opcodes, like Link or others. I remember having posted here a Sega games list but the game was not played. I also found this but it seems pretty low. http://dfsmith.net/Historic/dfsmith/...notes/68000.ps I also found this pretty low number too. http://www.mactech.com/articles/mact...ion/index.html Kamelito

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Old 15 September 2013, 10:36   #2
PeterK
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The minimum is 4E75
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Old 15 September 2013, 14:10   #3
StingRay
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While PeterK's answer is spot on here are some more opcodes that you should learn when starting with 68k:

move/moveq
lea
add/sub/mulu/muls/divu/divs
rts

These should get you going I think.
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Old 15 September 2013, 15:33   #4
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RTS ?
Thanks I already know some of them at least I did back in the day.
I've been watching Photon Hardware programming tutorials (youtube) pretty nice, I'll play around with hardware banging for the fun of it.

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Old 15 September 2013, 15:41   #5
StingRay
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Quote:
Originally Posted by kamelito View Post
RTS ?
It's the instruction you definitely need to know to write the shortest possible program, $4e75 mentioned in PeterK's post = rts.
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Old 15 September 2013, 16:32   #6
Lonewolf10
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RTS ($4E75) is the only one I know, because I often use it in the WinUAE debugger to jump out of my subroutines that are either bugged (and heading for crashville if I don't RTS) or stuck in a loop (which I suppose is a bug... )
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Old 17 September 2013, 20:31   #7
modrobert
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Quote:
Originally Posted by kamelito View Post
I've been watching Photon Hardware programming tutorials (youtube) pretty nice, I'll play around with hardware banging for the fun of it.
Yes, thanks for the videos Photon, besides the coding, really liked the (last) DPaint and IFFconv session. Was hypnotized by your line drawing stuff, true talent there.
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Old 24 January 2014, 20:15   #8
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found this thread and this might be useful for you..

ok, its all binary but not hard to translate them into hex..

http://goldencrystal.free.fr/M68kOpcodes.pdf
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Old 28 January 2014, 21:43   #9
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Not entirely the same topic but interesting

http://gendev.spritesmind.net/forum/...8aa8b01c6567be
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