14 September 2013, 18:50 | #1 |
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68000 minimal list of opcodes to know
Hi, Is there a minimal list of 68000 opcodes to know available ? I don't know if WinUAE is able to display opcodes used by a given program to build such list if it doesn't exist. That way maybe it can be easier to learn 68000, avoiding learning unecessary opcodes, like Link or others. I remember having posted here a Sega games list but the game was not played. I also found this but it seems pretty low. http://dfsmith.net/Historic/dfsmith/...notes/68000.ps I also found this pretty low number too. http://www.mactech.com/articles/mact...ion/index.html Kamelito
Last edited by kamelito; 14 September 2013 at 20:05. |
15 September 2013, 10:36 | #2 |
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The minimum is 4E75
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15 September 2013, 14:10 | #3 |
move.l #$c0ff33,throat
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While PeterK's answer is spot on here are some more opcodes that you should learn when starting with 68k:
move/moveq lea add/sub/mulu/muls/divu/divs rts These should get you going I think. |
15 September 2013, 15:33 | #4 |
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RTS ?
Thanks I already know some of them at least I did back in the day. I've been watching Photon Hardware programming tutorials (youtube) pretty nice, I'll play around with hardware banging for the fun of it. Kamelito |
15 September 2013, 15:41 | #5 |
move.l #$c0ff33,throat
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15 September 2013, 16:32 | #6 |
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RTS ($4E75) is the only one I know, because I often use it in the WinUAE debugger to jump out of my subroutines that are either bugged (and heading for crashville if I don't RTS) or stuck in a loop (which I suppose is a bug... )
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17 September 2013, 20:31 | #7 | |
old bearded fool
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Quote:
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24 January 2014, 20:15 | #8 |
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found this thread and this might be useful for you..
ok, its all binary but not hard to translate them into hex.. http://goldencrystal.free.fr/M68kOpcodes.pdf |
28 January 2014, 21:43 | #9 |
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