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Old 23 January 2021, 00:53   #1
Srksi
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Suggestion: WinUAE need frame interpolater!

Playing old games with 20fps scroll is headache on 144hz gaming monitor. Strobbing edges, twiching, blur, my eyes hurt! Some frame interpolator would do nicely here, to ease pain! Dont know lot about programming, but it dont even have to be real interpolator. Maybe some routine to split background sprite movement into additional 3-4 mid positions, just to smoothen scroll
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Old 23 January 2021, 12:20   #2
rutra80
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Not quite possible on sprite/background/emulation level. Shaders at best (with lag). Better get some monitor with blur reduction.
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Old 24 January 2021, 17:38   #3
Srksi
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Quote:
Originally Posted by rutra80 View Post
Not quite possible on sprite/background/emulation level. Shaders at best (with lag). Better get some monitor with blur reduction.
I already tweaked my monitor to its limits. Problem with lcd monitors is that you can tweak it for one refresh rate at time, and even worse, if you watch for example 60 fps animation on 100hz refresh rate, monitor acts like its on 60 hz, you wont get any bennifits from tweaking. You must use it always on 100fps to get best results. Here's some examples: [ Show youtube player ]
[ Show youtube player ]
Any fps interpolator would be of great help, even worst one, at least until oled monitors came to life
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Old 24 January 2021, 20:19   #4
Toni Wilen
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AFAIK interpolation requires at least 5 frames before: resulting lag would be horrible.

Black frame insertion should also help somewhat but currently it isn't very reliable.
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