07 March 2007, 20:33 | #1 |
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Join Date: May 2006
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Questions about creating my own CD32 Game Comp?
I have read Frostworks guide and have som questions.
Must the ISO be created om a real Amiga? Where can I get ISOCD? I tried to open a ISO with Magig ISO of the 444-Bucktooth Game Comp and replaced the whdload-version of Golden Axe with a newer on (support for CD32 joypad)but the ISO won't to boot anymore |
07 March 2007, 20:39 | #2 |
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I used Developer CD tools on winuae to make my own isos and nero to burn isos.
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07 March 2007, 21:07 | #3 | |
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07 March 2007, 22:39 | #4 |
The Big White Cat
Join Date: Jan 2005
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You can't just open the iso, delete a folder or adding one and saves the ISO file to burn it, it won't boot on the CD32
CD32 disc are protected with a Trademark file : CD32.TM or CDTV.TM That's why when you change a folder you have to make the iso file again from the begining with ISO CD and use the Trademark file to "mark" the iso if you want that the CD boot on CD32 Don't use Winiso, it doesn't work ISOCD and the Trademark files are on the Develloper CD |
08 March 2007, 20:45 | #5 |
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Developer CD is still for sale on many Amiga shops, i forget that you need cd32.tm to create isos, you can use MakeCD also if you have cd32.tm file.
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10 March 2007, 14:38 | #6 | |
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My own CD32 Comp is booting now I have installed BattletoadsCD32 now and it's boots and works fine. But not SuperfrogCD32 or PawsofFuryCD32 why? Frostworks guide says I can make a startscript like this app-script: IF EXISTS RAM:.run Execute CD32:C/MakeRAD else cd cd32:games/Wendetta start endifIs this right? Is there nothing more I will add? |
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