07 March 2006, 01:02 | #21 | |
Apprentice
Join Date: Aug 2005
Location: Germany
Age: 44
Posts: 187
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Quote:
interesting: the amiga version only features 7 islands even though I got all emeralds. usually the original version has 10 islands (3 of them are unlocked when you get all diamonds on the first seven islands) |
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11 March 2006, 10:23 | #22 |
Zone Friend
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
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must of ran out of disk space.
The O.O.P.S engine is really nice though |
04 May 2006, 23:21 | #23 | |
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 55
Posts: 1,667
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Quote:
Luckily I did a savestate before starting DOH island so all I need now is someone to point me to a "working copy".... Had Rainbow Islands adf for quite a while so cannot remember which site I downloaded it from.... If your wondering why i'm playing a game that really is for kids... well i'm going through all games finding simple ones for my kids to play. Now, either i'm getting old, or RI has always been a mighty tough game! ok, ok, ive been reminiscing!! |
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05 May 2006, 00:48 | #24 | |
Apprentice
Join Date: Aug 2005
Location: Germany
Age: 44
Posts: 187
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Quote:
i also like to play the old games - to a certain degree it makes me feel like a kid /teenager again |
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05 May 2006, 01:01 | #25 | ||
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 55
Posts: 1,667
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Quote:
Quote:
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05 May 2006, 01:30 | #26 | |
Apprentice
Join Date: Aug 2005
Location: Germany
Age: 44
Posts: 187
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Quote:
ps: yeah and if you would like to play the original you might want to try the mame-version with a total of 10 islands after unlocking all diamonds - the amiga version only feat. 7 |
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05 May 2006, 06:36 | #27 |
Zone Friend
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Important: please remember to post this information to Adderly's thread as well so that people know which cracks are bad (crashing late etc.) and which are good!
In particular, the cracks which do not work past DOH Island should be identified! |
05 May 2006, 10:39 | #28 | ||
Born again WinUAE user
Join Date: Mar 2006
Location: South Yorkshire, UK
Age: 55
Posts: 1,667
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Quote:
Thanks for uploading it to the zone!! Quote:
Update: Done Last edited by quahappy; 05 May 2006 at 11:34. |
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05 May 2006, 11:52 | #29 |
Zone Friend
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great guy
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13 July 2006, 02:34 | #30 | |
[Satan^God]
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Quote:
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13 July 2006, 02:45 | #31 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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The AGA version must have been programmed after 1992 as that is when AGA was released!!!
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13 July 2006, 14:26 | #32 |
[Satan^God]
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Yeah, it seems the AGA compatible version was never released. Maybe because Ocean had lost interest in the game after the initial release and so they never requested Andrew's updated version.
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16 July 2006, 02:54 | #33 |
Posts: n/a
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I don't know if anyone said this already, but for collecting the diamonds, you can control which diamond colour appears by getting the defeated enemy that releases it to land in the appropriate column of the screen. If it lands at the far left it will be red, and at the far right it'll be magenta, and all the other colours fit inbetween according to their position in the rainbow.
I eventually had Rainbow Islands on the Amiga but I mostly played it on the C64. I don't think I ever got to the end with all the diamonds so I don't know if it had extra worlds beyond 7. I seem to remember the Amiga version being harder, probably never got past the monster world on that version. Rainbow Islands had some pretty great conversions, I thought the version they managed on the ZX was particularly impressive. |
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