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Old 02 December 2004, 16:30   #1
Tolismlf
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Cool to the limit baby

Which games of the 8 bit era (C64-CPC-Spectrum) you remember that -in your opinion- really pushed the machine to it's limits?

For the CPC that i owned, i remember Skweek- Gryzor- Teeenage mutant hero turtles- Rainbow islands- Ghosts n goblins- Karnov- Shinobi- Rick dangerous 2.
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Old 02 December 2004, 16:35   #2
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Katakis and Turrican on the 64.
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Old 02 December 2004, 17:52   #3
Tolismlf
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and which is this game?
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Old 02 December 2004, 21:08   #4
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elvira
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Old 02 December 2004, 22:22   #5
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elite and exile

on my good old acorn electron.
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Old 02 December 2004, 22:40   #6
Tim Janssen
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On the C64 I cannot help getting impressed with Creatures 2 which constantly throws bigger end-of-level monsters at you. When it came out in 1992 people at a copy party thought it was an Amiga playing the game. Now that is a compliment.
Another C64 game which is a technical marvel is Mood - it is Wolfenstein 3D but on the C64. It never passed the preview stage, but you can play the game wandering through corridors and moving 360 degrees in lovely 60*20 resolution.

For the Spectrum I remember a conversion of Abe's Odyssee released this year (!). Although I've not played it yet, you can read the review here. Quite an archievement, methinks.
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Old 02 December 2004, 22:41   #7
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Quote:
Originally Posted by marco pedrana
elvira
it's a pretty good game for the C64 indeed.
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Old 03 December 2004, 05:06   #8
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Mood was indeed very impressive... I had never seen 360o of free movement in any 8 bits game ever..

Now, the most impressive 8 bits computer game I have ever seen it's probably Sonyc on the MSX. That game is bloody FAST and SMOOTH and SO beautiful, and the music is so AWESOME.... It's true that there's rearely more than 3 sprites moving on screen at the same time, but it's still really impressive for an MSX game.

And though not a computer game, Power Strike 2 on the Master System was really impressive too, mainlty because of the absurd amount of sprites it moves on screen at fast speed without ever slowdown...

Oh, and Space Manbow on MSX. Konami always made the most impressive games on MSX (With Compile coming in 2nd), but Space Manbow is really an achievement. This one is VERY smooth, REALLY beautifull, FAST, has DOZENS of stuff moving on screen at all time and it NEVER, EVER slowdowns.... from all comercial stuff made on MSX, Space Manbow it's probably the most impressive, and it could easily be confused as a , say, Amiga or Mega-Drive game...
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Old 03 December 2004, 08:25   #9
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Space Manbow on MSX
It surely looks like a great game.
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Old 04 December 2004, 00:43   #10
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C64: Mayhem in Monsterland.
Amiga: Lionheart.
(remember that was OCS!!)
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Old 04 December 2004, 14:51   #11
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On C64 I would say Armalyte, Turrican1&2, Norvik the Aardvak and MidnightResistance.

On Spectrum would be MicronautOne, ChaseHQ, Extreme, Swiv and NavySeals. Also I find very impressive Bubbler.
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Old 04 December 2004, 20:35   #12
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Newcomer and Alternate Reality (dungeon and city)
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Old 04 December 2004, 20:38   #13
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highway encounter on the speccy I loved it.
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Old 04 December 2004, 22:01   #14
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Chase HQ and Elite of the Spectrum 128. Brilliant! Elite certainly lived up to the advertising blurb of the time - not a game, more a way of life.....
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Old 05 December 2004, 12:51   #15
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The C64 is actually a little beast. I never saw so good scrolling to the CPC that i owned. Actually the most C64 coin op conversions have the coin op feel. Who convinced me to get the CPC? Ah now i remember i was a little boy (12) and it was a friend of my father that had a CPC and many games and told him "get him the CPC it's the best". What a waste! But then i woke up and rectifed, i got myself the AMIGA
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Old 15 January 2005, 16:50   #16
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Another great 8 bit game is Pang on the CPC Plus. This really pushes the maximum out of an 8 bit machine. And i don't think that the game runs on 160x200 resolution as most of the CPC games. It looks like 320x200 with 16 or more colors.
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Old 17 January 2005, 06:00   #17
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C64 - Salamander / Marble Madness / Thrust (mainly for the realtime physics)
Amiga - Worms / Stardust / Speedball 2 & Lotus 2
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Old 17 January 2005, 12:03   #18
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That C64 game that Amigaboy loved so much.
Mayhem in Monsterland

absolute hardware r0x0rin'
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