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Old 01 July 2011, 21:48   #1
ppill
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Serial link-up over virtual TCP/IP ports?

Has anyone tried to enjoy games like Lotus, Vroom etc. that take advantage of the serial port multiplayer option using WinUAE over a pair of virtual TCP/IP ports. There are plenty of freeware drivers out there and I was wondering if they could work using WinUAE's 'direct' serial option.

Just throwing it out there...
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Old 28 June 2017, 07:35   #2
ztronzo
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Nice suggestion... I am looking for the same for a while now... but over 6 years with no answers... I guess this leads to a dead end...

Has anyone tried http://aminet.net/package/comm/tcp/netser100 ?
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Old 28 June 2017, 13:44   #3
S0ulA55a551n
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Quote:
Originally Posted by ppill View Post
Has anyone tried to enjoy games like Lotus, Vroom etc. that take advantage of the serial port multiplayer option using WinUAE over a pair of virtual TCP/IP ports. There are plenty of freeware drivers out there and I was wondering if they could work using WinUAE's 'direct' serial option.

Just throwing it out there...
Are we talking playing over the internet or a lan ?

Internet just wouldn't work, would it, lost packets, latency etc.

Would the games be able to handle that
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Old 28 June 2017, 16:50   #4
desiv
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Quote:
Originally Posted by S0ulA55a551n View Post
Internet just wouldn't work, would it, lost packets, latency etc.

Would the games be able to handle that
I've played Firepower with my real Amiga (Oregon, USA) and a serial to ethernet adapter with someone in Georgia, USA (over 2000 miles.. I didn't check latency) who had a similar setup.

For some reason, using the chat window would cause problems, but just gameplay was fine...

Well, except for the fact that I lost.. Every time.. I'm not that good at the whole "doing well with games" part. But it was really fun!! ;-)

I would imagine it should be just as fast with WinUAE. Possibly faster.. I was using my Amiga 1000 at the time..

Of course, Firepower isn't quite as fast a game as some of the others.. So it would also depend on the game..

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Old 28 June 2017, 17:01   #5
Toni Wilen
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Lotus 2 and most other fast action games require extremely small serial latency.
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Old 28 June 2017, 17:49   #6
S0ulA55a551n
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Quote:
Originally Posted by Toni Wilen View Post
Lotus 2 and most other fast action games require extremely small serial latency.


Exactly unless built with networking in mind either it won't work at all or someone (master ). Will have
Massive advantage.

Turn based games should be ok


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Old 28 June 2023, 01:32   #7
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For MS-DOS games this is possible with Dosbox and it works over Wi-Fi within the same network, (UDP? Or TCP? I don’t remember). I tried it a long time ago playing Oxyd serial multiplayer over Wi-Fi.

So, it should be possible in principle with UAE. But it is probably limited to going within one house, e.g. from living room to bedroom or so, not between countries, because of latency.

Last edited by rsn8887; 28 June 2023 at 02:17.
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