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Old 15 October 2017, 11:53   #1
Graham Humphrey
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EAB/Lemon Super League 2017: Round 13 - Amegas

EAB/Lemon Super League 2017: Round 13 - Amegas

Starts: 00:01 October 15 Finishes: 23:59 November 4

Rules

Post a picture of your score here with the score written underneath. Enter as often as you like. Only scores achieved during the round's time frame count.

You must use the versions linked below, as this one will not let you hold onto the ball indefinitely.


No cheating of any kind (including score leeching) - this includes save states. No continues/passwords allowed. If you suspect anyone of cheating please let us know in private - anyone found guilty will be banned for the entire season.

Remember, anyone can join in at any time. Have fun and feel free to ask any questions you may have.

Downloads

- ADF
- WHDLoad-installed

Extras

- Full rules and FAQ (incorporating the Hall of Fame)
- Results and Standings
- Lemon thread
- Live League Ladder


Last edited by Graham Humphrey; 17 October 2017 at 19:43.
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Old 15 October 2017, 12:37   #2
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Old 15 October 2017, 18:45   #3
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Collision detection is a bit off, but otherwise quite ok Arkanoid-clone.

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Old 15 October 2017, 19:10   #4
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Last edited by capehorn; 17 October 2017 at 23:48.
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Old 17 October 2017, 16:38   #5
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It has been pointed out that the original ADF linked has a scoring bug with the ball sticking to the bat. For this reason, ADF users can use this version, which has been tested and works ok.

https://www.dropbox.com/s/c1biau9lyz...%20YUCS%5D.zip

The WHDLoad version doesnt contain the ADF bug and is ok.

Players of the old ADF are encouraged to beat their scores - as scores from the bugged ADF wont be acceptable as a league score if carried over to the end of the round. But its still early days so lots of time to improve.

Last edited by lifeschool; 17 October 2017 at 16:57.
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Old 17 October 2017, 16:55   #6
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I used the version that releases the ball after a few seconds but it's still worth it to use the sticky powerup and "collect" enemies. After getting 14k scores around level 6 playing normally before I now scored 32k only reaching level 3 using that tactic:



32,789

Should we maybe modify the rules?
Since the ball is released after a few seconds it's not leeching but it's also not much fun to play this way.
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Old 17 October 2017, 17:07   #7
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How could we modify the rules John?

I tried to recreate this, but if there are no enemies around, or I keep missing the green pickup, or I keep dying, or I rush with the bat to kill enemies the ball flies off at a bad angle and is lost.

We always exploit game bugs in the compo, even it it means doing things beyond what the makers intended. If you can get it to work then thats fine, its all part of the game, and we can all learn from it, even though its boring, its still an improvement in player score.

I noticed on the longplay, very few of levels seem to contain any collectables at all, so you will probably be right, and it will boil down to who can milk the first level, and then progress over the rest.

Last edited by lifeschool; 17 October 2017 at 17:14.
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Old 17 October 2017, 19:44   #8
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Thanks for the link to the alternate version - I've updated the original post and added some nice bold blue text so hopefully (along with the posts here and on Lemon) nobody will miss it.
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Old 17 October 2017, 19:55   #9
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Quote:
Originally Posted by lifeschool View Post
How could we modify the rules John?
Had a gentlemen's agreement in mind similar to Turrican II, but I don't think that's practical.
Will be interesting to see what kind of scores we can achieve with this tactic.

There is one possibility to leech though: if only 1 block remains you could potentially miss it forever on purpose. We must not do that.
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Old 17 October 2017, 22:34   #10
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Quote:
Originally Posted by john4p View Post
if only 1 block remains you could potentially miss it forever on purpose. We must not do that.
...or two blocks or three...

If we are to use that rule, then really it needs to be stated that you must always make reasonable attempts to hit the remaining blocks on each level in all circumstances.
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Old 17 October 2017, 23:11   #11
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Exactly.
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Old 17 October 2017, 23:49   #12
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That said I just got to this green level and hitting those obscured blocks is hard enough at the best of times, even when you have the sticky bat. Several thousand points were scored during the attempt.

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Old 20 October 2017, 13:07   #13
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There's a lot of rubbish arkanoid clones released prior to '90 and this one is somewhere in the middle. Full framerate and decent size playfield but the gfx are pretty rough and controls seem a bit 'off'. For pre '90 I think behind arkanoid, giganoid would be next best, followed perhaps by crystal hammer

And the collecting objects with a stuck ball thing.. I don't think it should be allowed at all, massive scores would follow and the leaderboard would blow out - not to mention it's a crap way to play
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Old 23 October 2017, 01:55   #14
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Old 25 October 2017, 01:31   #15
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Old 25 October 2017, 20:05   #16
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Old 25 October 2017, 22:10   #17
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Wow... it's getting tight at the top...

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Old 26 October 2017, 13:22   #18
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Old 26 October 2017, 18:44   #19
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Old 27 October 2017, 16:54   #20
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