16 September 2009, 22:59 | #21 | |||
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hiya,
Quote:
it wouldn't be too difficult to play them.. but any kind of understanding or translation of the data wouldn't be possible, because the structure of the data would be undefined; this means no possible support in the sequencer view, instrument mixer, module info.. etc a custom module cannot be defined as a format, because it's really just a wrapper for an undefined format.. but the data enclosed within the wrapper is still a format, and i think it's important for historical preservation that the format itself, independent of the wrapper, must be properly defined and recognised. because of this, i don't aim to provide any support for custom modules themselves, but i do want to support the formats contained within them hrm.. unless.. do you think i should write additional play-only support for custom modules? .. this would sadly mean special exception to eMod's overall vision.. eMod's full range tools should be adaptable to all types Quote:
i don't intend to support any new-gen formats.. but rewire would be superb.. would give you the flexibility to use eMod with the new-gen apps if you wish i know very little about midi's inner workings, and i would indeed like your help with this in the future, thanks added this to the todo Quote:
it's very important to catch these elusive bugs now before they cause more serious problems if more layers are added on top of them. rotten roots = dead tree please grab the debug info from the windows report if you can, whenever you get a crash Last edited by snyp; 17 September 2009 at 00:51. |
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17 September 2009, 14:02 | #22 |
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Hi Snyp.
Nice effort. All the best for your project. Keep it good work.It's pleasure to be a part of your forum. I love to try also what you are discussing here. Thanks! |
16 November 2010, 19:34 | #23 |
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New release 16th November 2010. Check it out
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17 November 2010, 01:46 | #24 |
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This program looks really cool, I can't wait for the Aros/AmigaOS version.
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17 November 2010, 11:32 | #25 |
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19 November 2010, 13:59 | #26 |
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Just saw some mention of my search stuff earlier. I am happy to give external (sql) access to my search databases if its useful to you.
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19 November 2010, 23:22 | #27 | |
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Quote:
Actually the 'browser' will probably be the next thing to work on. WIP right now is some functions of the 'converter'. I will throw a PM your way when I get an SQL framework set up regards |
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19 November 2010, 23:32 | #28 | ||
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Quote:
On my Pentium 4 (overclocked to just over 4Ghz) it now takes around 600ms to seek to a 10-minute offset. Within the 600ms, a complete run of all emulated 68000 code is run to preserve integrity Quote:
I am still working on this area of the application |
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20 November 2010, 00:54 | #29 | |
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Quote:
since we already use md5s for reference actually people could already use th streaming interface again their mod collection.. for example http://modstream.exotica.org.uk/mods...2313b8b98bfcd3 would stream termination day from 4-mat in ogg format or http://modstream.exotica.org.uk/mods...98bfcd3&fm=mp3 in mp3.. so anyone with a mod collection could actually do an md5sum and try and see if we have it and stream if it matched.. there is actually http://modstream.exotica.org.uk/mods...8bfcd3&fm=flac also... currently non public due to bandwidth.. oops. well it was ;-) the service isnt used as much as i thought so what the hell |
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20 November 2010, 11:54 | #30 |
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Looks good, actually maybe it could be a good converter in the future to convert all kinds of old formats to new tracker formats like MadTracker or Renoise files. Would be great to make Amiga-remixes!
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20 November 2010, 11:57 | #31 | |
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Quote:
Samples are a bit harder but most software nowadays will import nearly anything, cue the Aphex Twin track. |
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20 November 2010, 12:36 | #32 |
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True, for example Renoise loads XM and MOD.
But i tried a MED file from Addams Family game, and that was a bit harder. First i had to convert all hybrids to samples in Octamed v4 itself, then used a tool from Aminet called Med2XM and then i could import the XM into Renoise. |
20 November 2010, 12:47 | #33 | |
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Quote:
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20 November 2010, 16:41 | #34 | ||
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You have given me other ideas too, maybe I should include a seperate workspace to connect to radio streams Quote:
Point of interest, when I begin work on the editor/sequencer workspace, I intend to develop a 'super-format', which will closely emulate the synth sounds of several formats in one piece of music. Example, playing Delta Music sounds with Future Composer sounds with Sonic Arranger sounds. |
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20 November 2010, 16:56 | #35 | |
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Quote:
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21 November 2010, 23:15 | #36 | ||
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Quote:
However I'm not planning on the work for SID (and C64 hardware emulation) support for many months yet. Because HVSC is as important as it is, I will most likely begin work on the 'browser' workspace, the SID format, and c64 emulation at the same time. Can i ask you to retrieve them from your backups in a few months? Quote:
This reminds me of something you can clarify for me BuZz, a few months ago I downloaded a chunk of the filesystem on Unexotica to get an idea of how to organise your collection, and I spotted .txt files such as "composer.txt" and "archivename.txt".. How are they generated? Do I need to parse them, or will our SQL interface bypass anything useful in these files? |
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21 November 2010, 23:32 | #37 | |
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sure. are you like
I'll sort you out with a copy. you might need to remind me - you can contact me on buzz [at] exotica.org.uk - I need to just remove one thing from the script which is the private reference/access to the remix.kwed.org site to pull out their data. you can contact them and ask for access if needed. Quote:
http://www.exotica.org.uk/wiki/UnExoticA/Structure however I may well make a sql database for this stuff too to have a similar search frontend as for modland. |
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22 November 2010, 00:19 | #38 | |
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Once I heard a remix of Saboteur II and I loved it so much I emailed the remix author to discuss it, maybe he is here on the forum, Marcel Donne? Remixes shed a light and cast a shadow.. Then again, special interest is special interest Last edited by snyp; 22 November 2010 at 00:39. |
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22 November 2010, 04:32 | #39 |
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What .MOD replayer do you use? It even plays black_queen.mod correctly - impressive!
I guess it's not one you coded yourself since you use the UAE emulator in your program? |
22 November 2010, 13:29 | #40 | |
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Quote:
Re: black_queen.mod, I looked this up on youtube and I can see what you mean As you can see, playing this module in eMod doesn't come with the visual 'tricks' which comes with playing it in Protracker.. The pattern data you see is produced by a function in the plugin DLL. Each format has it's own version of this 'translator' function which basically runs through the module and produces a table of the data for each pattern step. The red lines in the pattern view denote a pattern break, and yellow lines denote a loop. Following on from your post I tested 'ode 2 protracker' as well, apparently notorious for it's trickery.. Last edited by snyp; 22 November 2010 at 14:19. |
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