30 March 2009, 02:49 | #1 |
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HOL/Guardians of the PaST Links
The HOL is now linking to its first non-Amiga website (apart from Wikipedia) - the Atari ST site Guardians of the PaST. You can see the links here:
http://hol.abime.net/hol_search.php?N_nb_guardians=yes Last edited by CodyJarrett; 30 March 2009 at 03:02. |
30 March 2009, 03:23 | #2 |
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Linking to Atari ST!!!!!
SACRILEGEEEEEEEEEEEEEEEEEEEEEE |
30 March 2009, 08:29 | #3 |
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OH NO!
This is the start of the end! It's Game Over man, it's just Game Over! Ok, seriously... nice! |
30 March 2009, 11:17 | #4 |
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Oh noooeess, the end is nigh. You traitors.
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30 March 2009, 11:34 | #5 |
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Hehe, just had a look and they removed the 'ST original' info Found some games in the past where the info on HOL and GotP weren't 'compatible'
Well nice to see the extra info on HOL and hope more sites for other systems follow |
30 March 2009, 18:14 | #6 |
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Yeah, here's looking for more sites and a final massive HUB to be created among them
I mean, if you people don't do this, Google will! |
30 March 2009, 19:54 | #7 | |
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Hi
I am the project co-ordinator of Guardians of the PaST. I would like to thank CodyJarrett and the rest of the team for establishing links to our site. Some parts of our site where actually influenced by HOL and so we where more than happy about the links. Quote:
To summerise, if a game like Dungeon Master started out life on the ST then its marked 'ST Original', if not then we mark it 'Platform Coversion'. I should also state that we never guess a games origins, we do a lot of research to find out everything we can about a game. As an Amiga lover myself you can be sure I would never sell it down the river, all we do it tell the historic truth. |
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30 March 2009, 20:03 | #8 |
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Ah, now I see. The example would be Gods. Both HOL (http://hol.abime.net/2754) and GotP (http://www.guardiansofthepast.co.uk/...?Version_ID=10) say that it's original to the platform. I won't judge who is right, but I think the data should be consistent
Oh and welcome Goldrunner Really nice site you made there (even if I'm not that much into ST games) |
30 March 2009, 20:16 | #9 |
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I agree with TheCyberDruid. Now that you are linking, you might as well COLLABORATE and have consistent data. It is unacceptable that Gods is marked as platform original on both platforms!!!
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30 March 2009, 22:20 | #10 |
CaptainM68K-SPS France
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Gods is atari ST first friends.....
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30 March 2009, 23:53 | #11 |
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31 March 2009, 14:08 | #12 |
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The end the world nigh!
Seriously, I beleive the Chaos Engine originated on the Amiga, and as for the Chaos Engine 2 the ST didn't even get a look in since it was finished as a viable platform by that time. At least the Bitmap Brother actually enhanced the games for the Amiga. The sound effects in Gods are much better on the Amiga than on the ST. Although the ST also (amazingly) got the 'Into the Wonderful' which sounded exactly the same on the ST. To do this the brothers built a tracker player into the ST version so an Amiga mod could be played, the same occured with Magic Pockets. To actally play a mod to the same standard as the Amiga the ST was stretched, in the intro where you get to learn about the guest the Amiga scrolls it up the screen, on the ST the text is simply stwiched at intervals. When playing the tracker module the ST could do little else since the processor was simulating four channel stereo sound. |
01 April 2009, 18:22 | #13 | |
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I've contacted Bitmap Brother Mike Montgomery directly and asked him about the original platform for Gods:
Quote:
The HOL could do with an update to the "Amiga original game" field to allow for the options to include "multi-platform development" with the notes fields being used for further details. I also queried Mike about the ST/Amiga versions of other Bitmap games: Xenon -> Atari ST start then port to Amiga (editor on ST) Speedball -> Atari ST start then parallel Xenon 2 -> Atari ST start then parallel (editor on ST) Cadaver -> Atari ST then much later Amiga Speedball 2: Brutal Deluxe -> Both at the same time Cadaver: The Pay Off -> Both Gods -> Begun on ST but dual ST/Amiga development soon after Magic Pockets -> Both The Chaos Engine -> Both The Chaos Engine 2 -> Amiga ONLY Also: - The Xenon Arcadia coin-op was done right after the Amiga one and took about one week - The Chaos Engine 2 Megadrive beta was "was just to see if could do it, had one level I think" - Any AGA and CD32/CDTV versions were created after the original disk releases Last edited by CodyJarrett; 01 April 2009 at 19:22. |
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01 April 2009, 19:16 | #14 | |
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Thanks for the infos Cody.
Quote:
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01 April 2009, 22:43 | #15 |
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Nice one Cody
I have no problem updating Guardians with this information from Mike. I am not sure how to show the information so will consult with the other members to find the best solution. Obviously the ST was the start platform for some of these but the parallel development afterwards needs to be noted on both sites, its certainly a important aspect of the evolution of the game and should be remarked upon. My first ideas would be something like the following: Origin: Dual ST/Amiga Origin: Dual ST/Amiga Development Origin: Parallel ST/Amiga Origin: Parallel ST/Amiga Development This is for games that Mike says where developed in parallel. For games that started on the ST followed by ST/Amiga dual development its more difficult because in essence it is an 'ST Original' game, but to me its not the whole story so somehow we need to add the dual development into the equation. Origin: ST, Dual ST/Amiga Origin: ST then Dual ST/Amiga More information could then be given in the notes field to explain exactly what this field means. This is only my first thoughts after reading the information from Mike, I am sure there will be more elegant solutions. Whatever the solution is, both sites should take care to show exactly the same data for both platforms. BTW, before anyone remarks on why I always put ST before Amiga in ST/Amiga, I would like to explain that the magazine ST/Amiga Format started doing it that way and thats the way everyone does it since then! |
01 April 2009, 22:53 | #16 |
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On the HOL side I was thinking of something pretty simple...
- Unknown - Amiga Original - Not Amiga Original - Multi-Platform Development ...and then using the notes fields to highlight complications. For the Bitmap Brothers games this would be: Xenon -> Not Amiga Original (Based on Atari ST version) Speedball -> Multi-Platform Development (But started on Atari ST) Xenon 2 -> Multi-Platform Development (But started on Atari ST) Cadaver -> Not Amiga Original (Based on Atari ST version) Speedball 2: Brutal Deluxe -> Multi-Platform Development Cadaver: The Pay Off -> Multi-Platform Development Gods -> Multi-Platform Development (But started on Atari ST) Magic Pockets -> Multi-Platform Development The Chaos Engine -> Multi-Platform Development The Chaos Engine 2 -> Amiga Original |
02 April 2009, 13:47 | #17 |
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I will follow your lead and keep it simple and remark on the dual development in the notes if needed. Thankyou very much for contacting Mike since the Bitmap Brothers games have recieved special attention from us in the past and this just makes our enteries even better. If fact we still havn't quite finished with thier games since we have updates for Cadaver and Speedball II in the works, plus a little update for the Chaos Engine. But like everything it seems to take forever on sites like this, maybe I just need a bigger team, if only the Atari ST scene was a big bigger with active sceners!
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