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Old 09 October 2006, 20:00   #61
Galahad/FLT
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I thought that the original coders of the algorithm for GIF files were claiming royalties on it, hence why GIF is dying off?
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Old 09 October 2006, 22:57   #62
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There was a 25 year patent on it which has recently expired so now it is free. But the damage has been done, hence why PNG has taken off so much since the fiasco.
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Old 10 October 2006, 07:07   #63
EmuChicken
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pulldown menu > ntsc/ pal
most options as checkboxes ie preload etc

small thumbnail (possibly not too great on standard spec a1200s)

if you just base the project on Mame32 I'm sure it's gonna be great
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Old 11 October 2006, 16:01   #64
Zetr0
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this is what i was thinking of.

Admittedly its PC based, but its what i was thinking you guy were doing for the amiga whd..

http://www.lemonamiga.com/?mainurl=h.../faq_amiga.php
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Old 11 October 2006, 16:05   #65
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Quote:
Originally Posted by Zetr0
this is what i was thinking of.

Admittedly its PC based, but its what i was thinking you guy were doing for the amiga whd..

http://www.lemonamiga.com/?mainurl=h.../faq_amiga.php

Yeah, both Lemonada and GBA/Mage allow PC users to do this, but our main reason for developing this is for real Amiga users
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Old 11 October 2006, 16:55   #66
BippyM
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When wea ctually get started in development.. Time is not a premium for me atm
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Old 11 October 2006, 18:19   #67
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Ok to make a generic launcher, but for it to be convenient with whdload games you must make at least WHDLoad specific features:

For the WHDLoad game search you could just:

- scan all the .info files of a directory tree
- sort out the ones with WHDLoad set as default tool (or C:Whdload ...)
- sort out the ones with Multiview set as default tool (for README, Manual, etc..)
- build a database (relative paths!!!) with this information

Since all new installs come with specific names for docs (README, Manual, Solution ...) you could display a contextual menu with this information.
You'd just miss game screenshots (not as easy as MAME ) but you could however display the icon image.

For settings:
The idea would not be to "import" settings but to read them when required from .info files and save them back to .info files when changed.


I'd also think of the capability to edit S:WHDLoad.prefs in a nice GUI (would be the match for MAME "default options")

I'd also think of an "audit" feature to check if all slaves present in the tooltypes exist.

Also a tool to check (whenever possible, i.e. when game slave matches whdload .lha archive) whether the .slave version is outdated by downloading from the whdload site and offering the possibility to update the slave(s) (like the audit, but with the update feature)

A "run random game" would be cool, as well as multi-selection to run one game after another.
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Old 11 October 2006, 18:42   #68
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this project is a perfect fo a arcade cab.
i'm are in my house one arcade cabinet (or mame cab) on it are a multi emulator
include amiga (of course) is are a great idea a little workbench to play in wb startup this interface + image of game
are a very killer application on this centuri
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Old 01 December 2006, 00:42   #69
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Sorry guys, i've had a lot of personal problems of late.. This project is not dead and I will get back to it as-soon-as!
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Old 28 February 2007, 20:20   #70
Rochabian
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Very nice idea !!!!!!
A GUI for WHDLOAD like MAme32!!!! WOW!!!!!
Don't have seen this thread before
I'm really impressed
A lot of people seems to be enjoyed by this project
If i can do anything to help ( converting screenshots or anything else that i'm able to do, just let me know )

EDIT: Just discover igame too and it's a very nice GUI!!!! Thanks Mr Zammler!!!

Last edited by Rochabian; 28 February 2007 at 20:29.
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Old 28 February 2007, 22:08   #71
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loool

The best thing for Killer Gorilla and Bippym's WHDload Launcher
may be: K.G.B WHDLauncher
loooooool
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Old 13 June 2008, 10:06   #72
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Spotted this thread and this got me very interested. Sounds like a great project. Has any more progress been made? I was using the Arcade Game Selector menu yesterday and I find it painfully slow!
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Old 13 June 2008, 15:08   #73
Zetr0
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Indeed i would like to see a return to this project too
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Old 13 June 2008, 22:51   #74
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Me too!
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Old 09 August 2008, 12:25   #75
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same here! ;P
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