05 October 2009, 12:41 | #21 |
CaptainM68K-SPS France
|
I know that BAT 2 use a resistor. I will post the value of it, and the place where it's solder
on the dongle. |
05 October 2009, 12:50 | #22 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
|
|
05 October 2009, 16:16 | #23 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
|
|
05 October 2009, 16:18 | #24 | |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
|
Quote:
according to this online manual it shouldn't seem so: http://fromwithin.com/liquidmidi/doc...1/chapter.html (see the "Check Your Package" chapter) |
|
05 October 2009, 16:27 | #25 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
|
The LightWave 3D v3.5 dongle is visible here:
http://www.lightwiki.com/images/e/e6...5_packshot.jpg but I cannot tell if it's for parallel or serial port... EDIT: the visible side of the 25p connector is female, so - since this is a pass-through dongle - the other side (the one which goes into the Amiga port) is male. Hence the dongle is for the parallel port . Last edited by Supamax; 05 October 2009 at 16:32. |
05 October 2009, 17:00 | #26 |
The 1 who ribbits
|
heheh but arnt the A1000 ports switched round, no just kidding hehehe
|
05 October 2009, 17:14 | #27 | |
CaptainM68K-SPS France
|
Quote:
Both are hidden in a gray matter (won't break it, afraid to kill it). the resistor is connected in pins 20 and 5 and the round capacitor in pins 5 and 7. Can it help ? |
|
05 October 2009, 17:42 | #28 | |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
|
Quote:
I report here what you showed to me: http://www.amiga-hardware.com/showha....cgi?HARDID=12 1 x 25pin Serial (FEMALE) 1 x 25pin Parallel (MALE) Strange and stupid... However, as you supposed, LightWave 3D v3.5 came out looong after the A1000, so what I wrote about the dongle remains valid. |
|
05 October 2009, 20:10 | #29 |
Registered User
Join Date: Mar 2006
Location: Germany
Posts: 899
|
|
05 October 2009, 22:15 | #30 |
CaptainM68K-SPS France
|
yes about Dames Grand-Maître, absolutely (i'm the owner).
|
06 October 2009, 00:32 | #31 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
|
Does the dongle need to be inserted in joystick port 1 or 2?
Generally it's port 2, but for example Cricket Captain needs it in port 1. P.S. if the original disk has no protections, could you upload an adf dump of it to the Zone? |
06 October 2009, 17:56 | #32 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
|
@ Toni
I updated to the Zone the adf dumps of these two original programs of mine: - Logistix v1.12A (IT) - Superbase Personal v1.0 (IT) (they use the same dongle) Could you perhaps (when you have time etc.) disassembly the dongle check routines, as you did before for some of the games ? I would be grateful, since so I wouldn't have to dismantle my dongle... Last edited by Supamax; 06 October 2009 at 18:02. |
06 October 2009, 18:37 | #33 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
|
Quote:
Dongle code reads both POT1X and POT1Y values, does simple calculation, result must be between 12 and 33. I think the formula is POT1X * 10 / POT1Y, I am not yet sure because routines used for multiplication and division are some complex 32-bit versions, program is clearly written in some high-level compiled language, most likely C) Also second firebutton/right mouse button signal must be high. EDIT: formula is confirmed correct. (still need resistor values) Last edited by Toni Wilen; 06 October 2009 at 19:20. |
|
06 October 2009, 19:53 | #34 |
CaptainM68K-SPS France
|
Toni, dames grand maitre is zoned
|
06 October 2009, 20:23 | #35 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
|
Thanks. Again two resistors (like Logistix)
POT1X != POT1Y POT1Y * 256 / POT1X must be between 450 and 500 Again, it is impossible to find original resistor values without having original dongle. (for example 80 and 43 is acceptable, 100 and 54, and so on..) |
06 October 2009, 20:49 | #36 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
|
Rugby Coach: "joystick" with left, up and down directions switched at the same time.
Anyone have non-cracked Leviathan? I quickly checked common cracked versions but didn't find any dongle-like mouse/joystick port accesses. (or perhaps it isn't mouse port dongle..) |
06 October 2009, 20:50 | #37 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
|
|
06 October 2009, 20:54 | #38 |
CaptainM68K-SPS France
|
i never got it........
|
06 October 2009, 21:04 | #39 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,502
|
Cricket Captain: JOY0DAT bits 0 and 1 must keep toggling continuously and they must never be 0 simultaneously. (btw, game has mouse pointer which is only controlled by joystick, I can guess why..)
|
06 October 2009, 21:06 | #40 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Games that require a mouse | fisken uno | Retrogaming General Discussion | 41 | 05 September 2023 21:09 |
Valhalla games require amiga 1200?? | nixxj | project.WHDLoad | 20 | 10 June 2012 18:46 |
Games that require more that 1MB RAM to run on a A600? | Amiga Fodder | support.Games | 0 | 05 May 2012 16:57 |
Require tosec/games/adf & tosec/games/public domain | mike4466 | request.Other | 2 | 28 April 2010 13:11 |
Classic games which require MORE than a basic A1200 | antonvaltaz | Amiga scene | 8 | 20 May 2009 22:24 |
|
|