02 June 2013, 21:21 | #1 |
Zone Friend
Join Date: Jul 2004
Location: Gloucester
Posts: 697
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Req: Dungeon Master WHD with working save
Hi,
Having massive issues with this - I've tried creating the package from fresh and that doesn't work - I've downgraded WinUAE to 2.5.1 and I've also downgraded ClassicWB to no avail. I've tried different versions of WHDload I've copied the HDF to a folder on my PC - I've creating a new HD based on a folder. It all seems right but the save does not work. I've tried formatting the save disk which seems to go through and then clicking save yet when I reset WinUAE it just says it can't find the save disk in DF1 (I don't even have DF1 enabled in the emulator - so perhaps it's an assign that's missing or something?) Anyway if anyone has a full working version if they could upload it for me I'd be most grateful. M. |
03 June 2013, 00:22 | #2 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 47
Posts: 3,770
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Try meynaf's version. Runs straight from Workbench and doesn't need WHDLoad. Needs KS3.0+. This version has some custom dungeons, and includes the original as well. Make sure you have LZX to uncompress the archive
Dungeon Master: http://meynaf.free.fr/pr/dmcsb.lzx |
03 June 2013, 07:20 | #3 |
Zone Friend
Join Date: Jul 2004
Location: Gloucester
Posts: 697
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Cheers I'll give it a go and report back!
M. |
03 June 2013, 09:55 | #4 |
Registered User
Join Date: Apr 2011
Location: birmingham
Age: 55
Posts: 2,827
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dungeon master with working save in the zone.
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03 June 2013, 11:24 | #5 |
Zone Friend
Join Date: Jul 2004
Location: Gloucester
Posts: 697
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Thanks Roy!
You guys have actually helped fix the issue. I've been messing about with it for a bit now and noticed that when I was activating ClassicWB I was having issues with the generic can not open on install. So I redid it with another workbench disk and, although I had a couple errors there were less (so I still think I need to get my 3.1 disk out of storage) and this time the save worked. Weird. M. |
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