27 October 2017, 18:28 | #41 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 46
Posts: 1,416
|
I see 2 sprites 48*48 size, a ball 16*16, and additional big sprites of effects, not to mention moving crowd, screen shaking, frenetic gaming etc.
If you could do that, then probably could do a 1:1 Street Fighter 2 too. |
27 October 2017, 19:42 | #42 | |
CaptainM68K-SPS France
|
Quote:
It's a small game, each sprites must use around 150-200 frames at best. with enough ram, a 68020/030 has enough power to move this game. |
|
27 October 2017, 22:12 | #43 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,644
|
|
27 October 2017, 23:04 | #44 | |
CaptainM68K-SPS France
|
Quote:
Ok, i remember having a chat with CFOU! about neogeo games. With the RAM required, the CPU, and some rework like Anima did on Ghouls n Ghosts, it can be done on A1200 (if redone for A500 + HDD), it's possible. He told me that some games could be done (except the huge ones). |
|
29 October 2017, 13:43 | #45 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,644
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
"Hunter HD" - Fan Remake & nostalgic discussion of a classic Amiga game :) | Cherno | Nostalgia & memories | 147 | 07 April 2022 21:20 |
Amiga Piracy Discussion! | trydowave | Retrogaming General Discussion | 200 | 09 March 2013 15:41 |
Demobase Amiga Discussion | sjakie43 | Amiga scene | 43 | 11 June 2010 22:16 |
Game box/disc scans | mai | HOL contributions | 15 | 07 September 2008 20:48 |
Which game does this disc belong to? | DDNI | Retrogaming General Discussion | 24 | 03 September 2006 02:06 |
|
|