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#1 |
Registered User
![]() Join Date: Apr 2009
Location: France
Age: 42
Posts: 112
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Cadaver reverse engineering
Hello retrogamers,
I finally took some time to finalize the Cadaver Viewer i started almost two years ago. Here are the main features: - All Cadaver levels are supported: both games (Cadaver and The Payoff data disk) as well as the 3 demos (Gatehouse, Temple and The Last Supper). - An easy to use level viewer with a synchronized entity browser and minimap. - ACL script viewer with direct links to entities. - Entity properties (including animation and moving scripts). You can get the viewer (with the source code) and some instructions on my website (http://bringerp.free.fr/RE/). Have fun! ![]() |
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#2 |
CaptainM68K-SPS France
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Thank you Kroah
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#3 |
Registered User
Join Date: May 2004
Location: Somewhere secret
Age: 45
Posts: 294
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That is some seriously impressive work Kroah, great job!
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#4 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,294
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awesome as always! thanks a lot.
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#5 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 38
Posts: 3,459
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Yet again really nice tool design. Impressive to say the least.
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#6 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 1,993
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@Kroah:
By the way I have recently done some reverse engineering of the (Amiga) Temple of Apshai file format (http://amigan.1emu.net/releases/ami-form.txt), it might be somewhat relevant for (Atari) Gateway to Apshai? |
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#7 |
Registered User
![]() Join Date: Apr 2009
Location: France
Age: 42
Posts: 112
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#8 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,294
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at least it was useful for something. i fear that the remake will never be finished
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#9 |
Registered User
Join Date: May 2008
Location: Poland
Posts: 6
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Thank YOU, Kroah !!!
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