29 September 2015, 12:15 | #1 |
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Iridium - shmup development thread
Iridium is primarily a horizontal scrolling shoot em up (due to the size of the levels there is some up and down movement). It's loosely based on Uridium but with a generous sprinkling of extras from other great games such as Xenon2 (out rigs / shop) and Nemesis (orbs / lasers).
It has been in development off and on (around real work) for a while now. This is the second version as it looks nothing like the pictures on my web site as that version just didn't quite work (due to needing to see ahead further). This may be developed again at a later date Originally it was just me (code/design) and Invent (artist) but now we have been joined by Akira Due to the amount of graphics, levels and general added extras at best its going to be a Christmas 2017 / Spring 2018 release (Steam Direct) Last edited by Bastich; 30 September 2017 at 17:54. |
06 December 2016, 13:46 | #2 |
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First video release of the new direction Iridium is going in.
(I just got back to it after a gap due to health and family issues) [ Show youtube player ] Last edited by Bastich; 28 September 2017 at 17:59. |
22 December 2016, 22:24 | #3 |
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Video update
When recorded it was 60fps @ 1080. [ Show youtube player ] |
22 January 2017, 21:00 | #4 |
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I will be uploading a new demo video later tonight. It's mainly a recode of the 2d rendering system. However there are new graphics for the launcher, homing missile and gun turrets as well as a new glow effect and slightly more intelegent enemy fighters.
I would like to say a big thank you to Invent who is an amazing graphics artist. As well as thanking Akira for getting in touch about some tunes (love the Amiga Acid mix). Last edited by Bastich; 22 January 2017 at 22:17. |
23 January 2017, 12:24 | #5 |
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Not quite last night but near enough
[ Show youtube player ] |
23 January 2017, 15:35 | #6 |
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I'm still working on this, man Didn't mean to disappear, just have been a bit busy in my mind with other matters.
Game is looking great! |
24 February 2017, 20:04 | #7 |
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These levels will be the base for the upcoming Geekfest demo.
[ Show youtube player ] [ Show youtube player ] |
03 March 2017, 01:41 | #8 |
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Latest video:
[ Show youtube player ]
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17 March 2017, 14:17 | #9 |
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Latest version including shadows, more weapons etc etc
[ Show youtube player ] |
17 March 2017, 14:48 | #10 |
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Hah! Ive completely missed this game
Very nice music, graphics and gameplay! As I said in the M.A.C.E thread, Shoot em up games are what Ive enjoyed the most, so looking forward to this game for sure. The Logo and scrolltext got a nice Demoscene Vision Factory vibe to it. I REALLY liked the soundtrack change at 1:44. Good job Akira! |
16 April 2017, 10:35 | #11 |
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New video with new effects etc. Lots to do still...
[ Show youtube player ] |
17 April 2017, 21:32 | #12 |
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WOW...look god damn good. Where can i download it?
BTW Don't forgot "landing now" voice :P |
17 April 2017, 22:16 | #13 |
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I want voice overs for power ups etc Landing is not in the plan thou, destruction of critical systems is the aim
The next update should have new ships and graphics from Invent, music by Akira and a new test level fingers crossed |
29 May 2017, 13:10 | #14 |
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Just a couple of new weapons
[ Show youtube player ] |
13 June 2017, 15:47 | #15 |
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Xenon 2 weapons update
Player can have anywhere between 0 and 4 out rigs. Each can be a different type. Currently there are rocket, missile and beam variants. [ Show youtube player ] |
12 September 2017, 18:24 | #16 |
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After months of fighting with myself (creatives, pff! haha) over the tunes for Bastich's project, I finally have sent him a bunch of tunes that will be the basis of the game's soundtrack!
I'm excited to see the final product, the WiP videos are really cool. |
13 September 2017, 10:56 | #17 |
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Tunes are great Thanks for all your work.
Iridium is progressing well. I hope to have another video soon |
13 September 2017, 10:58 | #18 |
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There will be an Amiga version too ?
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13 September 2017, 11:40 | #19 |
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If I ever get a Vampire there maybe an RTG or similar version.
Unless anyone else is interested and wants to try and do a cut down version (with my help). I have a friend that is interested in doing an Android version in the future. |
13 September 2017, 11:56 | #20 |
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Excellent work Akira, very groovy Tracks, will be playing them while designing the other levels (thanks Bastich)
Send the team a Vampire card and I will be very happy to sign up for a conversion. Graphics is progressing, head down, no time to reply in forums |
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