22 January 2011, 19:31 | #61 |
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Prob best to describe what the issue is, plus your setup: uname, compile options, config.log, uaerc... Etc...
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22 January 2011, 19:58 | #62 |
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issue is: sound is "flickering"
uname -a: Linux arcade 2.6.35-24-generic #42-Ubuntu SMP Thu Dec 2 01:41:57 UTC 2010 i686 GNU/Linux p4 2.4 Ghz 1.5 Gb mem config.log http://pastebin.com/6Qm0AZp8 compilation: ./build_linux_nojit.sh ./configure --with-sdl-sound game: projectx se as soon as I start the game ("destroy waves for powerup" ) and sometimes during the music the sound is stuttering |
25 January 2011, 17:22 | #63 |
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I'm getting the yellowish colors error on 64bit Linux with github sources as of today. Wasn't it already fixed?
commodore ~ # uname -a Linux commodore 2.6.36-ck-r5 #11 SMP PREEMPT Mon Jan 24 21:40:18 GMT 2011 x86_64 Intel(R) Core(TM)2 Duo CPU P7350 @ 2.00GHz GenuineIntel GNU/Linux Code:
config_description=UAE default configuration config_hardware=false config_host=false config_version=0.8.29 x86.use_tsc=yes sdl.map_raw_keys=false sdl.use_gl=true use_gui=no use_debugger=false kickstart_rom_file=/root/amiga/kick31.rom kickstart_ext_rom_file= flash_file= cart_file= kickshifter=false hardfile2=rw,DH0:/root/amiga/lemmingscd.hdf,32,1,2,512,0, #filesystem2=rw,DH1:Stuff:/root/amiga/localhd2,-10 #hardfile=rw,32,1,2,512,/root/amiga/sys2.hdf #floppy0=/root/amiga/lemm1.adf floppy0type=0 #floppy1=/root/amiga/lemm22.adf floppy1type=0 floppy2= floppy2type=-1 floppy3= floppy3type=-1 nr_floppies=2 floppy_speed=800 parallel_on_demand=false serial_on_demand=false serial_hardware_ctsrts=true serial_direct=false scsi=false sound_output=exact sound_channels=stereo sound_stereo_separation=7 sound_stereo_mixing_delay=0 sound_frequency=48000 sound_interpol=none sound_volume=0 sound_latency=32 joyport0=mouse joyport1=joy0 bsdsocket_emu=false synchronize_clock=no maprom=0x0 gfx_framerate=0 gfx_width=640 gfx_height=480 gfx_width_windowed=640 gfx_height_windowed=480 gfx_width_fullscreen=640 gfx_height_fullscreen=480 gfx_refreshrate=0 gfx_vsync=true gfx_lores=false gfx_linemode=double gfx_fullscreen_amiga=true gfx_fullscreen_picasso=true gfx_center_horizontal=smart gfx_center_vertical=smart gfx_colour_mode=32bit immediate_blits=false ntsc=true show_leds=false chipset=ocs collision_level=playfields fastmem_size=4 a3000mem_size=0 z3mem_size=0 cachesize=0 bogomem_size=0 gfxcard_size=0 chipmem_size=4 #cpu_speed=max cpu_speed=original cpu_type=68000 cpu_compatible=false cpu_cycle_exact=false blitter_cycle_exact=false log_illegal_mem=false kbd_lang=es state_replay=no state_replay_rate=250 state_replay_buffer=20971520 input.config=0 Code:
./bootstrap.sh ./configure --with-sdl --with-sdl-gl --with-sdl-gfx --without-sdl-sound --with-alsa --disable-jit --disable-gayle make clean make |
29 January 2011, 00:53 | #64 |
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@Gnostic
Observing huge number of Alsa sound errors whenever sound is in use on the Pandora build. It appears to have a performance impact. switching sound on/off or from emulated to emulated 100% on the fly provides a second or two of non-stuttery sound. Altering latency and buffer in .uaerc does not help. Errors produced continually is: Code:
ALSA lib pcm.c:7234:(snd_pcm_recover) underrun occured |
03 February 2011, 09:34 | #65 |
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I'm unable to get the keyboard to map to joystick keys with PUAE 2.3.1. I'm running on a early-2008 Macbook Pro. Here's my configuration file.
Code:
cpu_type=68000 chipset=ecs collision_level=playfields chipmem_size=2 bogomem_size=0 fastmem_size=2 gfxcard_size=0 z3mem_size=0 kickstart_rom_file=/Applications/Emulators/PUAE/kick13.rom sdl.use_gl=true floppy0sound=-1 show_leds=true I loaded PUAE with the bare config and put the disks for T-Racer in the drive. My config was set to only 512k of chip RAM at the time, so the game wouldn't load and crashed to AmigaDOS. While in AmigaDOS, I set JOY1 to use WASD for the control. As I understand it, with that configuration, those keys should not respond as regular keyboard input. In AmigaDOS, it accepted W, A, S and D as regular typing input. What this tells me is, for some reason, PUAE isn't mapping those controls to joystick input. That would explain why games don't see the commands. Any idea what would cause this? The mouse input works fine. Doing the same in PUAE 2.1 and E-UAE works as it's supposed to. For the record, I'm using a PUAE 2.3.1 build from Jan 6, 2011 from the following site: http://www.ultimateamiga.co.uk/index.php/page,13.html I tried to compile the latest for GIT, but the compile always fails (see attached build log). As an aside, is there any reason the cursor joystick mapping uses right ALT/CTRL? I think it would be better, especially on laptops, to use the left ALT/CTRL for that mapping. Just my $0.02. Last edited by goldenegg; 03 February 2011 at 10:02. |
06 February 2011, 16:19 | #66 |
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Anyone have any success cross-compiling PUAE? Might be a bit off-topic for this thread, but I'm trying to compile for ARM. (Works fine compiling native).
Compiling on Ubuntu 10.04 x86. toolchain works for other programs. uname: Code:
silver@ubuntu:~/pandora-dev/PUAE$ uname -a Linux ubuntu 2.6.32-28-generic #55-Ubuntu SMP Mon Jan 10 21:21:01 UTC 2011 i686 GNU/Linux Error is: Code:
fsusage.c:203:2: warning: function declaration isn't a prototype fsusage.c: In function 'get_fs_usage': fsusage.c:373:2: warning: implicit declaration of function 'CONVERT_BLOCKS' fsusage.c:373:36: error: 'fsd' undeclared (first use in this function) fsusage.c:373:36: note: each undeclared identifier is reported only once for each function it appears in Code:
#if !defined(STAT_STATFS2_FS_DATA) && !defined(STAT_READ_FILSYS) /* !Ultrix && !SVR2 */ Code:
configure:8543: result: no configure:8555: checking for 3-argument statfs function (DEC OSF/1) configure:8587: result: no configure:8599: checking for two-argument statfs with statfs.bsize member (AIX, 4.3BSD) configure:8637: result: no configure:8649: checking for four-argument statfs (AIX-3.2.5, SVR3) configure:8678: result: no configure:8690: checking for two-argument statfs with statfs.fsize member (4.4BSD and NetBSD) configure:8725: result: no configure:8737: checking for two-argument statfs with struct fs_data (Ultrix) configure:8776: result: no configure:8793: /home/silver/pandora-dev/arm-2010.09/bin/arm-none-linux-gnueabi-gcc -E -DPANDORA -Os -pipe -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-ve ctorize -ffast-math -fsingle-precision-constant conftest.c conftest.c:85:24: fatal error: sys/filsys.h: No such file or directory EDIT: For the record, I've now successfully cross-compiled for ARM. Had to hack up the sysconfig.h file to match various settings autodetected on the host system. There may be a better way or bugs introduced by doing this, but it runs anyway. Going to start exploring some PGO - doesnt run fast enough on the Pandora (yet). Last edited by Silver; 09 February 2011 at 10:41. |
09 February 2011, 15:59 | #67 |
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I'm now able to build PUAE for Mac. I grabbed the latest from GIT and the joystick to keyboard mappings still don't work.
GnoStiC, If there's anything I can provide you to help debug this issue, please let me know. As mentioned before, the mappings work perfectly in 2.1. |
09 February 2011, 19:35 | #68 |
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Is Picasso work fine in last version?
I'm use patched sources, but whant to revert if it possible. |
10 February 2011, 00:23 | #69 | |
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Quote:
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13 February 2011, 22:49 | #70 |
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sorry that i wasn't available to reply your reports.
please try my latest push, it should fix *most* of your issues.. (eg. not x64 color issue, i was too busy/lazy to setup a x64 machine) |
14 February 2011, 00:17 | #71 |
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GnoStiC: Do you mean the x64 version won't be fixed?
Isn't there anyone with an x64 machine who uses PUAE? |
14 February 2011, 00:42 | #72 |
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Awesome! Thanks for the update! I just tried it and can confirm the joystick keyboard mappings are working great now!
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14 February 2011, 17:44 | #73 |
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Compiling on Pandora
After finally getting all the dependencies in place, I'm having problems compiling PUAE 2.3.1 on Pandora. I'm compiling on the device itself, so no cross-compiling issues here.
the problem is that it's trying to look for source files in a 'dep' subdirectory that doesn't exist. Any ideas what could be going on? |
14 February 2011, 18:02 | #74 |
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14 February 2011, 18:04 | #75 | |
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dep folders are linked on the fly when you configure
if you use sdl gfx (that's gfx-sdl folder), it'll be linked as gfxdep folder. as i recall silver compiled puae for pandora already, he may help you with it. Quote:
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23 February 2011, 23:24 | #76 |
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with the january build : http://www.ultimateamiga.co.uk/index.php/page,13.html
I always got a guru (8000 0004 or 8000 0002) during boot except if cpu is 68000, removing jit, cycle exact, compatible and many memory options doesn't solve the problem. kick 3.1 OS X snow leopard with latest update. (macbook unibody) config_image= config_description= config_info= unix.rom_path=/Users/kml/Documents/Configurations/ unix.floppy_path= unix.hardfile_path=/Users/kml/Documents/Configurations/ kickstart_rom_file=/Users/kml/Documents/Configurations/kick.rom kickstart_key_file= kickstart_ext_rom_file= cart_file= kickshifter=false chipmem_size=4 fastmem_size=0 bogomem_size=6 z3mem_size=0 gfxcard_size=0 log_illegal_mem=true cpu_type=68000 cpu_24bit_addressing=false cpu_compatible=true cpu_cycle_exact=true cpu_speed=max cachesize=8192 comp_nf=false compforcesettings=false comp_trustbyte=indirect comp_trustword=indirect comp_trustlong=indirect chipset=ecs_agnus ntsc=false immediate_blits=false x86.use_tsc=true collision_level=full gfx_width=1024 gfx_height=768 gfx_width_fullscreen=1024 gfx_height_fullscreen=768 gfx_width_windowed=640 gfx_height_windowed=512 gfx_linemode=double gfx_center_horizontal=smart gfx_center_vertical=smart gfx_fullscreen_amiga=false gfx_fullscreen_picasso=false gfx_lores=false show_leds=true gfx_correct_aspect=true sdl.use_gl=true gfx_vsync=true gfx_framerate=1 sound_output=normal sound_channels=stereo sound_interpol=none sound_bits=16 sound_frequency=44100 sound_latency=100 sound_max_buff=17600 floppy0type=0 floppy1type=-1 floppy2type=-1 floppy3type=-1 floppy0= floppy1= floppy2= floppy3= floppy_speed=100 hardfile2=rw,DH0:/Users/kml/Documents/Configurations/ASM Programming.hdf,32,1,2,512,-10, kbd_lang=fr joyport0=mouse joyport1=kbd1 input.config=0 input.1.keyboard.0.button.17=JOY1_UP input.1.keyboard.0.button.11=JOY1_DOWN input.1.keyboard.0.button.3=JOY1_LEFT input.1.keyboard.0.button.4=JOY1_RIGHT input.1.keyboard.0.button.58=JOY1_FIRE_BUTTON input.1.keyboard.0.button.126=JOY2_UP input.1.keyboard.0.button.125=JOY2_DOWN input.1.keyboard.0.button.123=JOY2_LEFT input.1.keyboard.0.button.124=JOY2_RIGHT input.1.keyboard.0.button.62=JOY2_FIRE_BUTTON input.2.keyboard.0.button.17=JOY1_UP input.2.keyboard.0.button.11=JOY1_DOWN input.2.keyboard.0.button.3=JOY1_LEFT input.2.keyboard.0.button.4=JOY1_RIGHT input.2.keyboard.0.button.58=JOY1_FIRE_BUTTON input.2.keyboard.0.button.126=JOY2_UP input.2.keyboard.0.button.125=JOY2_DOWN input.2.keyboard.0.button.123=JOY2_LEFT input.2.keyboard.0.button.124=JOY2_RIGHT input.2.keyboard.0.button.62=JOY2_FIRE_BUTTON input.3.keyboard.0.button.17=JOY1_UP input.3.keyboard.0.button.11=JOY1_DOWN input.3.keyboard.0.button.3=JOY1_LEFT input.3.keyboard.0.button.4=JOY1_RIGHT input.3.keyboard.0.button.58=JOY1_FIRE_BUTTON input.3.keyboard.0.button.126=JOY2_UP input.3.keyboard.0.button.125=JOY2_DOWN input.3.keyboard.0.button.123=JOY2_LEFT input.3.keyboard.0.button.124=JOY2_RIGHT input.3.keyboard.0.button.62=JOY2_FIRE_BUTTON input.4.keyboard.0.button.17=JOY1_UP input.4.keyboard.0.button.11=JOY1_DOWN input.4.keyboard.0.button.3=JOY1_LEFT input.4.keyboard.0.button.4=JOY1_RIGHT input.4.keyboard.0.button.58=JOY1_FIRE_BUTTON input.4.keyboard.0.button.126=JOY2_UP input.4.keyboard.0.button.125=JOY2_DOWN input.4.keyboard.0.button.123=JOY2_LEFT input.4.keyboard.0.button.124=JOY2_RIGHT input.4.keyboard.0.button.62=JOY2_FIRE_BUTTON sdl.map_raw_keys=false scsi=false scsi_device= bsdsocket_emu=false serial_on_demand=false parallel_on_demand=false Kamel |
24 February 2011, 10:53 | #77 |
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Kamel, get rid of all of that config and strip it down to base... I suspect that the window size may be causing troubles amongst other things, but am not sure.
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24 February 2011, 22:16 | #78 |
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I hope one day we'll reach WinUAE
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24 February 2011, 23:40 | #79 |
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putting size of jit to 0 solve the pb.
Now I've some keys that do nothing, I'll see that later. Kamel |
25 February 2011, 15:37 | #80 |
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Started following this thread as I noticed someone was compiling PUAE for ther Pandora.
Hopefully should get mine in March. So.. do we have two guys trying to get this working for the Pandy ? and wondering if they could chime in with the status Thanks guys |
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