26 August 2015, 03:57 | #1 |
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CRT-Geom shader tweak -- Anyone???
Hi, how do I convert this HLSL shader to exhibit little vertical stripes over the screen like the original GLSL shader?
I am attaching the original GLSL shader and the converted HLSL shader. Last edited by Leandro Jardim; 15 January 2017 at 18:00. |
26 August 2015, 06:27 | #2 |
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Here it is -- it is not equal code, but it seems to work...
Last edited by Leandro Jardim; 15 January 2017 at 17:59. |
26 August 2015, 10:09 | #3 |
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Anyone have a better solution for the problem? How do I make it show the dot mask stripes over the screen? I ask because the modification I did renders irregular width stripes sometimes (I dont know why) and it dont works well with small screen sizes. Pleeeaase... I am a beginner!
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02 September 2015, 02:04 | #4 |
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This is a new version of the shader, this time I have found a much better solution...
Last edited by Leandro Jardim; 15 January 2017 at 17:59. |
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