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Old 26 August 2015, 03:57   #1
Leandro Jardim
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CRT-Geom shader tweak -- Anyone???

Hi, how do I convert this HLSL shader to exhibit little vertical stripes over the screen like the original GLSL shader?

I am attaching the original GLSL shader and the converted HLSL shader.

Last edited by Leandro Jardim; 15 January 2017 at 18:00.
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Old 26 August 2015, 06:27   #2
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Here it is -- it is not equal code, but it seems to work...

Last edited by Leandro Jardim; 15 January 2017 at 17:59.
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Old 26 August 2015, 10:09   #3
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Anyone have a better solution for the problem? How do I make it show the dot mask stripes over the screen? I ask because the modification I did renders irregular width stripes sometimes (I dont know why) and it dont works well with small screen sizes. Pleeeaase... I am a beginner!
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Old 02 September 2015, 02:04   #4
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This is a new version of the shader, this time I have found a much better solution...

Last edited by Leandro Jardim; 15 January 2017 at 17:59.
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