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Old 18 December 2002, 15:31   #41
Galahad/FLT
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Swiv

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Old 18 December 2002, 15:35   #42
Galahad/FLT
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Celica GT Rally/Gremlin

Coded by Fungus The Bogeyman (I kid you not!)
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Old 18 December 2002, 15:37   #43
Galahad/FLT
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Lotus 2 Title

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Old 18 December 2002, 15:38   #44
Galahad/FLT
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Realms of Fantasy Developers

They were:

Coder John Atkinson
GFX alex Kewin
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Old 18 December 2002, 15:44   #45
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new zealand Story

Coder was Colin Gordon
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Old 18 December 2002, 16:18   #46
CodyJarrett
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Thanks for all this Galahad...

I'll leave the ones where I'd have to change en masse e.g. Hi-Tec, so that I can check each one.

Also, we just haven't got round to adding some of this info yet - I'm auditing all the games at the moment.
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Old 18 December 2002, 20:56   #47
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Quote:
Originally posted by CodyJarrett
Do you know 4Mat's real name?
From the Mods-JukeBox :theparano ...
4-mat = Matthew Simmons
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Old 18 December 2002, 20:58   #48
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What's the Mods Jukebox?
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Old 18 December 2002, 21:20   #49
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The Ultimate Mods Games Database
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Old 18 December 2002, 21:20   #50
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Who are you?
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Old 18 December 2002, 21:21   #51
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G******* spirit !
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Old 18 December 2002, 22:22   #52
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I thought about listing the HD installable games that are defined as not hd installable but I see you haven't bothered checking for this tag yet. There are like ~4000 not hd installable games listed and this number is far from reality.
 
Old 18 December 2002, 22:25   #53
CodyJarrett
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Hey, a new HOL team member!
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Old 18 December 2002, 22:28   #54
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LOL why not?
 
Old 19 December 2002, 05:52   #55
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Lots of good info, Galahad. I have a great deal of info in my database on dev teams and that ilk, I just haven't gotten most of it plugged in yet. Currently I am fixing the pre-1991 games to OCS, since those games are most definitely not ECS (please, no more debate on ECS vs. *!) As I do so, I add in varied info on the games that come up in the process. I have added a handful of JST info on games, although most are empty. Even though WHD is the way to go, this info still has to go in there. I still have HUNDREDS of edutainment titles to add. I still have HUNDREDS of boxes/disks/promos to scan. It's nowhere close to completion, but the HOL team is certainly appreciative for all of the support, info, scans, etc. from the EAB community. Maybe by this time next year, it will be twice as slam-packed with info as it is today, who knows!

Keep them corrections coming!
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Old 19 December 2002, 11:48   #56
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Quote:
Originally posted by CodyJarrett
Unfortunately, we can only have one developer per game...

We might have to choose one and put the other one in the notes for Premier Manager 3 Deluxe and Xenon 2.
seems that we'll have to change again of spec...
Do you wish I recode this part too (like for hardware reference for Twist)
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Old 19 December 2002, 12:04   #57
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Multiple developers are only necessary in a small number of cases, but if it's not too difficult it would be good to have...

Can you do a super developer and a super publisher too?
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Old 19 December 2002, 12:21   #58
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Quote:
Originally posted by CodyJarrett
Multiple developers are only necessary in a small number of cases, but if it's not too difficult it would be good to have...

Can you do a super developer and a super publisher too?
I at least also hard that for twist request
What do you mean by super dev ?
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Old 19 December 2002, 12:22   #59
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Super dev/pub = the one that is displayed first e.g. in searches
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Old 19 December 2002, 14:12   #60
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Post Some more input...

Body Blows:
Team 17 released in 1993 also an update to the game. It featured faster loading times and shadows under the player sprites. The game was known as Body Blows Enhanced Version and was reviewed by several magazines in Europe.

Clockwiser:
Developer: Team Hoi
Publisher: Rasputin
Coder Artist: Reinier van Vliet
Graphician Artist: Metin Seven

Flimbo's Quest:
Developer: Boys Without Brains (later renamed to Euphoria)

Hammerfist:
Developer: Vivid Image

S.U.B.:
Publisher: Thalamus
Year of the first release: 1993

Time Machine:
Developer: Vivid Image
Publisher: Activision

Unreal:
Publisher: UBI Soft
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