27 November 2020, 14:46 | #1 |
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DirectX9 vs DirectX11 - Automatic Scaling
Not sure where to post this; it's not really a WinUAE issue but.
...and sorry for the large images. On my laptop and with WinUAE I have to use DirectX9. One main reason is the aspect ratio is correct: While playing around with configs for Heart of Darkness - Amiga port possible?, the CPU going above 100% and then the sound issues I experience go away if I use DirectX11. The problem for me with DirectX11 is that it automatically scales to the full resolution of my laptop: I can't go anything about this with my graphics card settings... Anyone know if it's possible to turn off "automatic scaling" with DirectX11 via say editing some file or registry hack? |
27 November 2020, 14:53 | #2 |
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I've tried Google'ing and am currently reading through this long-winded thread: https://social.msdn.microsoft.com/Fo...orum=wpdevelop
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27 November 2020, 16:40 | #3 |
son of 68k
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What happens if you try windowed or full window ?
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27 November 2020, 17:11 | #4 |
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Have you checked your graphics card driver settings? For preservering the aspect ratio while scaling with non native PC resolutions.
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27 November 2020, 17:21 | #5 | |
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"Windowed" or "Full-window" are fine, but I always run my emulation in "Fullscreen"; well, at least when gaming.
Quote:
...and all is working fine with DirectX9; as you can see from my screenshots. It's just DirectX11 that has the issue |
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27 November 2020, 17:35 | #6 |
son of 68k
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What is the resolution you selected for fullscreen ?
Is it the same for DX9 and DX11 ? |
28 November 2020, 01:06 | #7 |
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The thing is, DamienD has not even told us WHAT his system specs even ARE, so how can we help him if he neglects to tell us that info?
I myself have no problems with my Intel Core i3-8100 with UHD 630 APU, I can run WinUAE fullscreen, with the driver's aspect ratio settings applied, on either DX9 or DX11. |
28 November 2020, 09:33 | #8 |
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It is normal and there is nothing WinUAE can do. D3D9 and D3D11 have some behavior differences which can be (usually) overridden by GPU control panel.
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28 November 2020, 10:31 | #9 | |
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Quote:
What graphics do you have in your laptop, DamienD? |
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28 November 2020, 11:48 | #10 |
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Try starting from my cfg settings in signature. I don't have that issue and Native PAL/NTSC is correctly scaled for me in DX11.
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28 November 2020, 11:54 | #11 | |||
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Quote:
Quote:
On the Intel HD Graphics 3000 card though there is; and it's set to not scale. As mentioned, D3D9 doesn't automatically scale, it's only D3D11 unfortunately. Quote:
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28 November 2020, 12:41 | #12 | |
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Quote:
Aspect Ratio Correction = Automatic, Keep aspect ratio and VGAGuess it's better than nothing though; thanks |
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