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Old 21 October 2020, 07:18   #701
Adrian Browne
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Where will the boxed version be available? I want it;.
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Old 21 October 2020, 10:01   #702
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Where will the boxed version be available? I want it;.
If I understand correctly, he is interested in DIGITAL DOWNLOAD
I hope for a Box edition too!:essere d'accordo
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Old 21 October 2020, 11:09   #703
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The same with me, I hope for a box.
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Old 21 October 2020, 14:16   #704
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Let's see.
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Old 22 October 2020, 01:51   #705
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Let's see.
I believe the game deserves a boxed version- a lot of work went into it and its of commercial quality- i would pay good money for a copy.
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Old 23 October 2020, 14:05   #706
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The same with me, I hope for a box.
First hope for the Game
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Old 23 October 2020, 22:42   #707
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Box it baby. 19.99 or 24.99 or 29.99. Box it, price it play it.
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Old 24 October 2020, 00:26   #708
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And the box art should be something like Disposable hero maybe?

IIRC Steril said once he has someone to draw it already?

Last edited by Predseda; 24 October 2020 at 11:35.
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Old 24 October 2020, 11:01   #709
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This looks really great, so nice that it came together.

Will it be playable on a CD32 with joypad only?
E.g. downloadable ISO that we can burn?
Any chance for HD installation? Most CD32 owners have a CF installed nowadays I believe. Maybe even A500 users do, too.

Thank you
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Old 24 October 2020, 13:26   #710
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This looks really great, so nice that it came together.
Thanks, mate...
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Will it be playable on a CD32 with joypad only?
yup.
Tony, who is my main playtester is usually testing on his CD32 as far as I know.

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E.g. downloadable ISO that we can burn?
Shouldn't pose much of a problem I guess.
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Any chance for HD installation?
No.
This is designed to be a classical Amiga500 game first and foremost, and is using all of the system's resources almost to a 100%.

Means, the OS needs to be completely shut down to achieve that amount of graphical stuff going on shown on screen.

I want to get a WhdLoad version going, though.
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Old 24 October 2020, 13:45   #711
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Excellent news, mate, looking forward to the release!

I just hope the game caters for those of us with old fingers, who cherish the auto-fire option!
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Old 24 October 2020, 14:23   #712
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I just hope the game caters for those of us with old fingers, who cherish the auto-fire option!
I felt the same after trying to finish first level of Project X without loosing life.

Maybe Steril707 should make difficulty level named "Old bones", for us, and it would require only holding autofire (without moving anywhere), to finish the game.
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Old 24 October 2020, 14:45   #713
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I felt the same after trying to finish first level of Project X without loosing life.

Maybe Steril707 should make difficulty level named "Old bones", for us, and it would require only holding autofire (without moving anywhere), to finish the game.
Lol, great idea! Another reason for me not touching no-autofire (and joystick-waggling) games is that I have 2 precious greek joysticks that should be protected from any joystick abusing games. :S
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Old 24 October 2020, 14:56   #714
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I think the start of the game is very playable now, and if you manage to not die and get full weapon upgrades at around the end of level 2, it's a breeze to get through a good part of the rest of the game, since that's a hefty amount of firepower you pack then...
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Old 24 October 2020, 17:05   #715
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Incredible stuff Steril707!
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Old 24 October 2020, 17:07   #716
Steril707
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Maybe Steril707 should make difficulty level named "Old bones", for us, and it would require only holding autofire (without moving anywhere), to finish the game.
How about getting extra lifes when being hit by an enemy shot, and cheer sounds whenever you hit something?

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Incredible stuff Steril707!
Thanks, man!
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