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Old 24 October 2014, 20:28   #21
source
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Which version of lightwave do you use?
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Old 24 October 2014, 22:34   #22
Tommes
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Quote:
Originally Posted by amiman99 View Post
Very nice work!!

Question, where do you get those high quality 3D objects?
Well, I model them
Here you can see how:

Quote:
Originally Posted by onkelarie View Post
Thats awesome! Would it be possible to make a render of the first one, more zoomed in on the monitor and only a white screen, of which the light reflects on the monitor edges? That would make an awesome winuae overlay!
Sure.

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Originally Posted by source View Post
Which version of lightwave do you use?
The latest one. 11.6.3

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Originally Posted by BaldMonk View Post
Very very nice.

I use Lightwave for work sometimes(motion graphics)... Any chance I could grab a copy of your scene? I'd love to see your lighting set-up and render settings. That's some great lighting.
You need Octane (PBR) for LW to see what I have done. But as it is a PBR-engine the lighting isn't so complicated like in the native LW-engine.

Last edited by Tommes; 24 October 2014 at 22:42.
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Old 24 October 2014, 22:45   #23
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These are photo's of actual machines right?
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Old 24 October 2014, 22:48   #24
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These are photo's of actual machines right?
Thanks a lot
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Old 25 October 2014, 00:37   #25
Thorham
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Mad rendering and modeling skillz
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Old 25 October 2014, 01:01   #26
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Beautiful modelling and lighting

What performance do you get with Octane? I used to play around with Maxwell, but I don't think it can compare to Arion and Octane these days. With these renderers being able to run on the GPU you can get a good exposure in a matter of seconds it seems.
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Old 25 October 2014, 01:07   #27
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Originally Posted by Leffmann View Post
Beautiful modelling and lighting

What performance do you get with Octane? I used to play around with Maxwell, but I don't think it can compare to Arion and Octane these days. With these renderers being able to run on the GPU you can get a good exposure in a matter of seconds it seems.
I am using 6 x nVidia 780ti for Octane and the renderings take on average 90 seconds in Full HD. While setting up the scene, lighting and materials you get a good look in a couple of seconds to see if it's going the right way or not. This is the main advantage when talking about a speed up!
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Old 25 October 2014, 06:38   #28
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Quote:
Originally Posted by Tommes View Post
Well, I model them
Here you can see how:
I'm very impressed!

One of your renderings it's already my desktop background.
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Old 25 October 2014, 07:32   #29
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Thumbs up

@ Tommes

stunning! thanks for sharing

great motivation for me to start dabbling again on Lightwave on my Amigas again, although 20 years old now the latest miggy version of LW can produce some great looking stuff.
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Old 25 October 2014, 09:19   #30
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I would like to add some of them to my next AmiKit Real update, but I would have to cut them for my favourite screen mode SuperPlus, 800x600.
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Old 25 October 2014, 09:37   #31
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Quote:
Originally Posted by amiman99 View Post
I'm very impressed!

One of your renderings it's already my desktop background.
Thx

Quote:
Originally Posted by klx300r View Post
@ Tommes

stunning! thanks for sharing

great motivation for me to start dabbling again on Lightwave on my Amigas again, although 20 years old now the latest miggy version of LW can produce some great looking stuff.
From time to time I start the old LW 5, too on my Amiga. It's quite fun how similiar and on the other hand how different LW is now Have fun!

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Originally Posted by Retrofan View Post
I would like to add some of them to my next AmiKit Real update, but I would have to cut them for my favourite screen mode SuperPlus, 800x600.
Sure, use what you want. You saw the dropbox folder with higher resolutions from post #7?
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Old 25 October 2014, 19:19   #32
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I hadn't seen them. Incredible. Unfortunately I can't use almost any with those dimensions even cutting them; they do not fit 800x600.

Great work.
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Old 25 October 2014, 19:42   #33
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I hadn't seen them. Incredible. Unfortunately I can't use almost any with those dimensions even cutting them; they do not fit 800x600.

Great work.
Ok, then tell me which ones you want to use and I rerender them.
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Old 25 October 2014, 20:36   #34
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I like almost everything you've made.

I can fit or maybe will fit a bit tight:
- Amiga1000&1080
- A3000.
- The A3000_mouse
- C64F-Taste_F1
- Kbd_30_Jahre

I can not fit that wonderful C64_1702 or any C64 complete case. Same with the Monitor_1939_three or the Space-Station (both).

Thanks a lot. If it's too much just make the one you like more.
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Old 25 October 2014, 21:36   #35
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Quote:
Originally Posted by Tommes View Post
Thx

Here you find higher resolutions:
https://www.dropbox.com/sh/us25ts7za...1K_BySDia?dl=0
Thanks!
These are absolutely stunning and I have downloaded them all as a single zip file. (56.9Mb at present, for the information of anyone else wishing to do the same.)
My favourite is the 'ArcadeRoom_extension.jpg' - at 6179 by 8192 pixels, the detail on those arcade cabinets (Donkey Kong especially) is crazy!
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Old 25 October 2014, 22:05   #36
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Thanks!
These are absolutely stunning and I have downloaded them all as a single zip file. (56.9Mb at present, for the information of anyone else wishing to do the same.)
My favourite is the 'ArcadeRoom_extension.jpg' - at 6179 by 8192 pixels, the detail on those arcade cabinets (Donkey Kong especially) is crazy!
Thx

This special graphic is made as an virtual extension for an arcade room in a german museum (Computerspielemuseum Berlin). It is printed in 1:1 size and mounted on a wall in a room with exact the same walls, ceiling and floor
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Old 26 October 2014, 04:23   #37
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Here is the next one: the Commodore Amiga 2500.
I think I will model the 1084 (the edgy one) for this computer. Keyboard is also under construction
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Old 26 October 2014, 15:27   #38
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If You like renders You should all check Jubi gallery on DA http://zgodzinski.deviantart.com/gallery/?catpath=/
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Old 26 October 2014, 15:49   #39
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If You like renders You should all check Jubi gallery on DA http://zgodzinski.deviantart.com/gallery/?catpath=/
I don't like the perspective of this for example http://zgodzinski.deviantart.com/art...n-3D-441611111 .The mice isn't resting and the Amiga seems to be also resting over something at the back, as it is too high there.
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Old 26 October 2014, 17:35   #40
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That guy use amiga version of blender to recreate different amiga advert posters, if it is as You say that it is highly probable than on original poster mouse was floating too.
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