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Old 14 August 2008, 21:24   #41
musashi5150
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Quote:
Originally Posted by Heavy Stylus View Post
What is: CD32_Close? Does that need to be in the start up as it doesn't appear to do anything...?
It's a quick tool I made. It closes the CD32 boot animation in the correct way. Doesn't do anything on a non-CD32

EDIT: Haven't tested this either as my CD32 is packed away at the moment.
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Old 14 August 2008, 21:34   #42
Heavy Stylus
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Well, I'll be using the CDTV.TM file so I guess I don't need this... Do you mind if I remove it?
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Old 14 August 2008, 21:49   #43
musashi5150
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Sure, if you don't need it comment it out.
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Old 14 August 2008, 22:08   #44
Toni Wilen
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btw, if I remember correctly, CDTV.TM forces CD32 CD drive to 1x speed mode.
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Old 14 August 2008, 22:20   #45
Heavy Stylus
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Ah! that would explain why those compilations use a program called 'doublespeed'!
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Old 15 August 2008, 00:22   #46
Heavy Stylus
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And finally, ladies and gentlemen, attached is the CD32 ISO complete with jewel case artwork

Thanks everyone for all your help!

Note that until I get my CD32 back to test it (I've only tried it via emulation) I'm reluctant to add anything else to the archive due to limited memory (such as 'doublespeed'). I was also going to include to option to use C='s mouse-to-joypad tool, but as you've got to be really quick (and accurate) with the mouse in this game I figured that it wouldn't be playable with a joypad anyway.

System requirements: keyboard, mouse and a CD32

Last edited by Heavy Stylus; 17 February 2009 at 11:29.
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